Zac's Passive

LegacyDAP·8/15/2015, 12:32:52 AM·1 votes·234 views

So I saw a thread called Zac's passive, and then felt like I should give my idea of what it does (when he dies.)

Old: Upon taking fatal damage, Zac splits into 4 chunks that attempt to recombine. If any of these chunks remain after 8 seconds, he will revive with 10-50% health depending on the health of the surviving chunks. Each chunk has 12% of Zac's maximum health, and 50% of his armor and magic resistance. This ability has a static cooldown and is unaffected by cooldown reduction.

New: Zac splits into 4 chunks that he is able to control, each containing 10% of his max health. Zac deals 50% reduced damage, and containing 50% of his armor and magic resistance. However, Zac can use abilities while in this form, and can escape or go back in and engage the rest of the fight.

Basically, Zac is able to escape with these blobs, and if he's ballsy can go in and engage in the rest of the fight. More of a buff considering you don't get killed as easy, but I think he needs one.

Plus, who doesn't want to see 4 Mini Zacs hopping around trying to escape.

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