Sunfire Cape
So Sunfire Cape
is too strong right now and is being abused by literally every top laner (looking at you Ekko). Along with Iceborn Gauntlet
, it allows champions building full tank to output ridiculous amounts of damage. It still offers a great concept of giving damage and tankiness, and while I don't think it's necessarily the numbers that are too strong, I believe the problem is how cheap the item is. All of the other tank items are 2900 gold, and Sunfire Cape is arguably stronger than they are right now, so why shouldn't it also be 2900 gold?
Sunfire Cape still also needs to be changed to be inactive when out of combat. This is most relevant when walking through the jungle and on certain stealth champions (Teemo).
I think these two changes would make Sunfire Cape more balanced, give a nice QoL change, and also eliminate some fringe abuse cases with invisible Sunfire Capes.
instead.
is also being nerfed in the patch so that tank
and
don't because they can deal a lot more damage by simply attacking enemies, and smart enemies would notice their hp dropping for no reason and know that there was a stealthed unit close to them.
's stars don't until he enters combat with them.
still get it as a 3rd+ item depending on the game, but they're certainly not buying it over Sunfire Cape.
).
? it gives the highest attack speed in the game and is only 1200 gold. more attack speed than phantom dancer and no adc gets it ever. when zephyr was around, at least some people got it back then