Riot, Have you ever thought of making sunfire deal more damage the closer you are to the wielder
Just wondering
More damage if you are close
Could be something like 50-10 damage based on proximity for example
If the tank is sitting on your face you take full damage if he is isn't you take less damage
Could be as simple as take
50 damage when within 250 range 40 damage when within 300 range 30 damage when within 350 range 20 damage when within 400 range 10 damage when within 450 range
The closer you are the more damage you take You can even halve the damage and make it tick twice as fast Tune damage per range Increase/decrease amount and size of ranges
Lots of balancing levers available to tweak the burn damage this way
Seems like such an obvious thing to do and it makes sense thematically whilst providing easy intuitive counter play, kiting and positioning, which is a completely natural approach to tanks already
sad