You nerfed mages, adcs, and supports

koshkyra··18 votes·4,244 views

Where are the assassins and diver nerfs? Why did you just stop there?

33 Comments

Netorare6 votes

Because riot only cares about snowballing, thats why assassins are still broken... The assassin playerbase is full of crybabies that will cry if they are not able to one shot.

BLIGHTBRINGER2 votes

Gotta love how this game's community doesn't hide their favouritism towards Assassins/Fighters needing to be the superior roles of all the other champion classes.

It reminds me of that one time when Hashinshin was complaining about Conqueror not needing nerfs and Darius being a "weak champion". Dispite the fact that he was able to 2 shot Doublelift who was playing Jhin dealing around (+693 True Damage with W, and +1071 True Damage with R) with just a Trinity Force, Sterak's Gage.

https://youtu.be/_MiN2QnwAwU (Skip to 1:04)

Then he has the audacity to say that Marksman need to be nerfed again lol.

But I did notice that Jhin was also dealing a decent amount of damage, but that's understandable since that's what he and the rest of the marksman are designed to do. Whereas Darius and the rest of the Fighters are not suppose to be Assassins that One/Two Shot something.

Limrick1 votes

Dude, he flashed on him with Noxian Might, that W had like 150 bonus AD behind it just from that, plus a 5 stack ult is obviously gonna kill a squishy instantly. It's DL's fault for getting that close to a 5 stack Darius at all. It's not the same as Wukong or Talon coming out of stealth and deleting you in the same time frame, Darius has to build up the stacks first AND blow flash.

BLIGHTBRINGER1 votes

I know he had his passive triggered, but even then you can't tell me that it's balanced that he as Darius was able to do as much damage as an Assassin regardless if Doublelift as Jhin was in a bad position.

But I guess it doesn't matter what I say because when a Fighter get's somewhat ahead and deletes something it's okay but when it's a markman who get's ahead it's not.

I'm not a Marksman main but those who believe in what I stated above is something I will never understand. I believe that it should be considered okay that if any class get's ahead, it should be accepted if they will delete or outdamage you. But that's something Tanks and Marksman by the looks of it won't be ever accepted for.

GayFluffyUnicorn6 votes

Why would you nerf the already worst class? Still the most expensive and shittiest items. TP got trashed,conq nerfed, steraks destroyed. What do you want?

ValiantKiller1 votes

{quoted}

Why would you nerf the already worst class? Still the most expensive and shittiest items. TP got trashed,conq nerfed, steraks destroyed. What do you want?

item 3053 Got nerfed item 3147 Got nerfed and move it power spike into champions kits item 3071 is a joke item and it forced on select champions like Urgot cause he can't use trinity. Braum Alistar etc tanky support are still viable as ever special if they build item 3109 for their adc to suck assassin damage and counter them. Divers and assassins are not Ranged champions like the mages, adc and ofcourse the nerfed ranged healing supports they go inside battle and mostly get pick then die. Veigar Love to get one shot by his R plus not able to move cause of his stun when you play any type of juggernauts still can build tanky and stack. AurelionSol Zoe Let me be everywhere and ruin your life. Ziggs Heimerdinger mages got nerfed, laugh at bot tower at min 6. Brand Cancer in it best form. Graves Adc nerfed ? joke on you i will kit and kill you no matter how big you are . Draven MissFortune Jhin Yah so nerfed. Vladimir Swain MAGES ARE NERFED.

List can go on from this joke, but i'm done here.

Risk of Fate4 votes

I take it you want a tank meta again?

koshkyra10 votes

Tanks dont need nerfs rn, aside from maybe a few individual ones (sion, mundo, etc).

The tank class as a whole is suffering in this high-damage meta where everyone has ways of ignoring tank resistances and bursting them in 3.5 seconds.

Fízz v23 votes

assassins dont either :]

D357R0Y3R2 votes

fizz dono remember how mages got nerfed hahaha

Fízz v23 votes

https://i.imgur.com/dUO42CC.png insane mage gut Poggers

koshkyra10 votes

[{quoted}](name=Fízz v2,realm=EUW,application-id=3ErqAdtq,discussion-id=1F50Gj84,comment-id=00000000000000000000,timestamp=2018-07-19T15:51:29.213+0000)

https://i.imgur.com/dUO42CC.png insane mage gut Poggers

Proof of why i dont take you seriously

Malak2 votes

That’s an Assassin not a mage

Warlord Rhinark2 votes

{quoted}

That’s an Assassin not a mage

Pseudo-Assassin.

