Vayne highest popularity with very good winrate
Ad gets nerfed by 2 AD/lvl gets buffed by 0,25
2 AD http://www.abc.es/Media/201503/20/risitas-apple-dos--644x362.jpg
Ad gets nerfed by 2 AD/lvl gets buffed by 0,25
2 AD http://www.abc.es/Media/201503/20/risitas-apple-dos--644x362.jpg
The already said that they don't want to heavily nerf her due to the Marksmen update coming soon....so chill.
"Soon"
"Months from now"
Same difference.
it's supposed to drop with the pre-season changes... So like, the end of the year. People like to make the "soon LOLOLOL tm" joke still but Riot has been pretty open with their planning and with what's in the pipeline...
It's less a matter of Riot's clarity on what they're planning and way more about basically 3 more months of seeing Vayne in every goddamn game.
"Soon"
"Months from now"
"By next worlds"
"Maybe canceled"
Magma chamber previewed at worlds!! To come soon to Live!!
"nvm"
pre season 6 :^)
[{quoted}](name=Punish This Hole,realm=NA,application-id=3ErqAdtq,discussion-id=1zkHJsr1,comment-id=0000,timestamp=2015-09-29T21:53:24.808+0000)
The already said that they don't want to heavily nerf her due to the Marksmen update coming soon....so chill.
Coming in 2017
Right next to the pool party Urgot skin and dragon master swain. Ao shin is coming in 2222.
Right next to the pool party Urgot skin and dragon master swain. Ao shin is coming in 2222.
Pool Party Yorick is already a thing in one of the splashes, poor yorick.
Seeing as how they just made a Jax skin, I'll swap my idea from janitor Jax to janitor Yorick for a new skin. Give the man some love.
That seems a flimsy excuse, though. Every marksman is likely to need some light numbers changes once preseason hits. Any changes she experiences now is irrelevant to preseason.
There is something Riot is not telling us.
... they buffing other adc's come preseason and by next season you'll all be on the next op adc...
53.46-50.46= 3
lol it was to 51.46 in the beginning
And what?
It's still hilariously ridiculous.
Those nerfs aren't going to impact her in any way, she still has self peel, insane mobility, beyond broken damage, and an uncounterable ability.
Because her base AD is the problem Not her True damage Not her Stun that doesn't scale with level but should Not the free stats she gets from her passive + Ult + Q that amplifies the bonus AD from her ult and her passive MS No It's her base AD clearly And she also need the compensation buff too amirite guys http://puu.sh/jFl9o/a52d566d4c.png
[{quoted}](name=Face The Win,realm=NA,application-id=3ErqAdtq,discussion-id=1zkHJsr1,comment-id=0007,timestamp=2015-09-29T22:15:13.668+0000)
Because her base AD is the problem Not her True damage Not her Stun that doesn't scale with level but should Not the free stats she gets from her passive + Ult + Q that amplifies the bonus AD from her ult and her passive MS No It's her base AD clearly And she also need the compensation buff too amirite guys http://puu.sh/jFl9o/a52d566d4c.png
questionable on the stun, unless you meant .25 ,.5, .75, 1, 1.25, 1.5 sec scaling.
but once again riot giving "compensation" to a champ that IS A PROBLEM, why do yo need to compensate one thing for something that is already a problem in the game.
where was his compensation buffs from nerf after nerf after nerf? why does every problematic champion need reimbursing when there is a REASON WHY THEY NEED A NERF. All riot says is nerf early, buff late... isn't most of the problem mid game with these champs? Vayne gets BOTRK, POWERSPIKE, old azir, got morello, POWERSPIKE, yi gets sated, POWERSPIKE.
