Support itemization is oversaturated with mana and CDR

TotalJerk··5 votes·495 views

One of the things I've always hated about being a support is how much gold you are essentially forced into investing into mana and CDR even if the situation is such that you don't particularly want or even need said stats. Every single item geared towards supports has these two stats loaded into them to the point where you are often tempted to be expensive carry items that provide no utility to the team but give you stats that you actually want. Lategame I often feel like I just have too much mana and mana regen. Sure, you could just buy the normal items, but those are often really expensive for a support and give little team utility. As far as I can remember the only item Riot has released geared towards supports in a while that hasn't given one of the two is item 2303

6 Comments

ChaddyFantome1 votes

THANK you. I have been saying this for years now. In addition, CDR options for Tank supports are sparse as hell.

Expect people to come in here telling you to get over it though because apparently, Supports aren't allowed to have half decent build paths and options.

If you so much as get more than just item 3174 item 3504 , you already overcap on CDR.

In addition, item 2049 and item 2045 are still shit to buy on anything that isn't tanky.

At least we haveitem 2301 now but still. I'm pretty much forced to buy it now to not waste stats and item slots.

LockeTheHunter1 votes

{quoted}

THANK you. I have been saying this for years now. In addition, CDR options for Tank supports are sparse as hell.

What's it like being wrong?

item 3110 item 3158 item 3401 item 3190 item 3069 item 3222 item 3050

Every single one of these items give defensive stats and cooldown reduction.

BattleBoar2 votes

FotM and ToA are both gold items. Meaning you can only build one of them or your just wasting gold by getting both of them. All so most tank support will all ready have EotE. Winch make them all the more of a wast to build.

Mikael's and Zeke's why having defensive states are not good on tanks at all as most of the other stats or some of the pass go to wasted. Plus if you have all ready build Frozen heart you really dont need to build Zeke's.

The boots are not really support items(you can build them on any one and no one can yell at you for doing it.) and dont give defensive stats that I know of.

Athenes Lulu1 votes

What's even better is even with all those mana regen items, it's still not enough for your mana spamming needs.

Or at least, doesn't feel enough.

MunchCrunchLunch1 votes

and pretty much all of them are non iefficient due to lack of solid stats that matter. hp ap mr or armor.

Sylvant1 votes

I agree. I hate when i invest gold in useless stats and its pretty hard to think of your item build during a game without ending up with extra mana and cdr. I just have some own preset builds which are just on the cdr cap, still the mana sustain is too much. Its mostly concerning AP range supports, especially ones focused around shields and heals. You get 10 cdr from the gold item by default. If you pick item 3222 and item 3174 you are already at max cdr and mana is spewing of your ass. Iif you want to provide additional utility items, you are forced to spend gold on even more mana and cdr, not to mention even AP items entitled to mages are abundant on cdr. Its kinda silly item 3158 which stats scream "im support item" is impossible to fit in a support build.

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