After playing 50+ games of Nexus Blitz, 3 Things Need to Be Removed

iPooUnicorns··52 votes·15,999 views

#1 If you are dead when the Bardle Royale mode starts, you should not get a free respawn. You're warned 30 seconds before the event, if the Bardle Royale event hasn't happened yet, you should be forced to respect death timers.

#2 The Guardian Angel reward. It's entirely too overbearing of a reward, any competent team can pretty much turn this reward into a free inhibitor or win.

3

Snowball fight, it's boring, favors waveclear comps too hard and the Summoner Spell cooldown reset when it ends is silly.

75 Comments

Z3Sleeper36 votes

#6

Stop spawning Teemo events behind enemy turrets.

#7

Stop spawning KotH events in the middle-ish of the map when only one team's base is completely wrecked, there's 0 point in them attempting to contest it because supers will absolutely demolish their base, and if they don't, someone will just BD while the team attempts to cap. I've won several games by just taking the nexus while KotH is off in top jg. Pretty unfair.

Jerry SeinfeId17 votes

let's first get rid of it spawning in the enemy base.

Akali is SO HOT31 votes

The death timers should be significantly reduced for the Nexus battle event.

SugeMinPikk4 votes

Nexus battle isn't supposed to be fair, it's supposed to get the game over with by the time it hits 20 minutes.

Daddy Ants19 votes

The team wide GA needs to be reduced in duration.

90 seconds is way too long.

45 - 60 would be fairer.

EvilUnicornLord14 votes

#4

Mega Ocean Drake Buff. It's the least satisfying event win in the game, isn't impactful at all (by the time you stay out of combat to heal fully up, you could have just recalled and returned to lane) and likes showing up more than any other (we got the stupid thing three times in a row once).

xxxDogmanxxx13 votes

I wish they wouldn't spawn the King of the Hill Circle RIGHT UNDER OR BEHIND THE ENEMY TURRET. How are we even reasonably expected to have a chance of getting it?

Ariel the Cruel1 votes

I think the spawn location for Royal, hill, and lootmo are based in part on how badly a team is losing. The only time I've seen them spawn in really bad locations like that is when the losing team is practically on the verge of defeat. (No inhib VS all towers up levels of losing.)

Verxint1 votes

I thought so as well, but I've had several games where my team is clobbering the enemy and then a Bardle Royale spawns with the center in the middle of the map.

RyzeTheSmurfMage13 votes

Sudden death starting when your whole team just died.

QmegaSquadVeigar12 votes

5

Nerf the god damn shield buff.

Hexs Fortune10 votes

Snowball fight is a fun change of pace, but probably lasts too long

Irelia Bot11 votes

[{quoted}](name=Hexs Fortune,realm=NA,application-id=3ErqAdtq,discussion-id=1hZ8rE17,comment-id=0005,timestamp=2018-08-21T14:37:15.368+0000)

Snowball fight is a fun change of pace, but probably lasts too long

No one expects you to start an actual fight during a snowball fight.

Drugoth3 votes

That would be exactly why I start a teamfight during the snowball fight, no one has any real summoners like flash, so it's easier to surprise the enemy and get kills.

Terozu1 votes

Yes, but you're also lowering thr numbrr of targets your team had to hit. Which means getting kills can be disadvantageous to yout team.

It is the epitome of objectives over kills.

RyzeTheSmurfMage12 votes

I once got killed cause I was going to flash away to safety but the snowball fight started and I just shoot a snowball.

ModAcademy Kayn10 votes

I put a knife in my snowball.

SociopathFriend2 votes

I would like it better if ALL abilities became Snowball instead of just your Summoners.

La Bello8 votes

every time my team gets GA they do nothign with it. BF shields feels way stronger than GA. Imo the strongest rewards are cursed minions because you cannot do ANYTHING but defend for the next 2 minutes or else all your towers fall.

SangreDeNoche4 votes

{quoted}

every time my team gets GA they do nothign with it. BF shields feels way stronger than GA. Imo the strongest rewards are cursed minions because you cannot do ANYTHING but defend for the next 2 minutes or else all your towers fall.

Which is coincidentally always the time when my 2 junglers go do red buff or something

[sg-lulu]

Yara07 votes

Catapult though is the best thing ever but i feel like it should be something you have to buy (kinda like dota 2 courier you buy it for the team).

Or replace herald with a monster that gives your team the catapult.

