Yuumi is going to be one of the worst modern champions at launch ever.

TotalJerk··21 votes·13,568 views

It's actually hilarious how bad this champion is, and the more you read or hear about her, the worst she gets. She's basically a complete joke to any decent player that has tried her. How did a champion this garbage get by the playtesters?

EDIT: The numbers are in, and she has the worst day 1 winrate EVER: 29.71%

65 Comments

SuicidePlank8 votes

Everyone said Ornn sucked at release, simply because no one could handle him, so Riot overbuffed him and when people started understanding him...oof. Give her 1-2 weeks to settle.

Autrah Fang3 votes

{quoted}

Everyone said Ornn sucked at release, simply because no one could handle him, so Riot overbuffed him and when people started understanding him...oof. Give her 1-2 weeks to settle.

I remember when Yasuo was released, and people were calling him weak and begged for buffs after just a day or two of him being on live... then Riot buffed him, and people learned how to play him... and now he's one of the most hated champions in the game. (evidently, I was remembering incorrectly, and Yasuo didn't get any direct buffs for a long time after his release. oops)

Now, I'm not necessarily saying that Yuumi will be OP or even good after people learn her, and she may actually need buffs... but it's always a good idea to wait at least a week or two before saying that a new champion absolutely requires buffs to be good lol

SuicidePlank2 votes

[{quoted}](name=That Shaman,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=00010000,timestamp=2019-05-15T02:00:44.544+0000)

I remember when Yasuo was released, and people were calling him weak and begged for buffs... then Riot buffed him, and people learned how to play him... and now he's one of the most hated champions in the game.

Now, I'm not necessarily saying that Yuumi will be OP or even good after people learn her, and she may actually need buffs... but it's always a good idea to wait at least a week or two before saying that a new champion absolutely requires buffs to be good lol

Exactly. But hey, boards have to be boards and downvote.

On My Kill List1 votes

[{quoted}](name=That Shaman,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=00010000,timestamp=2019-05-15T02:00:44.544+0000)

I remember when Yasuo was released, and people were calling him weak and begged for buffs after just a day or two of him being on live... then Riot buffed him, and people learned how to play him... and now he's one of the most hated champions in the game.

Now, I'm not necessarily saying that Yuumi will be OP or even good after people learn her, and she may actually need buffs... but it's always a good idea to wait at least a week or two before saying that a new champion absolutely requires buffs to be good lol

yasuo was considered a monster by many players during release. the only problems were a few bugs making him weaker then he should've been. fuck i know everyone was trying to pick him. barely got any chances to take yasuo myself back then.

Craft Zeppelin4 votes

[{quoted}](name=That Shaman,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=00010000,timestamp=2019-05-15T02:00:44.544+0000)

I remember when Yasuo was released, and people were calling him weak and begged for buffs after just a day or two of him being on live... then Riot buffed him, and people learned how to play him... and now he's one of the most hated champions in the game.

Now, I'm not necessarily saying that Yuumi will be OP or even good after people learn her, and she may actually need buffs... but it's always a good idea to wait at least a week or two before saying that a new champion absolutely requires buffs to be good lol

The thing is since she totally relies on her allies there is almost no factor of "people will become good". Well at least that factor will be lower compared to other champions substantially.

But what we are saying here is that her kit is just fundamentally weak that it needs to be drastically changed or the numbers have to be jacked up to overdrive. Even then her kit has distinct similarities to champions that have a solid, like I mean ABSOLUTE solid winrates and easy player access like Sona, Lulu.

Think carefully. This is a competitive video game. Can you win CONSTANTLY with Yuumi's current kit?

Autrah Fang2 votes

[{quoted}](name=Craft Zeppelin,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=000100000002,timestamp=2019-05-15T02:16:04.442+0000)

The thing is since she totally relies on her allies there is almost no factor of "people will become good". Well at least that factor will be lower compared to other champions substantially.

