Zed - Solution to complaints

Jefftiffy··2 votes·1,246 views

Okay, I play Zed a lot, and the biggest overall complaint isn't Zed himself doing his job properly. It's more of the split pushing aspect that seems to be the biggest problem. And I main mid and Zed is one of my go to champs due to his ability to split push or nuke in fights.

The solution:

Make his W no longer amp his AD, but make is amp all physical damage to champions by the percentage of your bonus AD it currently has now (as in adding it to the damage making it nearly equal to what he has now), reduces his damage to towers and minions and lets him kill champs all the same.

This isn't the only change, as I am also going to put a little bit more counter play into his ult. His ult currently does some upfront damage that is amped at the end in part of the pool of damage he has dealt. This makes it kind of deceiving. Make the ult do all of its damage at the end with the upfront damage put straight into the pop instead. What this does is allow you to pop some kind of damage reduction or even cleanse/zhonya's his ult more effectively. Now some would say I'm hiding damage, but this puts more value into counter building or even counter playing him and he would lose a tiny bit of the extra little damage on his ult since it won't self amp itself.

I'm just tired of the complains about Zed, and he honestly isn't that bad. And I would be fine still playing Zed with these nerfs. I don't want Riot to pull a Kha'Zix on him. I want him to actually still remain viable but not overly powerful after the nerfs.

14 Comments

360D3GR3SS2 votes

His ult currently does some upfront damage

Just to clarify, Zed's ultimate does 0 damage in the beginning. What you are seeing his automatic auto attack not his ultimate.

Jefftiffy1 votes

{quoted}

Just to clarify, Zed's ultimate does 0 damage in the beginning. What you are seeing his automatic auto attack not his ultimate.

No it has a base damage on it. Death Mark RANGE: 625 COOLDOWN: 120 / 100 / 80 PHYSICAL DAMAGE: 100% AD + 20 / 35 / 50% of damage dealt.

It is part of the ability he does not automatically AA during the ult. Trust me I main Zed. I have to AA to proc my passive after ulting.

360D3GR3SS2 votes

The base damage is 100% of his ad and it is applied AFTER the death mark trigger, go ahead and try it in a custom game bud. Zed does 0 upfront damage from his ulti, and no where in his ultimate description does it say he does upfront damage. It is an auto attack.

Jefftiffy2 votes

{quoted}

The base damage is 100% of his ad and it is applied AFTER the death mark trigger, go ahead and try it in a custom game bud. Zed does 0 upfront damage from his ulti, and no where in his ultimate description does it say he does upfront damage. It is an auto attack.

Hrm that is weird it always seems to do damage right as the X forms so IDK maybe its a bug? But taking away the automatic AA may be another way to hit him.

360D3GR3SS1 votes

Might be your reflexes of pressing E so quickly (I know no matter when I ulti I always E right after), but if it's not E then it is an auto attack. Yes I do agree that taking away the instant auto attack would be another way to hit him because it actually is small a way to increase his attack speed at low levels. Just like the riven bug on the PBE where she could just Q>Q>Q and the autos would be automatically woven into them no matter how fast you spammed and actually gave her an attackspeed boost.

JoshuaAmaron1 votes

Zed Attack Speed per level lowered to 2.1% per level from 3.1% [well, let me figure out the growth stat] Base Attack Speed [0.644 from X]

New patch notes. He got nerfed so far..

Fadedpf1 votes

Like thats a nerf.... it doesnt do anything the make him less of a problem. Just "HE CANT KILL TURRETS SUPER FAST ANYMORE, JUST FAST"

Jefftiffy1 votes

@JoshuaAmaron Those aren't solutions. Those are nerfing parts of his kit that aren't problems. Lowering his AS doesn't solve anything about split pushing and wave clear.

@ThatAtheist And so what? It's a pretty big nerf. 30% less damage to towers and minions. That's a hell of a lot less. I mean its better than them going after his AS. And it fixes his oppressive split push strategy. You are complaining about him losing a large amount of damage and gaining more counter play.

Jefftiffy1 votes

Now I will note. This would be base nerfs. I mean we don't want to go crazy here and start just nerfing the shit out of every character in the game like Riot has had a tendency to do in the past.