The thing is stupid strong but its to fun to just outright remove.

hrooza dota 1 votes

imo they should add more fun stuff like catapult instant of (here is an op buff for you to dive the enemy)

like maybe a special item from events that make you build a mini turret or something like that (maybe a cannon that player control)

Yara02 votes

[{quoted}](name=hrooza dota ,realm=EUNE,application-id=3ErqAdtq,discussion-id=1hZ8rE17,comment-id=000d0000,timestamp=2018-08-22T11:28:22.833+0000)

imo they should add more fun stuff like catapult instant of (here is an op buff for you to dive the enemy)

like maybe a special item from events that make you build a mini turret or something like that (maybe a cannon that player control)

Yah replace the teams trinket with 2 heimer turrets or something.

Or like spawn a turret in the middle of the lane for 60 seconds or something.

OH and body blocking the nexus when sudden death happens needs to go.

hrooza dota 1 votes

ya nexus should not be effected by body blocking and champs force movement ability like Sion E

Dragneels6 votes

I think the worst thing you can get in this game is when the circle area that one team needs to control appears literally in the enemy base/nexus. Like how do we even compete with that. That's basically a free win for the enemy team. I had several games where my team was losing and that happened and we turned it all around with the reward buffs and got their inhib and proceeded to win the game, also the other way around where my team was stomping them and that happened and we ended up losing after all the shit talk lmao.

Fegone6 votes

I agree, except No3:

It's one of the only chances, a team that is behind to still catch up, since it has nothing to do with dealing damage and / or killing the enemy. If a team that's behind manages to stay clear of enemy engagement, but is able to bombard them with snowballs to win the fight, they can get a reward that could turn the game around in their favor. Otherwise, a team that's ahead in this game mode most likely wins in the end.

OtterlyLost4 votes

There also might be a bug with eve but I'm not sure. I had an eve literally take the loot teemo from 3/4th health to nothing with just her ult. It's possible she was just absurdly fed but I dont think even then she should be able to just ult loot teemo and take it all.

Wimbledofy1 votes

{quoted}

There also might be a bug with eve but I'm not sure. I had an eve literally take the loot teemo from 3/4th health to nothing with just her ult. It's possible she was just absurdly fed but I dont think even then she should be able to just ult loot teemo and take it all.

you sure it was her ult and not E? I've used my charm+E on teemo as eve and it's basically oneshot it a lot of times, but I haven't tried ulting it yet.

OtterlyLost1 votes

{quoted}

you sure it was her ult and not E? I've used my charm+E on teemo as eve and it's basically oneshot it a lot of times, but I haven't tried ulting it yet.

Going back and looking it may have been her E but even so. That's absurd. She 100 to 0'd what is essentially a neutral monster; even if she was fed and had a Rabadons, when it something like the Loot Teemo I don't think that's right or fair.

DorkunedAuras4 votes

Teemo should reward whoever beats him up the most, not whoever last hits him. His aimless wandering means he could happen to go under enemy tower where you can't safely follow him and they get a free buff.

Pika Fox1 votes

Flash. At least give us one game mode without this cancer. Remove it and replace with snowball.

Bijeesny2 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=1hZ8rE17,comment-id=0008,timestamp=2018-08-21T15:02:31.453+0000)

Flash. At least give us one game mode without this cancer. Remove it and replace with snowball.

Get five-man premade, none of you takes flash, problem solved. Besides, you do realise the gamemode would be ruined because immobile champions wouldn't have anything to escape, besides maybe blast plants, and champions with shitton mobility would be much better.

Pika Fox1 votes

False, as champs with mobility also take flash and get a bigger buff from it than immobile champs do, and most without mobility function well with snowball. Champs like brand or kog are fine with neither.

Bijeesny1 votes

[{quoted}](name=Pika Fox,realm=NA,application-id=3ErqAdtq,discussion-id=1hZ8rE17,comment-id=000800000000,timestamp=2018-08-21T18:45:30.139+0000)

False, as champs with mobility also take flash and get a bigger buff from it than immobile champs do, and most without mobility function well with snowball. Champs like brand or kog are fine with neither.

Maybe only immobile champs who would take that snowball to get in the fight, so mostly juggernatus. And no, kog and brand aren't fine without them, imagine some1 like Camille or Talon jumping on them, how would they escape?

Pika Fox1 votes
  1. Kog plays behind team, so if cam jumps kog, team either responds or kog deserves to die. Cam + flash would jump kog far easier anyway, so not the best argument, kog is screwed over harder with flash existing.

  2. Brand has options to build tabi, randuins etc after a couple item buys. Brand just needs rylais + liandries for good offensive options, and you can take exhaust for when someone ints into your face and realizes you dont instantly die only to be hardcore nuked.

deadlychuck1 votes

I think that people just haven't figured out an effective way to counter wave clear comps in the snowball event. It's completely possible and all the tools are there, it's just not popularized yet. And yes, I have tested it, and seen consistent success, but I'm not gonna tell you because figuring that stuff out is actually fun believe it or not.

