please dont let attack speed reduction slow the attack animation
Attack speed accelerates the animation speed of the auto-attack, which is perfectly fine. But an attackspeed debuff (malphite e, nasus w) results in most of the players continously canceling their autoattacks, because of the animation being too slow. (And I don't think that is the intention if the attackspeed debuff) I suggest that if the attackspeed is debuffed, the animationspeed will not changed.