Udyr vs. how Riot balances champions.

chide da jungler··3 votes·384 views

Riot is currently executing their classic strategy of:

  1. overhaul items and masteries at the same time, leaving historically balanced champions as outlier OP champs.
  2. repeatedly nerfing a few of the OP champions.
  3. come to the realization that many other champions are OP because of item/mastery synergy.

relevant video: master/challenger assassins building full tank and having it work. https://youtu.be/0M19SRCm9g8

  1. nerf core items used by champions in step 2, but without compensating them by un-doing nerfs (can you remember the last Sejuani jungle you saw?).

It's pretty obvious that item 3025 is getting nerfed in the next few patches, along with item 3068.

  1. leave several champions languishing outside viability for long long long stretches.
  2. the season ends and items/masteries are overhauled, restarting the cycle and yet still possibly not making the step 2 champions viable again.

Udyr is the latest victim of this mess and I think it is a real shame. When I wanted a tanky jungler that could still do _**some **_damage, he was my go-to champion for the last 3 years. Then, the season 6 changes shifted the meta to early/mid ganking junglers who could snowball the game, but never had to worry about falling off lategame because 90% of games are over by 30 minutes. Riot also revamped a lot of the mobility items to help melee champions deal with mobility creep (which is kind of ironic). All these things pointed in Udyr's favor, and he went on a rampage.

So, I can't play one of the champs I like because he is perma-banned. The nerfs are rolling in, to both the champion and his core items. And, because Udyr isn't a #LC$BIGPLAY$ champ, I feel like he is going to get passed-over and left in the dumpster forever.

#feelsbadman

edit: the list #s are messed up because of forum, spaghetti code and I can't fix it.

4 Comments

Rustling Bush3 votes

it could be because im in bronze but most of my games last for 40 or 50 minutes.

Critmaster Garen1 votes

[{quoted}](name=Summoner Grey,realm=NA,application-id=3ErqAdtq,discussion-id=2E2Ocwux,comment-id=0001,timestamp=2016-04-06T16:39:04.368+0000)

it could be because im in bronze but most of my games last for 40 or 50 minutes.

honestly, thats exactly the reason.

people in lower divisions always tend to prioritize kills over cs and objectives. this has been like this for years. they rarely translate a team advantage into a turret, or baron or close out a game. they fuck around, split up, buy items or do something otherwise stupid after winning a huge fight.

i remember very early on when i started out in this game, how people split up after scoring an ace, recalling to buy items, taking jungle camps or something else completely useless.

i guess this is how bronze still looks today.

cant finish that nexus, or take an inhib when you have to get that leet item right now.

the only situation this is ever acceptable, is when you buy a roth to help with the push and have tp ready to immediately get back to your team.

FACE THE WlND2 votes

I could not agree more. They're destroying Udyr, and I don't see them compensating him any time in the near future.

chide da jungler1 votes

{quoted}

I could not agree more. They're destroying Udyr, and I don't see them compensating him any time in the near future.

thx for the support

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