This is basically what the Mage update would've been if it was like the Assassin update
Taking 4 random champions:
Ahri: -Passive heal increased -Q base damage lowered -E base damage lowered -Static cooldown between casts on ult now 3 seconds up from 1 -Global 0.5 second cooldown on all abilities after each ult cast
Annie: -After using an ability at max passive stacks, Annie now has to wait 2 seconds after the ability has hit the enemy and then auto attack them to stun them
- Q now has a long cast time and travel time -Ult has a 3 second cast time before the initial damage -Tibbers is very small at close range, but gets bigger the father away Annie casts it from her
Heimerdinger: -Turrets cannot attack the target more than once every 3 seconds -Turret AI worsened -Stun base damage decreased -Ult now lets him dash a short distance
Veigar: -Bonus AP passive removed -Base damage on W decreased -Cast time increased on E -If Veigar kills an enemy with his ult that has more AP than him, then he gets some AP
New items added for supports: Epic rework item: Stats: -Mages can no longer damage or CC enemy ADCs
yep