Solo queue ranked truely needs to be solo queue ranked
The problem is climbing is only rewarded thru consistency of performance but performance is only taken into consideration when losing or winning.
Simple math here the regular performance of winning and losing effects total MMR / LP by 75% the remaining 25% is based on your ACTUAL performance.
**25% and i know that **
- When mid dies 15 times within 15 min my effort is not completed wasted.
- When someone AFK's my effort was not completed wasted.
- Being on the right track and my allies not on the same page as me so my effort is not wasted.
25% or 1/4 of a match would always be influenced by how well you perform in a match
- Objectives taken / participation of acquiring
- Not dying too much over a set amount of time
- Kill participation
- Kill streaks / Shut downs
Without this ranked is a huge gamble and does not determine how well you actually play. This also makes the entire experience better for all simply due to knowing if a player loses their EFFORT wont be disregarded completely. It keeps burdens off shoulders when playing good even when losing.