I hate to gripe so much about the balance team, but they do one thing for champions that graze the problem and BUFF there late game dream, and others where they gut them for no reason and give them nothing in return.
questionable on the stun, unless you meant .25 ,.5, .75, 1, 1.25, 1.5 sec scaling.
but once again riot giving "compensation" to a champ that IS A PROBLEM, why do yo need to compensate one thing for something that is already a problem in the game.
where was his compensation buffs from nerf after nerf after nerf? why does every problematic champion need reimbursing when there is a REASON WHY THEY NEED A NERF. All riot says is nerf early, buff late... isn't most of the problem mid game with these champs? Vayne gets BOTRK, POWERSPIKE, old azir, got morello, POWERSPIKE, yi gets sated, POWERSPIKE.
I hate to gripe so much about the balance team, but they do one thing for champions that graze the problem and BUFF there late game dream, and others where they gut them for no reason and give them nothing in return.
Azir got compensated. His W got attack speed per rank and his E Q combo got easier to pull off.
Azir got compensated. His W got attack speed per rank and his E Q combo got easier to pull off.
Yet this gave him no actual compensation, they split his passive and tacked it into the w. All they did was change him to building early cdr to building raw ap and health, which almost every ap item specializes in, and having people max w over e. Removed his knockup newtered him. And they just took away his q damage, where hitting with multiple soldiers increased the damage by 25%. They flat out nerfed it with 0 compensation. His changes swtiched his playstyle while removing anything to help him out. Oh you want to use your ult offensively, nope, gl without dying first, the shield is still puny even with a few % hp that they tacked on after the knock up nerf and the change in build. Do you see where I am coming from when they graze certain champs while buffing there late game dream, while time and time again other champs get nerf after nerf and then left to rot.
Azir got compensated. His W got attack speed per rank and his E Q combo got easier to pull off.
Q now doesn't have bonus damage for multiple soldiers hitting, so early mid game eq is lowered significantly.
All they did for his AS is tac it into the w instead of the passive with cdr. 10% extra AS with maxed out w vs 40% cdr azir. Not that grand of compensation if you ask me. Ot just means you max q w then e, they gutted e to the point of not leveling it because w is 10x better now.
I cannot believe I need to say this, 53.46-50.46=3
FUCK
46th winrate according to champion.gg. But hey boards knows balance. Thats why Garen, Mordekaiser, and Skarner were so balanced right?
You are missing 1 crucial thing.
Is it fun to play against X champion. For example champion X can have just 1% winrate, but he's making hell on earth to play against. Even though you know you'll win it's just too exhausting to play. You can't find fun from playing.
Vayne has decent winrate along with high playrate. And she's also kinda annoying to deal with.
And the pick rate my dear?
46th winrate according to champion.gg. But hey boards knows balance. Thats why Garen, Mordekaiser, and Skarner were so balanced right?
Yeah, 46th winrate in the game is actually EXCELLENT for the most popular champion in the game. Use your brain, a champion with the #1 pickrate being in the top third of champions in winrate should raise some eyebrows.
What does popularity have to do with balance? Just cause a champion is fun doesn't mean they should be trash. Maybe we should just nerf Jinx, Blitzcrank, Leona, Ahri, Braum, Janna, Lux, Malphite, Soraka, etc. Should obscure, boring champions, by that logic, be the best in the game? That makes no sense. Popularity is independent of winrate.
What does popularity have to do with balance? Just cause a champion is fun doesn't mean they should be trash. Maybe we should just nerf Jinx, Blitzcrank, Leona, Ahri, Braum, Janna, Lux, Malphite, Soraka, etc. Should obscure, boring champions, by that logic, be the best in the game? That makes no sense. Popularity is independent of winrate.
Popularity means the champion is being played often, and not necessarily by people who are good at them. The reason the two are actually linked is because when Vayne appears in nearly 40 percent of games, the majority of the people playing her don't main or even extensively play her. Winrates for "fun" champions tend to be lower because they're being played by people who range from extremely bad to extremely good, meaning the winrate should even out and even typically be a bit lower than 50 percent. Thresh has a sub-50 winrate as the de-facto best support in the game even though he sports a similar pickrate to Vayne. Being picked often means you're being picked by more people who are not going to play well. Since nobody ever picks Amumu or Galio "on a whim" those winrates tend to be high because usually only their mains or experienced players will choose those champions. A high pickrate inidicates players of all skill are playing this champion. and a high winrate coupled with that means there's probably something fishy going on
That is actually a lategamebuff by whole 2.5 dmg. GJ rito
THEY ARE BUFFING HER? WHOIAWJETIJETIJAWERT.