D357R0Y3R2 votes

i see then Veigar is a pseudo-assassin as well

Warlord Rhinark1 votes

{quoted}

i see then Veigar is a pseudo-assassin as well

I'd somewhat agree, if it wasn't for his lack of mobility and lack of a defensive spell.

Slap a dash on him and give him untargetability and I'd call him an Assassin every day.

D357R0Y3R1 votes

why do you need mobility when you can stun from 1000 range

Warlord Rhinark1 votes

{quoted}

why do you need mobility when you can stun from 1000 range

I didn't say he needed mobility at all.

I just said that for him to even be considered an Assassin, he needs to have some sort of Mobility.

Every Assassin in the game has some sort of Mobility spell.

D357R0Y3R1 votes

why is Zoe a pseudo assassin then she has no mobility at all except bonus ms on W is it because she travels a set distance for 0.5 sec and is forced to come back? alright guess that this makes you an assassin and when you stun and when you stun people from 1000 range and kill them in 2 spells you aren't an assassin

Warlord Rhinark1 votes

{quoted}

why is Zoe a pseudo assassin then she has no mobility at all except bonus ms on W is it because she travels a set distance for 0.5 sec and is forced to come back? alright guess that this makes you an assassin and when you stun and when you stun people from 1000 range and kill them in 2 spells you aren't an assassin

This is why I didn't call Zoe an Assassin, but a pseudo-Assassin.

Since, she does have a Mobility spell (her ult), it just isn't a traditional one.

And no, I wouldn't call stunning from 1000 range away being an Assassin. Most Assassin have to get very close to the target in order to kill them.

A Lux, if fed enough, can also kill someone in 2 spells but would you call her an Assassin?

veigarbage can1 votes

[{quoted}](name=Warlord Rhinark,realm=EUW,application-id=3ErqAdtq,discussion-id=1F50Gj84,comment-id=000000000000000000000001000000000000,timestamp=2018-07-19T18:46:23.253+0000)

I'd somewhat agree, if it wasn't for his lack of mobility and lack of a defensive spell.

Slap a dash on him and give him untargetability and I'd call him an Assassin every day.

I main Veigar, and I actually used 7000 IQ predator Veigar to climb to gold with him. Shurelyas, Swifties/Predator, Ludens.. Bye nerd.

Daddy Ants1 votes

[{quoted}](name=Fízz v2,realm=EUW,application-id=3ErqAdtq,discussion-id=1F50Gj84,comment-id=00000000000000000000,timestamp=2018-07-19T15:51:29.213+0000)

https://i.imgur.com/dUO42CC.png insane mage gut Poggers

That's the best mage change ever

: ^)

koshkyra8 votes

I literally do not take a single thing you say seriously

DragonShea2 votes

{quoted}

Tanks dont need nerfs rn, aside from maybe a few individual ones (sion, mundo, etc).

The tank class as a whole is suffering in this high-damage meta where everyone has ways of ignoring tank resistances and bursting them in 3.5 seconds.

What needs to be done is an increase of Hp+resistances to curb the damage in the game at the moment.

Also, you have commited the sin of calling Mundo a tank.

Ranmaru1 votes

{quoted}

Tanks dont need nerfs rn, aside from maybe a few individual ones (sion, mundo, etc).

The tank class as a whole is suffering in this high-damage meta where everyone has ways of ignoring tank resistances and bursting them in 3.5 seconds.

sion is fine imo

Crescent Dusk2 votes

[{quoted}](name=Fate Fire,realm=NA,application-id=3ErqAdtq,discussion-id=1F50Gj84,comment-id=0000,timestamp=2018-07-19T15:35:45.107+0000)

I take it you want a tank meta again?

Yes, I prefer tank metas.

Tanks can be easily kited and ADC's still melted them.

This current meta instead is a bumrush meta where first CC/strike blows up the game.

At least tanks never killed me in 3 seconds flat and I could see them approach them and even escape them in jungle whereas bumping into a Zed/Fizz/Talon/Ekko/Yasuo is a death sentence.

