No not really because they are stupid when it comes to balancing, well technically everything in general (support,bugs fixes,etc) but let's not discuss that right now.
The perfect way to describe them when it comes to balancing is "How would Shia LaBeouf do this?"
Like Shia puts in more explosions must mean there's a lot of action. Same with devs where more dmg,cc,etc must mean it's "fast-paced action" which they literally describe LOL to be.
Edit: Literally this is what they say, "Outplay, Outthink... Whether you're playing Solo or Co-op with friends, League of Legends is a highly competitive, fast paced action-strategy game designed for those who crave a hard fought victory."
It's not true it's more of who hits first except for kindred, but it does help, because of how high the dmg and cc is.
Tons of evidence to prove that for example LB is an assassin glasscannon. As you know glasscannons deal high burst dmg in exchange for having less hp and defense. But if you compare her stats to other champs, her hp and armor/resist are average. Or consistent as she has the same amount as those who aren't glasscannons. And that's before adding items that give hp and defenses, a simple fix by lowering her hp and def or make it so she can't get any hp or def from items. It's not that hard as Pyke already has that mechanic where he can't get anymore hp while Jhin can't get anymore attack speed.
Just use that mechanic but can't get hp,armor and resist; might still need to lower hp by 500-1k as well.
What about tenacity? it sucks when they try capping it once you reach... 40%? Around there you need more tenacity for each 1%, like
+
should give 60% tenacity. It doesn't, apparently they suck in math too cause it gives around 44% tenacity. Add runes that give another 20%? for a total that should be 80% tenacity they made it so it would be about 46% tenacity.
But you can get CC for infinity.. or until you die whichever comes first. I was CC for at least 12s, twice, basically constipated cause I literally couldn't do Sh*t.