That was the old W, not this new one. The new one would be much better if able to cast on minion, then recast back for a quick heal. That's what I'm trying to get at. The prospect of not allowing this onto minions kinda forces him to play with an ally on the bot lane.
No ally, no heal. That's what I'm trying to get at. Even if it is just a small heal, it'd be better than nothing. And damage is damage, all is welcome. Ever bit helps, ever heal of that? To push them closer to needing that health pot, or to back, or even a kill, it's all welcome. Or even just self cast would be nice so as long as I can obtain the heal or even some damage.
I'm interested too, but I've already seen the feedback page for him on the PBE. Most if not all that have played him feel like this is a bad change. That will only worsen should it make it to live. The Morde I have played for the past 3 years is a solo laner, not a duo. You will have to build a team even more niche around him than ever before.
A great reply to CertainlyT on the official feedback:
I'm going to echo the sentiment that this is total garbage. I will be refunding my Mordekaiser skin--the new King of Clubs skin that I really enjoyed--if this goes live.
You're absolutely right that Mordekaiser could not be a marquee example of a healthy solo lane champion in his current live state. I imagine that's why you were tasked with working on him. Instead of actually working to fix the issues, however, you decided to 180 the champ.
You want to know how you compromise Mordekaiser? By making him dependent on other champions! This is THE absolute WORST and I mean WORST abandonment of champion identity I have ever seen, and I've been supporting Riot since before Season 1. You took the metal-clad shade that rips people's souls out and decided he would be healthier if he worked with a buddy.
What were you thinking? I don't think anyone can argue that Morde didn't need a lot of work, but honestly, even knowing you were the one responsible I'd never have even conceived of this kind of change.
If you want to experiment with variations on the way the game can be played, that's a stellar undertaking and one I wholeheartedly endorse. Having different kinds of team compositions and lane setups is fresh, innovative, and a direction I'm totally willing to explore.
You should design some new champs with that in mind. What you should not do is take champions that have established identities and roles and force them into your experimental mold---a mold, might I add, that based on your admitted track record with champs like Yasuo, does not sell. The champs that end up being embraced in multiple positions are universally the ones that the community determines can go there--not the ones you assign. Tahm Kench despite being an awesome character design is a mechanical train wreck with no successful role, and Yasuo is a hard and fast solo assassin. No exceptions. He's more successful in a duo lane bot? How often is he in a duo lane bot among all games played?
I'm willing to be wrong on that point. After all, if you're designing a champ you can jolly well force it into whatever role you want. Just give it abilities that are absolutely useless without another champ present. But when you shoehorn champs like that you're doing work that's better left undone. You're enforcing a meta contrary to the company's oft-stated intentions, and more importantly, in this instance, you're annihilating the trust of players who have put their faith in the company's willingness to preserve player sentiment towards its assets.
Forcing Morde to be played in a duo lane (or else lose 1/5 of his kit) means that I will no longer get to play Morde in a competitive environment--even if I wanted to--because when I play with my friends I play solo top. That's absolutely the first and only time that's ever happened to me. Even with the support reworks and the changes to Lulu that made her much harder to function top (I didn't play her then anyway, so it's a moot point for me personally, but a valid one nonetheless), it was still possible to take her top without making her abilities non-functional--unlike champs like Kalista, who are designed and released from the outset to have ally dependencies in their kits.
This is a long post, but this is my feedback. It is 100% unacceptable to use established champions as a way to experiment with the meta. What kind of response would you expect if someday one of your co-workers announced that because of his reliance on abilities Lucian was to be given good AP ratios, have his auto-attack functionality slashed, and expected to be played as a mage mid? --and let's face it, Lucian's a tough champ to balance; maybe that's what he needs to be healthy. or maybe someone realizes Anivia has good auto-attack range, so her damage should be cut down, her attack speed should be buffed, and she can be a marksman? Do either of those sound absurd to you? Well that's exactly what you've done to Mordekaiser. You've taken a champion and bolted mechanics on him to force him into a new role that is thematically antithetical to him and offensive to his fans.
Even conceding that his solo lane potential might still exist in a heavily nerfed form, you've by design made it suboptimal. If you decided that you couldn't handle the backlash from making the necessary changes to make Mordekaiser viable to the players who already play him, you should have offered to give the project to someone who could stomach doing what needed to be done instead of taking him from us and giving him to a completely different set of players.
Thanks for your time.
I agree with all points here. CertainlyT was given the task help Morde, is this the Mordekaiser you know and love that he is trying to create?