Terozu1 votes

I actually like snowball fights. Its fun, and a nice pause to the fighting.

SweedishGunner1 votes

Yeah the GA buff and snowball fight should go.

DuskDaUmbreon1 votes

The biggest thing that needs to be changed, imo, is melee champions getting double sustain off of melee and cannon minions.

The double damage they do to them, although I dislike it, is probably ultimately necessary. However, since they do double damage, any lifesteal or spellvamp they have is also effectively doubled.

This one thing alone means that Nasus becomes absurd in the hands of anyone that knows what the fuck they're doing. You press Q and you heal for over 200 health when you're only 3-4 minutes in.

SugeMinPikk1 votes

Bardle royale needs to be far more common

Bardle royale center should never be inside a turret range

Catapult of champions needs to be far more common

SanKakU1 votes

Yeah, the circle of death is wonky at the moment and so is the Loot Teemo as he sometimes just walks through one team's base instead of anywhere else. At the moment I wonder if this stuff is on purpose to give the 'losing team' an edge over the 'winning team' but IMO it just makes the game mode too goofy to see imbalance like this. Well, maybe it's supposed to be goofy and it's going to be okay like that. If that's what people want, maybe it's better that way.

Sire Hippington1 votes

2.5 Remove the BF Shield, it's just as absurd as GA and neither fun nor interesting/chaotic

Icy Hot Shoto1 votes

Here's another thing that needs to be removed:

Ryze should NOT be able to ult the scuttle for Scuttle Racing. It's completely unfair for the team that doesn't have the Ryze, and is just plain bull that he can do that in the first place. Just had it happen, and I can imagine you can tell who got screwed.

Wimbledofy1 votes

{quoted}

Here's another thing that needs to be removed:

Ryze should NOT be able to ult the scuttle for Scuttle Racing. It's completely unfair for the team that doesn't have the Ryze, and is just plain bull that he can do that in the first place. Just had it happen, and I can imagine you can tell who got screwed.

ryze can be cc'd and it will stop his ult.

Icy Hot Shoto1 votes

Even then, it still shouldn't be a thing.

The Ecdysiast1 votes
  1. Can't agree with this. Why should a team be guaranteed the Bardle Royale win when the enemies still have a decent chance with a dead teammate on the others?
  2. Both the GA and BF Shield buffs are overbearing.They should be replaced with more whimsical things.
  3. The snowball fight is indeed boring.
Spank the Fox1 votes

Complaining about GA when Blessing of Janna is far more overpowered kek.

Also, the 1HP Minion Curse can fuck off or at least be changed to “when ally minions are near enemy champs, they lose HP”

2 minutes of having zero pushing power is more broken than GA.

hrooza dota 1 votes
  1. kinda agree

  2. maybe reduce its timer to 60

  3. no its more fair then koth and bardle royale koth and bardle can be on one team side forcing enemys to dive you under your turret (i recall one time when bardle was under our turret and enemy had to dive us and lose badly and then the 2nd event was koth next to our raptors and enemy was in the other side of map)

AR URF1 votes

From what I've experienced. One thing absolutely needs to change. And that thing is sudden death. I've lost games where they've only had one tower and we've gotten all except nexus tower. And because of sudden death and them getting an ace on us, we lost.

Also there needs to be a ban system.

BlackEyesBlue1 votes

Ya I like the mode overall, but I got my gripes. I'm looking forward to when they start taking official feed back.

In general, most of the event rewards are WAY too strong. BF shields, GA, and cursed minions need serious nerfs to there duration and potency respectfully.

Had a single game that while my team still won?; The system seemed to be trying REALLLY hard to give it to our opponents... Three times in one game we had taken a VERY minor lead and when the events started? they were basically HANDED to our opponents!

  1. Had KotH start while we were up 2 kills to one with no objectives. It formed behing the enemies bot tower... They got blitz minions

  2. Push the cart it LITERALLY spawned less then 1000 units from our tower where 4 enemy champs were standing. They got first tower and BF shields which let them push all the way to our inhibitor...

  3. Sudden death starts just as we had taken there inhibitor and ours respawned. We had 1 living champion and our living Nexus within SERCONDS had walked into there base! The only reason it didn't start taking shots from their inhib tower was that they made the mistake of trying to kill it before it walked those extra 4 steps! Fortunately we had killed the loot teemo and gotten the catapult or we would have lost to that!

Look you can call it a fun mode all you want; but crap like that happens more then rarely? Well, that will be the end of the fun.

More from Gameplay

More by iPooUnicorns