is Yasuo's passive being changed to something akin to IE's old passive? More damage on crits?

EinarUlfar·5/9/2018, 7:04:47 PM·1 votes·1,020 views

Given the recent shift of his passive to an actual item (New IE); I thought him having a "does MORE damage with crits" passive would be an interesting change-up.

3 Comments

Yaśuo Main5/9/2018, 7:16:48 PM1 votes

Probably. I don't know how that would work out though.

Micronova5/9/2018, 7:19:14 PM1 votes

I'm surprised Yasuo doesn't have an iai mechanic.

Like, remove the double crit chance from his passive and rework Sweeping Blade a bit.

/-/-/

E: Sweeping Blade

Range: 475 Static Cooldown: 0.5 / 0.4 / 0.3 / 0.2 / 0.1 On-Target Cooldown: 10 - 3.66 based on Critical Chance [10 x 0.99 ^ Critical Chance]

Active: Yasuo dashes a fixed distance toward an enemy over 0.55 seconds (based on his current Movement Speed), dealing Magic Damage. Yasuo cannot dash to the same target more than once every few seconds.

Magic Damage: 60 / 70 / 80 / 90 / 100 (+ 20% Bonus AD) (+ 60% AP)

After dashing through an enemy, Yasuo's next basic attack or Steel Tempest against them within 1.5 seconds will critically strike for modified damage.

Modified Critical Damage: 130 / 145 / 160 / 175 / 190%

/-/-/

Might have to adjust the numbers, I just guesstimated.