Patch 8.12: The Patch That Introduced Tons of Strategies

Meep Man··2 votes·2,029 views

Bruiser Bottom Lane Aatrox Camille Irelia Jax Jayce Mordekaiser Yasuo

Take a Bruiser Bottom Lane with a high crowd control support, usually being a Tank, and use your early game advantage through your high damage and/or mobility to murder the enemy laners.

Mage Bottom Lane Note: Still fairly experimental Azir Lux Ryze Syndra Veigar Vladimir Xerath Ziggs

Take a Mage with CC and/or healing along with a low cool down spam spell and win the early game through wombo ability combos with your support as well as your usually superior range.

Double Support Bottom Lane Insert Support here

Forsake Bottom Lane as a damage role in order to make the laning phase as uninteractive as possible and punish enemies who try and interact with endless crowd control and poke damage. Rely on other roles to carry the game by using your combined spells to make them near invincible.

Ornn Bottom Lane Ornn

Freaking Ornn comes in with his large ass hammer and whacks people with the Brittle debuff so his support can CC them for so longer that they might as well just take a break and go make some coffee.

Hyper Carry Gold Funnel Karthus + Nunu MasterYi + Taric Note: This strategy is different than normal and there is still likely more combos here

Take the gold worth of two positions and funnel it into one guy, usually by exploiting how much mana that Blue Buff gives in order for them to easily spam spells to clear the Jungle stupidly quickly and cover whichever lane they need to cover. Likely easily disrupted if the enemy is counter jungling as a warning.


I'm honestly so glad this patch introduced so many new strategies and I'll be BEYOND saddened if the game reverts to where it was before this patch. We need to brew up strategies like this more and make sure we take this strange new patch to new heights by continuing to brew up more and more strategies.

2 Comments

xxxDogmanxxx1 votes

Just played Ornn support for a Talon ADC in bot lane against KogMawMorgana. It was glorious.

We made so much more money than them with double item 3302. I just took any stray Qs from Morgana with my W. I zoned Kogmaw away from CS with my Q. Whenever Talon got caught, I was there with my summoner 7 and massive meatshield body to rescue him and turn the fight. When we got our ults, Talon would engage and I'd CC the everloving shit out of whoever didn't have Morgana's Black Shield.

Talon was 3-0 and 20 cs ahead of the Kogmaw, while I was 1-0 and 50+ cs of the Morgana by 10 minutes.

RekSai CoffeeCo1 votes

In all actually it was 8.10 and 8.11 that created hyper carry funneling since that was when they destroyed the jungle role/scuttle to the abomination that it is currently on summoner's rift.

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