And a support being reliant on allies is a bad thing? Not every champion has to have solo carry potential, especially a support :/ Even a Sona, Lulu, or Nami won't be able to do much if their allies don't follow up on their abilities. Any support would have issues functioning if their allies are bad. I will admit though, that Yuumi is a bit more reliant on her teammates than other supports, but I think that's an intentional thing, considering how her kit works.

Now, I never said she is absolutely okay the way she is, I just said that it would probably be best to wait a little bit for people to get used to her before judging if she does need help or not. She has literally been out for less than 24 hours at this point.

Craft Zeppelin2 votes

[{quoted}](name=That Shaman,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=0001000000020000,timestamp=2019-05-15T03:39:16.960+0000)

And a support being reliant on allies is a bad thing? Not every champion has to have solo carry potential, especially a support :/ Even a Sona, Lulu, or Nami won't be able to do much if their allies don't follow up on their abilities. Any support would have issues functioning if their allies are bad. I will admit though, that Yuumi is a bit more reliant on her teammates than other supports, but I think that's an intentional thing, considering how her kit works.

Now, I never said she is absolutely okay the way she is, I just said that it would probably be best to wait a little bit for people to get used to her before judging if she does need help or not. She has literally been out for less than 24 hours at this point.

What? I see you have a different approach towards this game compared to mine. Due to the sheer utility the support role gives, your teammates are more reliant on the support. I rarely see a support that is "reliant on allies".

Just saying. From Riot's statistics, Zoe which is considered one of the hardest mages and 6th place on hardest champion which was released recently had 48% winrate. Yuumi is now 29%. This is not the scale about "people being bad" nor support being reliant.

Illabethe1 votes

That's not even close to what happened with Yasuo.

Yasuo's first year included literally over 30 NERFS. There are TWO small buffs in that time:

  1. E's Base damage was lowered by 50, but given a 20% AD ratio
  2. Steel tempest went from 5-4 sec CDR to 4.

That's IT.

The reason Yasuo...... changed, was because runes changed, and because his core items changed.

5.22 Phantom Dancer Rework

V5.22 NEW RECIPE: Zeal item Zeal + Dagger item Dagger + Dagger item Dagger + Gold 900 = Gold 2700 Bonus movement speed removed. Attack speed reduced to 40% from 50%. Critical strike chance reduced to 30% from 35%. NEW UNIQUE PASSIVE - SPECTRAL WALTZ: While within 500 units of a visible enemy champion, you gain 12% bonus movement speed and can move through units. NEW UNIQUE PASSIVE - LAMENT: You take 12% reduced damage from the last enemy champion you hit, lingering for 10 seconds after your last hit.

It wasn't until Season 8 and Runes Reforged that Yasuo began to really oppress people, btw. Before then, although he could scale into a monster, you could also stop him. It was PD + a 7.24b buff, and Runes reforged that broke him.

Autrah Fang2 votes

{quoted}

That's not even close to what happened with Yasuo.

Yasuo's first year included literally over 30 NERFS. There are TWO small buffs in that time:

Huh, for some reason I remembered him getting buffed immediately after release, but I just looked it up myself and he didn't get anything directly but nerfs and bug fixes until patch 7.9 where they slightly increased his magic resist growth, and again in 7.22 where they buffed some of his other base stats (this isn't factoring in item/mastery/rune changes that may have indirectly buffed him)

However, there definitely were a lot of people making forum posts about how weak Yasuo was, and how much he needed buffs. Though that could just be attributed to people being dumb lol

On My Kill List1 votes

[{quoted}](name=That Shaman,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=0001000000030000,timestamp=2019-05-15T04:23:33.328+0000)

Huh, for some reason I remembered him getting buffed immediately after release, but I just looked it up myself and he didn't get anything directly but nerfs and bug fixes until patch 7.9 where they slightly increased his magic resist growth, and again in 7.22 where they buffed some of his other base stats (this isn't factoring in item/mastery/rune changes that may have indirectly buffed him)

