@Riot are you ever gonna adress karma?
She needs a rework bad and you guys are just letting her sit there all stank. Help her out
She needs a rework bad and you guys are just letting her sit there all stank. Help her out
Theres nothing wrong with her ?
Viable in pro games in multiple positions without crowding out other picks Clear niche to fit into certain team comps without simply being an overbearing generalist Easy to learn yet hard to master with a decent winrate at all elos Some dependable parts of her kit and some parts that allow for counterplay to keep her from generating much QQ when she's a meta pick She honestly looks like a really well-designed champion to me
If she had any flaws it would be that she lacks a strong character hook and some people have pointed out that some of her animations feel incomplete, but those are more story and art issues rather than anything calling for a change to her gameplay.
Karma does not pose a threat to the meta, so she will almost never be perceived as problematic by non Karma players. Karma players themselves usually love her so much that they can barely spot her flaws until very late.
Similarly I could've never spotted Syndra's problems if a Syndra main hadn't enlightened me.
Why Karma needs a rework
Why Karma doesn't need a rework
Whether you think the former points outweigh the latter ones is up to you.
Karma does not pose a threat to the meta, so she will almost never be perceived as problematic by non Karma players. Karma players themselves usually love her so much that they can barely spot her flaws until very late.
Similarly I could've never spotted Syndra's problems if a Syndra main hadn't enlightened me.
Why Karma needs a rework
- In terms of identity, Karmas first rework was a failure and a disservice to her original character, while not adding enough new to make up for it.
- The 3.5 rework didn't add enough mechanical depth to Karma to make mastering her feel rewarding.
- The 5.10 rework added to that by removing depth from her decision making.
- Karma's high counterplay makes her performance depend more on how familiar your ENEMY is with Karma than how familiar you are with her.
- Karma's unfinished animations (dance, running and E) make her feel incomplete to some.
- Karma has no buildpath people can agree on since her kit favours too many different stats. This makes building her always inefficient in at least ONE way.
- Karma lacks UNIQUE spells, effects or utility that can't already be found in the game.
- Karma's kit and character yields a lot of untapped potential, that went unused in her rework.
Why Karma doesn't need a rework
Karma does not impact the meta in a threating way; She is decent and never problematic.
Karma has enough counterplay to her to not make her damage/cc toxic
Other champions are in a clearly more dire need for a rework
Whether you think the former points outweigh the latter ones is up to you.
my problem is she looks so fun to play but once you get it the game like you said theres no fucking depth. She gets so damn boring
That's one way to put it.
She has become a freaken buff dumpster. 7 straight buffs since her rework and she is still one of the worst performing midlaners on champion.gg. She is in the meta because they changed her from shieldbomb to shieldbot and buffed her into relevancy. Cutting her tools and buffing what's left seems lazy and just brings her into competitive because her values are stupidly high, not because she is interesting or well designed.
Her rework was in 2013 and she's perfectly fine.
At this point I doubt very much that Karma will be reworked, at least not in the next few years if Riot is still doing the roster updates. I personally believe she needs a rework because I feel she's being sold short in her current state.