"we are focusing more on the early game" "towers give first blood gold to entire team now"

lolipopevelynn··16 votes·2,158 views

wut? So let me try to understand this. Snowballing has ALWAYS been an issue in this game. in season 3 and season 4 you tried very hard to reduce the impact of snowballing to the point that you even had to nerf individual champions that it was problematic on including nerfing global gold, first blood gold, exp gain, etc etc. you even got rid of global passives like TFs old passive. for awhile we were ok with this. very ok with it in fact.

but somewhere between season 5 and season 6 you guys just said "fuck it". Towers got weaker, global gold was increased especially from assist, We have a buff that lasts 20 entire mins and snowballs whoever gets it for 20 entire mins, new dragon buffs and a elder dragon buff that now snowballs an entire team MUCH HARDER than the old drag that only gave global gold did, baron getting significantly buffed to the point that it literally instantly wins you the game when getting it, and alot more that would be too long to list here.

now you guys are buffing early game snowballing even more and the first step to doing this is giving towers first blood gold? WHY? WHY are you doing this? [zombie-brand-mindblown]

games should not be decided the first 5 mins of the damn game.

15 Comments

zlumpy3 votes

Hmmmm maybe global passives will come back next. I wouldn't mind enjoying some Janna support time again. Pretty much stopped playing her ever when they nerfed that passive so hard.

Left Hook Larry1 votes

She's literal freelo right now lmao

zlumpy3 votes

Hardly. I think you under estimate just how horrible an adc can be.

Left Hook Larry1 votes

Doesn't matter. Janna has a 53% win rate with a 17% play rate. The play rate tells you this isn't simply Janna mains making the win rate higher. People are picking her up and winning. Why? She's one of the easiest champs in terms of mechanics and decision making and highly effective. If an assassin had these stats people would be here bitching every day. Freelo

Silly Neeko3 votes

Elder, regular drags, and baron are not game winners in the slightest unless they took down all your inhibitors..... or at least 2 of them. The amount of times that i have won or lost, after us getting baron and elder, or them getting baron and elder, is pretty much half and half.

Apocyliptic3 votes

This isn't true in higher elos though. Maybe Low Gold and below, because they don't know how to use an advantage, but anything past that and baron or elder, unless the baron was extremely early 20 minutes, then that's pretty much the game.

chipndip12 votes

{quoted}

This isn't true in higher elos though. Maybe Low Gold and below, because they don't know how to use an advantage, but anything past that and baron or elder, unless the baron was extremely early 20 minutes, then that's pretty much the game.

Basically this. Higher elos push advantages better. A single Baron can wipe all your chances if they get enough turrets down or something along those lines. The Baron itself is like 1.5k gold, the team fight for it is up to 1.5k gold, and you get more gold for fights and objectives after? Oh lordy...

Silly Neeko1 votes

{quoted}

This isn't true in higher elos though. Maybe Low Gold and below, because they don't know how to use an advantage, but anything past that and baron or elder, unless the baron was extremely early 20 minutes, then that's pretty much the game.

The problem is, the team that is behind COULD in theory steal baron, but, if they do not have good coordination, they could still lose. We have stolen baron and dragon from the enemy team before while behind, and although it may be less likely at higher elo, im sure it HAS happened. It could just mean you slow your enevitable defeat however, could turn it around... it is still debateable no matter what. High elo players may be able to push harder and use their advantage better....... but all it takes is one wrong move, one ultimate too early, one dive thinking you can deal with them or the tower before they can kill you...... them smartening up and targetting the ADC rather than the support........ anything could happen still.

You may claim it is just low elo, but it has happened in the LCS too i hear, where one team splits their focus between tower and enemies, so they manage to survive with low hp nexus and then turn out a win? Think about it. In a team with...... what.... are they challenger tier? Making a mistake that I have seen happen in my high Silver, low Gold range.......... mistakes happen more often than you may think. They may be less likely to happen in higher elo, but it is STILL able to happen.

Sèx Craved Eve3 votes

Now all we need is the surrender vote timer reduced to 10 minutes.

ReshiKillim1 votes

It opens up more strategic diversity when it comes to attack/defending turrets, and rewards strong pushers.

Left Hook Larry1 votes

Snowballing has ALWAYS been an issue in this game.

Not really

games should not be decided the first 5 mins of the damn game.

Towers don't fall that early. You'd have to fuck up a lot to lose your tower. And 400 game doesn't determine the game

DorkunedAuras2 votes

if you've fucked up enough to lose your tower in 5 minutes, the snowball has already happened.

Left Hook Larry1 votes

If you fuck up that hard it's on you

CerealBoxOfDoom1 votes

by adding more means to gain an advantage you create a way to combat snowballing

riot always gives what you ask for

just be careful what you wish for

Slamurai Jack1 votes

This is the best change I've seen since they upped the tower kill gold during preseason. Overly safe play has been far too effective for far too long and it's about time the lane bullies of the world actually get a reward for paining a target on their backs every game.

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