However, there definitely were a lot of people making forum posts about how weak Yasuo was, and how much he needed buffs. Though that could just be attributed to people being dumb lol

people hadn't figured out how strong yasuo's e shield flow was yet and there were some bugs that really fucked him over i think. but i don't believe anyone at that time really thought of him as weak.(think stattic shiv wasn't even working for him as intended at first;that and some other bugs i can't seem to remember) most people were complaining about how overloaded he was at that time and how overpowered his windwall was.(funnily enough they were right on everything) if anything release yasuo is a bad example. something like release syndra or bard would be a better example but both of those champs were extremely bugged to the point where their skills didn't function as intended that and bards ratios/stats were too low and he had a plethora of buffs left and right;q dmg and cooldown decreased stun ranges tether increased;e tunnel cd decreased;ult cd decreased passive was massively buffed and syndra's q e stun wasn't even working back then and missed 99% of the time compared to now alongside many other bugs with her kit and how clunky/slow she was alongside the horrendous cast times which all got mostly removed and streamlined to the syndra you see nowadays who can easily do with her combo what took an additional 2-4+ seconds for release syndra. anyways yuumi is incredibly bad kit wise i don't even think buffs would help her out unless they were like insane buffs. she needs a full on rework for her kit.(yuumi might actually be the first released champion in need of a rework right away) power needs to be shuffled outta of her w's untargetability so the rest of her kit can be useful. or we could just buff her numbers like insane but then she'd end up being broken since her w untargetability is incredibly strong.

Illabethe2 votes

They just were responding to their "first 10 games" experiences. To be honest, Yasuo is horrible on a first timer. You go in thinking he has serious sustain, and is easy to play, and then you find out that in reality he takes a LOT of practice and collected mind to play. It's almost a right of passage to go 1/17 on a first time Yasuo, because you go in believing he's an all in champion when in reality, he's a "go in only when you have Q charged and later when you have R champion"

Yasuo's problems generally just got worse after people "mastered" playing him, and then even worse as people fine honed their mastery, because his Q and E static cooldowns are almost negligible, making him one of the only champions with little to no gating to skilling. When there's no cooldowns, mastery has no cap. It comes down to finger twitch reaction speeds and latency.

And once they added all that to Phantom dancer, he got access to his entire cooldown reduction kit in a single item. And then, they added a rune like Legend: Alacrity and gave runes over 5 times the attack speed boost they used to have, making the cooldown access even worse.

Illabethe3 votes

Ornn had a kit that had an Unstoppable, % damage aoe, 2 other aoes, and a semi global Ult. Yuumi has a single target skill that's lucky to do 200 damage at 2-3 full items, no damage W which basically for the most of lane phase is too weak to even stat steroid an AD skirmisher (400 AD = up to a +48 AD bonus....... Janna gives more and she doesn't sacrifice her play to do it!)

and her Heals on E are really mediocre unless the person is about to die, and then it doesn't help much because the heal amount is still relatively small.

R does very little damage at all, has a condition to the root which is relatively easy for an opponent to avoid, and roots don't stop auto attacks..... so it's a poor tool to actually seal and engagement.

Wulframm Rolf2 votes

with all due respect, Ornn didn't have such a low win-rate at launch. this is definitely an abnormality.

Jamaree7 votes

This community: I hate that Riot purposely makes champions broken just to sell, greedy company.

Also this community: WOW, I can’t believe that Riot made this champion so weak at release, why would anyone want her? Stupid company.

hrooza dota 4 votes

ya know new champions must be 100% balanced for first timers in ranked without being over or underpowered or else riot did dogshit job

*just sarcasm dont kill me pls

[sg-soraka]

Jamaree2 votes

[{quoted}](name=hrooza dota ,realm=EUNE,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=00080000,timestamp=2019-05-15T02:04:42.242+0000)

ya know new champions must be 100% balanced for first timers in ranked without being over or underpowered or else riot did dogshit job

*just sarcasm dont kill me pls

[sg-soraka]

I know, clearly all these people could easily do a better job.

Saezio3 votes

Well, maybe if it was their job.

Also, there is a huge spectrum between 29% winrate and "must be nerfed in the coming patches". It's not like people are whining when champs have a 47-52% winrate the first week they are released.

