Do people here generally believe Lee Sin deserves, if so why?

LegacyDAP··1 votes·581 views

I never understood the circle jerk around Lee Sin needing a nerf. His winrates are actually terrible up until Diamond+ and not only that but the reason his play rate is high is due to the case that his mechanics are different from most other champions making him fun to play.

Is there any legitimate arguments for nerfing Lee Sin besides "his play rate is high so nerf all of his bread and butter mechanics so his play rate lower and win rate become gutted throughout all elos?"

I can understand damage nerfs on Q and Ult etc. Because it's generally not fair that his whole combo should just be ward jump > Q > AA > R > Q with nothing you can really do about it, but you can't just make it so you remove his basic mechanics that actually give him good winrates in high elo in the first place.

6 Comments

Pupel4 votes

It because most of the time a lee sin doesn't actually have to be that good to fuck you over. W to a minion RQQ does about 50-75% of someone's hp at lvl 6 unless you have been building armor from the start of the game. doesn't feel like you can do much one being he has one of the fastest base ms in the game and second he has more mobility that most champs.

LegacyDAP1 votes

Then they should nerf is Base MS. Because I remember they buffed it a while ago and I have 0 clue why. That's actually a nerf I could get behind.

And reducing his ULT base damage and Q again so he can't just q AA R q to kill.

But everyone here sounds like they want to completely gut the whole point of his kit by making it so his R doesn't root, or by making it so he can't ward jump.

Troy2426211 votes

LeeSin is entirely too good at being an early game pressure jungler. He's not alone in this, Elise to a lesser extent does the same thing. They can make risky plays safely because of how difficult they are to punish.

To be clear, I'm not saying gut them, but they definitely need to be toned down.

This is exasperated by the rubber banding XP, giving them free XP if you happen to try to punish them by taking their camps. Horrible change, needs to be completely reverted.

Critmaster Garen1 votes

not neccessarily nerfs, but gameplay changes.

he really needs some counterplay to his kit. most notably the abuse of his flash ult, q q combo. the reliability of his ganks, and his jungle dominance is infuriating.

it takes 100 tims more efford to avoid his ganks despite wards, than for him to gank your ass.

Meep Man1 votes

People just hate how forgiving Lee Sin is, period.

Troy2426211 votes

[{quoted}](name=Chicken Dynasty,realm=NA,application-id=3ErqAdtq,discussion-id=234QjaKI,comment-id=0003,timestamp=2017-04-28T17:33:29.410+0000)

People just hate how forgiving Lee Sin is, period.

He's nigh impossible to punish when played properly. Rubber banding XP change made it even worse. He just irreparably runs games over and it's really difficult to stop unless you're also an early game pressure jungler.

So on top of being annoying and overpowered, he also fucks with jungle diversity. Every single time he's meta, Elise gets picked more often.

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