30% of the jungers u face will be devourer tanks

The Deckowner··3 votes·370 views

if u only count yi xin shycana and jax as devourer junglers

u have 30%+ chance of facing one and ur make ur life a nightmare.

btw yi 40% ban rate still even after the nerf.

nerfing base dmg and buffing scaling really doesnt mean much, brusier items are simply more efficient than full dps glasscanon.

11 Comments

Wenderwall1 votes

And your point ?

The Deckowner1 votes

screw devourer/every onhit item

Wenderwall1 votes

Gragas , Amumu Rengar,Fiddlesticks are not on hit and will probably end the game in 25 mins. If you are having trouble with 15-20 min AFK jg then finish the game in 25 mins.

The Deckowner1 votes

afk farmers get sated pre 15 minute now a day and ur logic is very bad. what u saying is "win the game before enemy can do anything" which is impossible.

Wenderwall1 votes

If I hear it right, when it's 5 vs 4 for 15 mins you can't do anything.

The Deckowner1 votes

u cant expect any soloqueue teammates to do anything as the jg. u can pressure the map and get every kill every time u gank, but u cant expect ur laners to do anything, the only way to actually get objectives as a jg is to stay in a lane and push the tower which lose u map presence and farm.

Wenderwall1 votes

I'm confused. "u can pressure the map and get every kill every time u gank". A 100% kill for a gank, then jg doesn't need to farm, all she/he needs is a red/blue buff and gank.

Solo Q or not, if you can't expect your laner to do nothing then match is already lost.

The Deckowner1 votes

gank require time, hp,time,mana, time,cd, time, time and time.

it was an exaggeration in real games u arent gonna have sucessful ganks everytime u try to, which further proves that not as much advantage as u claim u could.

Wenderwall1 votes

Stick to one story.

  1. JG is ganking before 15 min. Jg is not able to secure kill all the time there by losing time. And so will need more time to farm, yet your team is not able to do anything like counter jg/ counter gank and use it as advantage.

  2. JG is not ganking before 15 mins and your team is not able to do anything with 5 vs 4 advantage fpr 15 mins.

Solo Q doesn't mean there is no communication. I play solo Q and have pretty good communication with my teammate about ganks, counters, objective etc. Well i might not skype but that doesn't mean we have no communication.

The Deckowner1 votes

say in the 15 minutes u got 5 kills and two towers for your team as the jungle. about 2300+assist golds so around 2500 gold for 5 people, about 500 per person. each of ur teammate will get about 10-20+ ad or more for ap champions over ur enemy. is that advantage big enough to win the team fight? no.

and tbh if i am playing a devourer jungler and u gank one of my lane? sorry buddy ur other side of the map's 2 camp + buff + scuttle are mine. if u recalled while i do that dragon is also mine, then maybe rift herld and the other scuttle then i will go back to my side and clear it, then wait for ur next gank and repeat this.

Wenderwall1 votes

Two towers is a big advantage. That gives other lanes an option to come mid or other lane and push harder.

If your jg is clearing out instead of trying to save the towers then he is in a trouble. How do you think enemy will switch lane ? by walking thru' jungle and WARDING as they go.

Once warded they'll single him out and get that kill. Towers give you a security in your jungle. All your logic makes sense ONLY if enemy is as stupid as you sound them to be.

Basics of winning a game.

  • Objectives
  • Drag/Rift/Baron
  • Warding

If a devour jg does just farming while his team is losing, he might not get help once he has items. Losing lanes means teammate won't come to his rescue and hell they might even FF at 20.

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