Tahngarthor1 votes

{quoted}

This community: I hate that Riot purposely makes champions broken just to sell, greedy company.

Also this community: WOW, I can’t believe that Riot made this champion so weak at release, why would anyone want her? Stupid company.

I can understand trying to avoid launching a champion overtuned after having a rep for doing this. But she isn't just undertuned, she's weak as all hell.

Jamaree1 votes

{quoted}

I can understand trying to avoid launching a champion overtuned after having a rep for doing this. But she isn't just undertuned, she's weak as all hell.

Ok, then she will get buffed, what is the problem?

Craft Zeppelin2 votes

{quoted}

Ok, then she will get buffed, what is the problem?

We are saying number buffs don't do jack at all. She literally hands over lane priority with zero merits. If there were changes in her abilities while she is latched on or not it is understandable, but her abilities gets "buffed" while latched on and their numbers are mediocre. So you are forced to constantly latch on. Then your lane becomes 1v2 and the games over.

This cannot be changed on a fundamental level. It is how this game is at botlane.

SirHydro1 votes

{quoted}

I can understand trying to avoid launching a champion overtuned after having a rep for doing this. But she isn't just undertuned, she's weak as all hell.

She is undertuned, weak as all hell, and poorly designed. She is a complete failure as a champ. Small Indie Company.

TotalJerk3 votes

I give Riot plenty of slack when a champion is pretty overpowered or underpowered on launch. When I have a problem is when a champion is so absurdly on one end of the power spectrum that the champion shouldn't have even hit the PBE in that state, let alone live servers.

I'm honestly mad because it was obvious how bad her numbers are. The only reason any of the playerbase was caught by surprise is that most players don't look up numbers on the wiki.

Scrappy Venom2 votes

{quoted}

This community: I hate that Riot purposely makes champions broken just to sell, greedy company.

Also this community: WOW, I can’t believe that Riot made this champion so weak at release, why would anyone want her? Stupid company.

Is it wrong for players to critique a game they dedicate a lot of time to? For the most part people in here are giving their opinions and reasoning to go along with it.

Jamaree1 votes

[{quoted}](name=Scrappy Venom,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=00080003,timestamp=2019-05-16T16:10:41.656+0000)

Is it wrong for players to critique a game they dedicate a lot of time to? For the most part people in here are giving their opinions and reasoning to go along with it.

Oh no, complain but at least be reasonable.

Wulframm Rolf1 votes

I think the point was that the critique people were making in the arguments referenced wasn't coming from a place which provided valid critique? regardless, considering that it's hard to balance champions before releasing them is a good consideration to have. they messed up a lot bigger this time around. caught them with their pants down. but that shouldn't mean the company is inherently bad, and i think that's the main point scrappy was trying to make.

Wulframm Rolf1 votes

lol point taken

On My Kill List6 votes

yuumis kit is just fundamentally unworkable kitwise. the only way riot COULD make it work is by increasing her numbers to an insane margin.(but that'd only last as long as those numbers stay high) actually make her q hit like a zoe q or nidalee q in terms of damage. have her heal be meaningful and give it some other auxillary effect then just be a heal with ms boost attached. and her passive's mana return is almost non-existent and the shield while lasting forever after being procced which i'll assume this is a bug for now til a rioter addresses this. Is so laughably low in scaling and base shield stats. it begs the question just how much of her power budget was thrown into her w's untargetability leading to the rest of her skills being almost completely lackluster. having insane survivability means nothing when you have no real affect or power over the games outcome. anyways she is far outclassed by other supports like lulu and sona by so much there is simply no real reason to pick her up. you'd think giving yuumi multiple skillshots and conditions to proc her cc/dmg would mean her ratios and bases would be much much higher but i guess its the opposite. could you imagine sona having to aim her w heal while having 1/10th of the healing she has now. or having her ult cut apart to 6 different pieces and the cc delayed til 3 parts of it hit? that is basically what yuumi has going on. ( an extremely useless q and e and almost non existent ult )

ZorabEiN4 votes

Worst champ ever released by far

Craft Zeppelin3 votes

My long list here about her problems which got downvoted to oblivion yesterday by damn fools.

https://boards.na.leagueoflegends.com/en/c/gameplay-balance/KyEs9qVE-ermabout-yuumi

This champion is such a missed opportunity for a champion that can jump on others. I'm very confident on this case only, that anyone in the community can come up with a better idea. It is VERY obvious that 1-2 weeks is more than enough. This is gonna damage soloque HEAVILY.