Aazzlano1 votes

{quoted}

Make his W no longer amp his AD, but make is amp all physical damage to champions by the percentage of your bonus AD it currently has now, reduces his damage to towers and minions and lets him kill champs all the same.

wat LOL you realize this would be a massive buff to his assassination potential right? like.... MASSIVE buff.

Old damage values with W passive factored into each skill Q - PHYSICAL DAMAGE: 75 / 115 / 155 / 195 / 235 (+ 100% bonus AD + 5% per W rank) E - PHYSICAL DAMAGE: 60 / 90 / 120 / 150 / 180 (+ 80% bonus AD + 4% per W rank) R - PHYSICAL DAMAGE: 100% AD (+5% bonus AD per W rank) + 20 / 35 / 50% of damage dealt

at level 18 that is Q - PHYSICAL DAMAGE: 235 (+ 125% bonus AD) E - PHYSICAL DAMAGE: 180 (+ 100% bonus AD) R - PHYSICAL DAMAGE: 100% AD (+25% bonus AD) + 20 / 35 / 50% of damage dealt Autoattacks - Base AD + 125% Bonus AD

Your proposed change at level 18 Q - PHYSICAL DAMAGE: 293 (+ 125% bonus AD) E - PHYSICAL DAMAGE: 225 (+ 100% bonus AD) R - PHYSICAL DAMAGE: 125% AD + 25 / 42.5 / 62.5% of damage dealt Autoattacks - 125% Total AD (125% Base AD + 125% Bonus AD) also increasing BORKs damage (both passive AND active) by 25%

No thanks

Jefftiffy1 votes

{quoted}

wat LOL you realize this would be a massive buff to his assassination potential right? like.... MASSIVE buff.

Old damage values with W passive factored into each skill Q - PHYSICAL DAMAGE: 75 / 115 / 155 / 195 / 235 (+ 100% bonus AD + 5% per W rank) E - PHYSICAL DAMAGE: 60 / 90 / 120 / 150 / 180 (+ 80% bonus AD + 4% per W rank) R - PHYSICAL DAMAGE: 100% AD (+5% bonus AD per W rank) + 20 / 35 / 50% of damage dealt

at level 18 that is Q - PHYSICAL DAMAGE: 235 (+ 125% bonus AD) E - PHYSICAL DAMAGE: 180 (+ 100% bonus AD) R - PHYSICAL DAMAGE: 100% AD (+25% bonus AD) + 20 / 35 / 50% of damage dealt Autoattacks - Base AD + 125% Bonus AD

Your proposed change at level 18 Q - PHYSICAL DAMAGE: 293 (+ 125% bonus AD) E - PHYSICAL DAMAGE: 225 (+ 100% bonus AD) R - PHYSICAL DAMAGE: 125% AD + 25 / 42.5 / 62.5% of damage dealt Autoattacks - 125% Total AD (125% Base AD + 125% Bonus AD) also increasing BORKs damage (both passive AND active) by 25%

No thanks

It doesn't buff him at all. Its amping off his bonus AD not his total damage and adding it to his abilities. Now I may have not made that 100% clear but that is what I meant. I did not mean buffing his damage to champs. Not in any way does he need more damage to champs.

Tik1151 votes

Heres a problem with his Kit that needs addressing "Blitz hooked me? its cool I used my ult and can return to it at any range)

Basically turn his ult shadow like his W one, he goes too far? tough luck the shadow is gone like his W your dead

Thats one big problem I have with Zed, no matter how far you go his ult shadow stays where as his W doesn't

SexyTaylorSwift1 votes

I'm fine with his damage. I just don't like that much damage being on a super duper safe champ. Ult in, do many damage, get out without a scratch and then use your other abilites to nuke the rest of the teamfight. Let's not even get started on his lane phase lol. I play Fiddles into him, so I don't really have that much trouble against him. I just don't really think there is ANY counter play to him. He can sit back and farm for days. Then, nuke you. Then, build Hexdrinker and literally become unkillable unless he is terribad Zed.

Hard Penetrator1 votes

I think that having blue not giving energy regen would be much better. I seriously don't know why would energy users need this.

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