Udyr Changes are iffy
http://www.surrenderat20.net/2017/04/45-pbe-update.html#balance
Tiger Stance (Q) :
Mana Cost changed from 47/44/41/38/35 to 50 at all Ranks
[New] Udyr's stance mana costs decrease by 1 each time he levels up.
[Removed] Basic attacks no longer deal 15% AD bonus damage.
[Effect Change] Persistent effect and damage changed
DoT Effect now also happens on every third attack after the first.
Base DoT damage changed from 30/80/130/180/230 to 30/60/90/120/150
[New] New applications of Tiger Strike's DoT on a target already affected now deals remaining damage instantly.
Turtle Stance (W): Mana Cost changed from 47/44/41/38/35 to 50 at all Ranks [New] Udyr's stance mana costs decrease by 1 each time he levels up. [Effect Change] Persistent Effect changed from [10/12/14/16/18% Life Steal] to [ "Udyr's first attack and every third attack after heals him for (2.5% of his maximum health), increasing by 1% for every percent of Udyr's missing health"]
Bear Stance (E): Mana Cost changed from 47/44/41/38/35 to 50 at all Ranks [New] Udyr's stance mana costs decrease by 1 each time he levels up.
Phoenix Stance (R): Mana Cost changed from 47/44/41/38/35 to 50 at all Ranks [New] Udyr's stance mana costs decrease by 1 each time he levels up.
main complaints are with Q and W. they're nice changes but I feel like this change to attack speed for tiger and turtle stifles his build options quite a bit; I don't imagine him building anything other than Triforce+tank now. depends on how Tiger stance interacts with
, I suppose.
also the early mana nerfs to a champion who already has mana troubles early is annoying. could we set the base lower, to like 45?