Original Sin3 votes

Her kit is so dogshit and boring. You pick her w to someone afk go watch youtube. Legit dont understand why they made such a useless champ. She got no cc before 6 she's gonna suffer so hard in lane. Feel bad for any adc that has to 1v2 with such a useless support

SirHydro1 votes

[{quoted}](name=Original Sin,realm=OCE,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=0009,timestamp=2019-05-15T01:47:19.372+0000)

Her kit is so dogshit and boring. You pick her w to someone afk go watch youtube. Legit dont understand why they made such a useless champ. She got no cc before 6 she's gonna suffer so hard in lane. Feel bad for any adc that has to 1v2 with such a useless support

Someone wanted to make a pet champ after the Star Guardian Skins had their own pets. Riot thought it'd be a good idea and they let someone design their Kyko wanna be pet champ.

And as we all see it turned to shit.

Tahminatrix 2 votes

75% of the time a champion is overpowered on release / rework, give riot some courtesy that they didn't do that to yuumi, she gets to be one of the uncommon champions that atleast gets to breath for the first time without being called toxic.

That and she is newly released, nobody is experienced with her...

And most of all, there is probably synergy / strategies with that champion that have yet to be discovered.

Craft Zeppelin3 votes

[{quoted}](name=Super Cow Swag,realm=NA,application-id=3ErqAdtq,discussion-id=0vJHPKMT,comment-id=0002,timestamp=2019-05-15T00:43:22.594+0000)

75% of the time a champion is overpowered on release / rework, give riot some courtesy that they didn't do that to yuumi, she gets to be one of the uncommon champions that atleast gets to breath for the first time without being called toxic.

That and she is newly released, nobody is experienced with her...

And most of all, there is probably synergy / strategies with that champion that have yet to be discovered.

This champion is quite literally half a champion. Her E and W which should have been incoperated into a single skill takes like 70% of her power budget with little merits. And ironically since because she is half-done, she "synergizes" with supports which does a better job. I wonder what Riot was even thinking. Do they know how to design supports?

Naqel2 votes

Her W and E take up her budget because they are incredibly powerful on their own.

Pair her with someone like Jhin, who only buys AD items(that convert to Yuumi's AP), and watch how her heals make them invulnerable to damage, impossible to get away from, and impossible to land a skill-shot on.

Craft Zeppelin3 votes

{quoted}

Her W and E take up her budget because they are incredibly powerful on their own.

Pair her with someone like Jhin, who only buys AD items(that convert to Yuumi's AP), and watch how her heals make them invulnerable to damage, impossible to get away from, and impossible to land a skill-shot on.

...Have you even seen the base heal amount and ratios and played with it? It is hilariously awful that I begged the earth to swallow me because I realized I will be stuck with this for another 20 mins for the remainder of the game when I saw it. And for all due respect, making a non-mobile adc do a 1v2 is suicide. Her MS boost should be 35% at minimum to be even practical and even then it would be outclasses by the majority of enchanter kits. She does not have any reliable peel at all. And when her ADC is down she has no way to retaliate at all.

Since you are 100% dead if your are being caught, maybe ignite and exhaust would be a good option for summoners. Items shall be something like this. But hell...there is nothing unique in it. item 3504 item 3905 item 2065 item 3190

Tahngarthor2 votes

Yuumi singlehandely got me demoted after losing a dozen straight games. I'm using everything the way it seems like it should be. it's all just incredibly underpowered. Her ult is laughably non infulential with its damage cap.

