Why are jungle camps invisible for a splitsecond as you round corners in the jungle?

Apostle of Light··12 votes·959 views

Does this happen to everyone else? It can get really annoying when you round the corner and think the camp has been stolen but then it pops up a splitsecond second later. Why can't they be visible instantly as the area comes into vision?

10 Comments

TheThundersRoar3 votes

Speaking from experience, for something to appear out of the fog of war in League, the center of its hitbox has to be in your champion's field of vision.

League's fog of war system is done in a way so that you either see something or you don't. You can't partially see something, like you can with some other fog of war games. You need to have vision on the center of the hitbox to be able to see and target it.

This works for everything, not only for monsters around corners, but also for champions in a bush, anything on the edge of the fog of war, and so on.


EDIT: I'm sure they could change it, but it'd end up being a mess. You'd be able to see champions who are on the edge of a bush, the game would have to partially render objects (like parts of a champion being visible), and so on. It'd end up being buggy, unclear, and affect gameplay significantly.

Tsugaga2 votes

{quoted}

Speaking from experience, for something to appear out of the fog of war in League, the center of its hitbox has to be in your champion's field of vision.

League's fog of war system is done in a way so that you either see something or you don't. You can't partially see something, like you can with some other fog of war games. You need to have vision on the center of the hitbox to be able to see and target it.

This works for everything, not only for monsters around corners, but also for champions in a bush, champions on the edge of the fog of war, and so on.

True, but that doesn't apply to this situation. As Vi, I can Q right through a camp and it will be invisible for about a second. The very millisecond that it would be in view of my champion is when it should be, but it doesn't work that way, there is definitely a delay.

TheThundersRoar1 votes

Sounds like lag, to be honest. I sometimes get the same effect when placing wards. The area is dark for a second before it's illuminated.

It probably is latency.

Tsugaga1 votes

{quoted}

Sounds like lag, to be honest. I sometimes get the same effect when placing wards. The area is dark for a second before it's illuminated.

It probably is latency.

Hmm, possibly, but I don't believe so. My latency used to be 90~, but now it's 50 since the server was moved. It doesn't always happen, and my FPS and latency is consistent.

Tsugaga3 votes

I meant to post this a few times but haven't. This is something I'd really like changed. I mainly play Vi, and I experience this all the time when I Q into a jungle camp when it's not in view. It's not a huge deal, but it does have a small impact on the game, and all those seconds add up. Even a one second change within a game cause result in a completely different result.

ValyrianBlade2 votes

It's kind of the same with scuttle, where you don't see its health right away.

MunchCrunchLunch1 votes

it wasn't happening up until about few months ago

Jungle Lux God1 votes

Spaghetti code.

Spacesuit Spiff1 votes

Its been doing this ever since i started, idk if it does it less or i just stopped noticing.

Leeerzeichen1 votes

I say its to prevent cheating. It should be pretty easy to remove the fog of war if you can find the right lines of code and it would be really unfair.

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