Risk of Fate1 votes

What I was trying to point out is that people don't like a tank meta, but they also don't like a mage meta nor a marksman meta and not even and assassin diver meta. They don't like any meta that isn't "their meta" which consists of Jax, Shen, and Wukong.

A lot of problems that stem from today is because people do not like slow games, but they also don't like fast games. I remember posts crying about "why are games 50 minutes longggg?????" which is why they are faster now. There's few people who enjoy war of attrition game styles which is why games like Fortnite strive and even Overwatch is shifting towards more fast paced games.

You can have A or B, you cannot have both. If you want a tank meta and games that are 40+ slug fests then you have to promise that you won't bitch about "OMG, Maokai and Taric are unkillable!!!!!!!" and "why does it take five minutes to kill a Dr. Mundo?"

Crescent Dusk1 votes

But it doesn't have to be an extreme. They can reduce damage voerall but also reduce selfhealing on outlier tanks so they can't become immortal.

They can fix scaling so ADC's and some late game mages don't start pathetic early game but don't scale up to be utterly absurd by late.

30-40 minute games are just fine. The problem is most games are ending in the 20-25 minute mark.

There's also the fact that damage feels to high because deceptively this game is all about snowball with little chance for catch up by the losing lane. If you die once or twice in top lane and the jungler doesn't proceed to camp your lane for the next 10 minutes and the enemy jungler doesn't countergank, then that top lane is more than gone and the opponent can proceed to starve you out of gold and you can't do anything but go leech off your teammates who then proceed to bitch about having their gold reduced by your presence.

In games like Blizzard's Heroes of the Storm, the snowball is nowhere near as dramatic. There is never this vast power gap between the players as it gets in League, and that colors people's view of damage.

Risk of Fate1 votes

According to half of the community, it's either gut or riot as few wants to slog through "incremental changes." even if they're planning toning everything down in the long run. I mean, I think it's lower than it was before as when I all in as a level 6 Ahri used to be an easy pick up on a half-health opponent is now a 50/50 that requires me to think and land skillshots instead if mindless diving.

But, I'll agree on the snowball being out of control, at least when it comes to top and bot side. I've been victim to 4 man bot lane ganks again that started when they decided to change the towers down there. Yet, this is because "Tired of lane swaps!" was the cry for LCS which had a major standing on top of casuals crying games were too long.

What I want to point out is this: snowballing will never change so long as the majority of players hate games that last too long. People don't have the time nor commitment to putting in an hour to a game, hell even 30 minutes is too long for some. I'm one that likes games I can relax to for a couple hours at a time, but the under 25 don't have that attention span. They want to git gud for no time flat and CBA to learn the intricacies.

I mean, they're talking about a 15 **NON-UNANIMOUS ** surrender vote which, for the most part is because games are too short, also because many find that first death / tower is GG. Doesn't matter if you have a better comp, better scaling, what have you. It's like a speedrunner restarting over a bad start, they'd rather hit next than to actually try.

Crescent Dusk1 votes

Yeah, I don't get PvP's obsession with short matches. If you can't spare 30-40 minutes for a videogame, then maybe you're playing videogames at the wrong time or place.

The state of laning right now is disgusting, they should implement a catch up mechanism where passive gold income increases on targets with inverse KDA or fix how waves happen because in top and bot lane, freezing is way too punishing to income when the opponent is ahead. Makes the bad match up lanes way too jungler dependent.

It's also part of the reason why tanks have been run out by bruisers, because even if you don't die to the bruiser he can pretty much zone you out from CS all day long and you're going to be so behind on items that even if you get to mid-late game it doesn't matter unless your other lanes are really fed and can compensate for you.

Laning phase has way too much impact as it stands and I'd rather they take a look at scalings so you don't have champs that need to be stomped in laning or they become monsters or vice versa.. Because champion performance is way too binary.

Vlada Cut3 votes

They nerfed few divers/fighters. Now they need to nerf assasin's a bit more, tone down damage from runes and enjoynthe end of the season before a new fiesta starts at pre-season 9.

KlydeFrog2 votes

Man cry more over nothing .

Alphey1 votes

I think riot just needs to make some champs take more skill than, 'oh I missed all my abilities, oh well I can still kill you' - Irelia

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