She's mechanically interesting and fun, but all her stats and the stats of her abiltiies are well below par.

Original Sin4 votes

Your fault for first timing a champ in ranked. I would put you on my int list for picking such a useless champ and losing me a game we coulda won if you chose literally anyone else

Tahngarthor2 votes

my favorite part right now is passively buffing your ADC does not get you assists (or soulstealer stacks)

Craft Zeppelin2 votes

{quoted}

EDIT: The numbers are in, and she has the worst day 1 winrate EVER: 29.71%

LMAO just as I predicted yesterday and NOBODY trusted me. 29% is straight out awful. I do not think ANY champion can cause so much damage to your team other than this case. Even release bard at full-throttle troll mode was 33%.

Proves nobody can read champion kits or run down some simple elementary school math. No WONDER some people have a hard time climbing ranked.

Illabethe2 votes

She's bad for two reasons:

  1. Like Braum, she almost exclusively relies on allies to be an operational kit. If she doesn't have two very mobile junglers/tanks around her, she's generally dead meat or stuck trailing behind everyone else.

  2. Even though her kit relies on others, she STILL has dismal damage. It's hard to even do 10% HP damage with her Q at 2-3 items! Her R root is almost useless as a support, because your adc is going to use it to TRADE. in other words, 1.75 second root does NOT counter auto attacks....

AudioElf2 votes

Just in case the horrid champion spotlight that made you want to curb-stomp a puppy wasn't a clear indicator.

Serafiana2 votes

Be careful guys: My account was permabanned for begging folks to stop playing Yuumi in ranked games and expressing frustration for those who choose to bring a new champ to the ranked rift. Poor Lucian that game was crying out for help bot lane and saying it was a 1v2 essentially, but I couldn't help him as jungle, expressed my own frustration, got yelled at by mid and top and reported by them, tried to defend myself, but still got permabanned. I should have just afked and committed to -19LP. :/

Still, I'm glad to see I wasn't the only one upset by it or who had multiple losses in ranked due to this, but I wish I would have made my distress known on the forum rather than in game. :/ RIP

Ellielae1 votes

That's the dumbest thing I've ever heard. I can't believe they would permaban you for asking people not to play the champion that is officially the easiest way to turn a 5v5 into a 4v5. She's a useless garbage champion and I would love if they would take away her ability to latch at all. She's the world's laziest support that can just basically go afk in lane because they're still being towed around by the adc. She doesn't have to walk herself or dodge any skill shots, but when the adc is basically locked in a 1v2 all game, she'll be the first to say,"Wtf are you doing? You're walking into all the cc!" Yeah easy for you to say since you literally don't have to do anything yourself -_-

Paroe1 votes
  1. Do not necro old posts.

{quoted}

That's the dumbest thing I've ever heard. I can't believe they would permaban you for asking people not to play the champion that is officially the easiest way to turn a 5v5 into a 4v5.

You should not be able to demand people play the game to your whims without repercussion.

She's a useless garbage champion and I would love if they would take away her ability to latch at all.

Your bias is showing and its disgusting. I find Yuumi fun for the most part, she has unique problems sure but she was NEVER as broken as you mongs made her out to be.

She's the world's laziest support that can just basically go afk in lane because they're still being towed around by the adc.

So is sona, soraka, and nami just as lazy because they can AFK under tower and press their heal button on their carry? Your logic is silly because Yuumi is at just as much risk as any other healbot enchanter.

She doesn't have to walk herself or dodge any skill shots, but when the adc is basically locked in a 1v2 all game, she'll be the first to say, "Wtf are you doing? You're walking into all the cc!"

Yuumi gives a massive AD buff if you didnt realize, which is why shes functional in general because her mana costs are astronomical. Your reasoning here also doesnt make sense; if you were going to get hit by an ability, the presence of another meat bag would not stop you from getting hit by said ability unless that meatbag took it for you - which doesnt happen with enchanters. Youre putting blame on the cat buff because shes different, not because she "doesnt help".

