This board is known for having tank bias.
The only one putting out high amounts of damage while being a super tank should be Nasus, because he actually has to wait for his power spike window late game. Now there are tanks, like Volibear, that are unkillable but can eat up your health bar as effectively as anyone else without having to farm the whole game.
We know what a joke turrets are right now, so they have no issue diving you, ESPECIALLY Volibear, who by the way has a 54% win rate, so I don't know why people are trying to say he's disadvantaged in this thread, or ever was. Be honest with yourselves. Volibear has had a comfortable place in the meta for quite some time, and a decent pick rate, so there's no excuse for his win rate to be that high right now.
It's getting to an obnoxious level. You can't build tank but put out high amounts of damage, that is so frustrating to play against and makes the game so boring and one sided. The tank meta was just last summer, and I don't want to go back to it.
There are teams that are stacking tanks again, and boy is it making this season difficult.

Yeah there are a few problematic bruisers that are must bans, like
, but the difference is we can ban them. I cannot ban all tanks.
I know the whole tank stuff is in response to how terrible the marksman update was, but we're over that now, and again I can ban the few balance challenged marksman left over from that brief meta.

What I can't do is avoid every single one of those tanks putting out high damage, while being unkillable and having amazing lockdown. There's little counterplay or counterbuilds.
This tank BS is eating into our limited bans.