Riot, these Ahri nerfs are ridiculous
I don't even play Ahri. But in one patch, you went from "we want ahri to go from assassin to mobile poke mage" to "ahri is too strong as a mobile poke mage, so we are nerfing her" IT MAKES NO SENSE
where is this level of hurried balance decisions for champs like lee or zed? Champs that have been in the same cancer inducing state for months, if not years, yet never get changes or nerfs.
You need to stop running with your direction of a champions balance in 6 different direction at once. Meanwhile, things the community have brought up concerning balance are ignored, such as Kalista dealing more damage than smite can with her E. Or being immune to everything except point and click CC which Riot deems "horrible for balance"
Also, just for those of us who watch LCS, could you force champ diversity for us at that level? Make it so that every match is a best of 3, but each champ picked or banned during a game is disabled in the subsequent games. Since, even if this game was way closer to having a more balanced champ roster, all pros would still use the same 3-4 champs for each role. At least this way watching each game isn't exactly the same as watching the every other game that week
I mean, they said that it was balanced, so why not?