I had an ezreal once who thought like you did. They got hit by every thresh hook and every jhin root, then blamed me because i was 0/6/2 to their 2/8/0 and should have, in their words "SPEED ME UP FFS IM EZREAL IM NOT FAST ENUF TO DODGE SKILLSHOTS YOU USELESS BITCH". Then i abandoned his worthless butt and sat on the top lane darius while telling the ezreal to play it safe and farm until youre worth sitting on, youre to far behind for my presence to actually help. He continued to feed by getting caught by thresh hooks and jhin roots.

Smyrage2 votes

Yuumi has two sided skill difficulty: the player needs to know how to play her, but her allies need to know how to play around her. There have been a few champs like that already. I don't consider her weak for these reasons:

  • When attached, she is a zero risk champion, which means she can't be taken out and this allows her to build Mejai, because she can stack it without risking.
  • Her kit is mechanically really easy.
  • Her Q is really good at catching others or escaping from others as welll as being a lane bully.
  • Her E gives movement speed as well, which can be used for the former purposes.
  • Her R is extremely good at engaging and disengaging. Is she flawed? Well, maybe, but others consider Anivia, Aurelion Sol and others flawed as well, yet they have quite a few players. Is she hard? Not at all. Is she for everyone? Not at all. She requires a special mindset to play even though her kit is really straightforward. The only mechanical gimmick she has is her passive, which requires the player to know how to do a quick AA and then hopping back to her ally. You need to find the balance between when you should be detached and when you should be attached. Sometimes it's better if you ult, while you are detached. If you played Heroes of the Storm, you probably already played a champion similar to him: Abathur. The only exception is that Abathur actually has its own risks, because he never becomes untargetable, while Yuumi does. People find Abathur to be useless, but in reality Abathur is extremely good at helping certain champions.

Shortly: yet again you all are judging way too early. Let the people settle with her first, then balance her if necessary. Look what happened to Sylas after everyone was crying that he was "too weak".

CJXander1 votes

{quoted}

Yuumi has two sided skill difficulty: the player needs to know how to play her, but her allies need to know how to play around her. There have been a few champs like that already. I don't consider her weak for these reasons:

  • When attached, she is a zero risk champion, which means she can't be taken out and this allows her to build Mejai, because she can stack it without risking.
  • Her kit is mechanically really easy.
  • Her Q is really good at catching others or escaping from others as welll as being a lane bully.
  • Her E gives movement speed as well, which can be used for the former purposes.
  • Her R is extremely good at engaging and disengaging. Is she flawed? Well, maybe, but others consider Anivia, Aurelion Sol and others flawed as well, yet they have quite a few players. Is she hard? Not at all. Is she for everyone? Not at all. She requires a special mindset to play even though her kit is really straightforward. The only mechanical gimmick she has is her passive, which requires the player to know how to do a quick AA and then hopping back to her ally. You need to find the balance between when you should be detached and when you should be attached. Sometimes it's better if you ult, while you are detached. If you played Heroes of the Storm, you probably already played a champion similar to him: Abathur. The only exception is that Abathur actually has its own risks, because he never becomes untargetable, while Yuumi does. People find Abathur to be useless, but in reality Abathur is extremely good at helping certain champions.

Shortly: yet again you all are judging way too early. Let the people settle with her first, then balance her if necessary. Look what happened to Sylas after everyone was crying that he was "too weak".

I couldn't have said it better myself.

shadowhunter44441 votes

Honestly I'm fine with her being weak on release, it's easier to add power without pissing people off than to remove power without doing so. They have a lot more flexibility this way. With a champion this risky, I'm personally glad they erred on the side of caution. She's hot garbage, but she's fun to play and I can see a lot of potential in her kit.

SirHydro2 votes

{quoted}

Honestly I'm fine with her being weak on release, it's easier to add power without pissing people off than to remove power without doing so. They have a lot more flexibility this way. With a champion this risky, I'm personally glad they erred on the side of caution. She's hot garbage, but she's fun to play and I can see a lot of potential in her kit.

She isnt' weak

She is fundamentally flawed on a base core design level.

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