Is it wrong to play Illaoi with grasp instead of clepto?

abscondita·7/21/2019, 6:21:21 PM·2 votes·4,019 views

I was just curious.I tried clepto the first time I played her and I couldn’t use it correctly,it confused me (haven’t played with clepto before).A friend of mine told me (you have to get clepto,grasp is wrong.Feel free to comment what you think.

24 Comments

Jimmy Rustles7/21/2019, 6:24:25 PM1 votes

Yea, I'm calling the police

Jamaree7/21/2019, 6:29:28 PM1 votes

Either is fine, klepto is generally better, but you can make grasp work because of her E.

MirirLightHammer7/21/2019, 6:32:09 PM1 votes

question, have you EVER played illaoi before trying klepto? because if you didn't then klepto wasn't the problem, it was you. Kleptomancy gives you a great advantage but you lose the extra sustain you would get from Grasp or Conqueror and you also lose a lot of tankyness, if you just picked illaoi up you will have problems with that rune. Whenever you pick up a new champ, use the "safer" build, do some bot matches and once you learned the ropes of that champion, switch to more risky but rewarding builds, like illaoi with klepto and darius with conqueror. and who knows, maybe klepto just isn't the rune for you, maybe your style is more along the lines of grasp [slayer-jinx-catface]

Moody P7/21/2019, 6:36:58 PM1 votes

I would say yes. Grasp is only decent on Illaoi and the meager durability you get from Resolve doesn't really matter much at the time Resolve is most important. Illaoi has enough range, sustain and wave control to not need it even in losing lanes.

I would recommend these runes as your primary choices: Conqueror (Sorcery 2nd), Hail of Blades (Precision or Sorcery second), Klepto (same as Hail). These 3 keystones give you much better mileage in addition to scaling very well.

When you take Sorcery 2nd you want to take Manaflow and Transcendence, no exceptions. These runes are insanely good on her.

Grasp is not a bad rune but I would not say its good, either.

Death by Glamour7/21/2019, 6:40:43 PM1 votes

I always thought hail of blades was the way to go on her

TakaDama7/21/2019, 6:46:06 PM1 votes

While I used to prefer Grasp of the Undying myself, Kleptomancy is ultimately better to help her reach power spikes earlier as well as stay in lane longer thanks to mana and health potion drops.

Real question, I believe, is which is the better secondary rune set?

Domination with Sudden Impact and Ravenous Hunter?

Sorcery with Manaflow Band and Transcendence?

To put the latter into context, Illaoi needs mana to do work, and since her W can proc Manaflow Band and her E counts as a champion for proccing it, it helps her stay in lane longer. As for Transcendence, a good chunk of items good for her have 10% to 20% CDR attached (Death's Dance, Black Cleaver, Trinity Force, Spirit Visage, Spear of Shojin, Iceborn Gauntlet, etc.) and making use of the excess CDR seems really good.

[Note: I tend to build Iceborn Gauntlet as the armor item as the AoE physical damage and AoE slow synergize so well with W and Death's Dance; in fact I tend to build it more than Black Cleaver as the Phage proc is mostly wasted on her and the armor shred, while easy to stack, is honestly kind of wasted unless a majority of your team is AD or the enemy is building armor; thankfully Kindlegem builds into Spear of Shojin and Spirit Visage as well]

Tychusfindlay9187/21/2019, 6:59:09 PM1 votes

grasp is insanely good for level 1 W pokes into many melee matchups.

It ultimately allows for much better scaling too in terms of oiverall rune setup, but its noticeably weaker pre 6

l MrD l7/21/2019, 7:04:12 PM1 votes

I always go conqueror lol

heroikc7/21/2019, 7:47:56 PM1 votes

I'd rather see Illaoi nerfed. But seriously, how could you mess Klepto up? Use a spell, then whack the champ. It procs like grasp.

LordGeovanni7/21/2019, 9:16:13 PM1 votes

nah klepto scares people out of the lane. Grasp helps you sustain in a fight. which is usefull if you fight anything tankier and ranged champions actually clear out your tentecles.