Unbelievable. And Meddler said they were "testing" this nerf. This is pathetic. I know that the Marksman changes are coming and I know that they are looking to improve Marksman play as a whole.. but what the fuck is this? Why is Vayne allowed to be dominant for 3 months.. only for us to wait for another 2 months and even then she STILL might be overbearing. This balance team needs to get back into gear, 5.18-5.19 have been terrible patches.
You all complain about vayne... esp in ranked...
You get 3 bans in ranked if you think shes that big of a problem...
_
BAN HERRRR
_
You all complain about vayne... esp in ranked...
You get 3 bans in ranked if you think shes that big of a problem...
_
BAN HERRRR
_
People don't ban as as often as you think in lower Elo. In higher Elo she attracts the ban hammer a lot more, but still not as much as Darius and Co.
Probably because those champs are better bans than her if you have any idea how to play against her. :^)
How to fix vayne
Remove base true damage buff %hp by 1% at all ranks (this nerfs her ability to duel other ADC till she has the build for it, but keeps her late game damage the same or better vs tanks depending on their total hp)
Condemn stun duration .5/.75/1/1.25/1.5 by locking it up
Base Mana regen nerfed by 3per 5 scaling mana regen buffed to provide more mana regen by 13
R no longer triples the move speed of her passive but makes it apply her passive regardless of where she is going (no longer requires moving toward enemy while R is up)
Tumble CD at lower levels is increased by 4/3/2/1/0
These nerfs are meant to strictly target her early game damage by being less mana effective, having less time to lock down an enemy, and reduce her spammable tumble
0 seconds on max rank seems sort of broken. You're now giving her a very good escape and engage if she maxes that first.
0 seconds on max rank seems sort of broken. You're now giving her a very good escape and engage if she maxes that first.
That's not the total CD, that's the CD increase from what they are right now per lvl
Her tumble would be the same Cd as love at max rank, the lower Lvl tumbles have higher CD by 4/3/2/1 second, rank 5 having no difference
i love that video
They aren't doing heavy changes til the marksman update comes, chill the fuck out.
...They just started the PBE for 5.20.
Do you all really think it'll stick?
Lmfao obviously it's a placebo nerf to calm the masses
AQUI
WTF thats a buff!
Because the problem is not Vayne, but rather how Vayne interacts with the current items and meta. Similar to how Lee Sin was too powerful at the beginning of the Season because he was the best in the new jungle. Lee was not nerfed, the jungle was fixed, and Lee dropped back down to earth as a result.
Its a tiny buff at Lv18 and a nerf at the early levels. 2 AD at early levels don'tmatter** at all** if she still does so much true damage % hp damage.
Wasnt diversity the main vocal point of this season? Why has she been over looked for so long?
I think majority of people have concluded that rather than Vayne being too strong, most of the other adc's are too weak leaving her as one of the only reasonable choices left.
What a fucking joke of a nerf. When I saw this on the pbe, I was just shocked. Not only did they give a lazy ass useless nerf that won't even affect her, but they gave her a compensatory buff! Seriously? Does riot love her that much that they have to compensate every tiny nerf with a side buff? All my favourite champions like vi, sion, sona and Elise get numerous multi-dimensional nerfs, while vayne gets a love tap, and a little side buff to make sure she wont fall into Lucian and Twitch tier. Balance team is a fucking joke. I have no respect for them.
And they probably have no respect for your biased hate and inability to understand balance. Vi, Elise, Sion, and Sona are all very playable still. I'm sorry that they're no longer fotm strong for you, it must be hard cycling champions to claim as mains.