Still no Fiora or Twitch nerfs on PBE
Why ??????????
Why ??????????
I really hate caitlyn more than twitch
The ADC in 2k17 meme really flipped on its head didn't it?
The meme was never accurate to begin with. . .
It's almost as if the glass cannon that got caught out is supposed to die quickly.
Oh yes definitely, I hate Cait ever since she was released, but at least I can CC her to death and kill her like any other ADC, Twitch just pops from a 5 year stealth and blows everyone up which is why he is broken even though his lane doesnt give me ebola like Cait's.
Give some background as to why you think they need nerfs.
Its really pointless when at least 50 people already made threads explaining why. They are simply too strong and need nerfs.
Why make it 51 threads then?
Just wondering if its fucking possible that they wont get even a slightest possible nerf after breaking the game for 3 patches in a row...

nerfs where?????
Why has BORK still not been fixed on
where the item will do 48% of your max HP in under a second from ONLY the item?
Who downvoted? both of these champions need nerfs. Don't downvote shit with no explination.
Legit don't know what these kids are on if they don't think those 3 things need to be fixed.
They are obnoxious in Solo queue, while Luc still getting time in competitive spotlight
i upvoted for this :
both of these champions need nerfs.
even if Panths need more a rework than a nerf
but
Don't downvote shit with no explination.
there aren't forced to. U don't ask same for upvote. Upvoting mean u have same opinion (or u support it), downvote is just the reverse.
And the circlejerk continues.
Its a circlejerk when it involves a champion that isn't op but rather FOTM and its obvious that he is not a big problem. In my honest opinion Twitch is far from just a strong pick and especially Fiora, they are both inherently broken. As someone who mostly plays tanks and Jax top its astonishing how little counterplay Fiora has. Actually her only counterplay is the player not utilizing her kit to its fullest. That is never a good thing and its a sign that she won't be balanced ever without kit changes. There is a difference between people complaining about ok champs in waves (like Orianna lately) aka circlejerk, people complaining about toxic champs that everyone is sick of (like Yasuo or Lee Sin) and people complaining about gamebreaking stuff (like Fiora and Twitch atm).
It is a circle jerk. Months went by, no one complained about her. No one said anything, all of a sudden everyone is bitching, her stats are meh, she has counter play, people are just complaining to complain. Wanna learn how to beat Fiora? Play her, play her for 10 games, you'll learn how to play against her.
Months went by, no one complained about her. No one said anything, all of a sudden everyone is bitching
Question mark? What? People have been complaining. I've been waiting almost a year for her to get nerfed.
her stats are meh, she has counter play, people are just complaining to complain.
She's held top 4 playrate top lane for 6 months now, and is currently the highest playrate for 6 PATCHES NOW. Her ban rate has skyrocketed to 45%. In high diamond, she's often double banned, banned, or picked, if not every game.
Also what counterplay? What is the counterplay to Fiora? Stand near a wall? and while you spend time moving, she kept attacking. Oh, and she can hit her ult vitals even if you try to block with a wall. CC? Parried. You can't counterbuild her because she outscales in damage, sustain, and negates tank stats.
Of course you can't counter-build Fiora. That's the point. You can't just grab a Chain Vest and ignore her. That's exactly what used to happen to old Fiora and part of the reason she was in need of a rework in the first place - literally anybody (even Riven) could just come back to lane with a Chain Vest and Fiora was neutered. So Riot stamped that out with her new passive.
Is it a bit much? Probably, but it at least forces Fiora to interact within melee range to do anything and requires her to build damage to actually get effective use out of it. It's not like Fiora's a Juggernaut building Cleaver into a full tank build like Darius.
Fiora does have counter-play, but it could definitely use some improvement. When a Vital mark is in a really bad spot for you, you are supposed to back off and reset the mark. Fiora's Q is very short range so you usually have time to react when a Vital does appear in a bad spot. And since you know which direction Fiora needs to come from you know where all of your damage needs to go when she jumps in.
Please remember Fiora's W has a long cooldown early game. Like 30 seconds. If your only CC is on a 30 second cooldown then you already goofed. Once she uses it, harass her as much as you can for the next 30 seconds. Or wait for your CC ability to come back up then all-in her...because now her W is down and she can't stop you a second time.
Also learn to play this guy and ruin her day: 
You can't counter build her is a problem. You can't outtank her and you can't outdamage her. She will always stat check you.
Also the reseting of vitals means it forces either side to lose CS and XP, which isn't healthy.
W lets her win trades regardless of it's cooldown. Attack speed slow is insanely broken.
Wow, another broken champion beats another broken champion. Shocker.
You can't counter build her is a problem. You can't outtank her and you can't outdamage her. She will always stat check you.
Not quite. Insane health regen does counter % health true damage, since you essentially have a storage of future health to enjoy that doesn't get chopped away by Fiora passive.
Glad there's no champion with insane health regen that totally isn't negated by 
Sounded like a reasonable argument for Fiora nerfs, until you said pantheon is broken.
HYPERLUL
Number 1 winrate top laner for 5 patches straight.
With a WHOPPING 3% playrate, the same as pre buff Draven.
Normally that means the champion keeps a high winrate for a single patch and dips down, kinda of like Morde jungle.
It doesn't, that's the problem.
No, that means his winrate is coming from dedicated pantheon players.
Do you think they only know how to abuse pantheons strengths for 1 patch or?
Riot intentionally gave Fiora % Max HP True Damage so she could be defeat just by counter-building her. If you think this is wrong then convince them, not me. I already think her mini-game vitals are dumb.
I know this is not popular and expected the downvotes, but it's the cold hard truth. Riot does not want you to just build armor and call it a day. They want you to mitigate her damage through decisions in combat, not decisions in the shop.
If you think Fiora's vitals don't offer sufficient gameplay, then great. Ask for some mechanic tweak that will let players play around Fiora better. Just complaining that you can't counter-build Fiora is pointless since Riot doesn't want you to - the only signal you are sending them is "working as intended".
My suggestion is to greatly increase how long it takes the next vital to appear after she procs on in the early game. I've been saying that it will give her opponent's breathing room in lane.
They want you to mitigate her damage through decisions in combat, not decisions in the shop.
If only that was possible.
My suggestion is to greatly increase how long it takes the next vital to appear after she procs on in the early game.
That would help.
Its a circlejerk when it involves a champion that isn't op but rather FOTM and its obvious that he is not a big problem. In my honest opinion Twitch is far from just a strong pick and especially Fiora, they are both inherently broken. As someone who mostly plays tanks and Jax top its astonishing how little counterplay Fiora has. Actually her only counterplay is the player not utilizing her kit to its fullest. That is never a good thing and its a sign that she won't be balanced ever without kit changes. There is a difference between people complaining about ok champs in waves (like Orianna lately) aka circlejerk, people complaining about toxic champs that everyone is sick of (like Yasuo or Lee Sin) and people complaining about gamebreaking stuff (like Fiora and Twitch atm).
Except orianna is also broken atm, its not a circlejerk.
Legit has 0 weak phases in the game, bullies anything with less range than her early game and then scales into a team fight god that can 100-0 squishies at the same time wth a ult combo lul.
Ori is broken since ever. But she gets fucked by anything with a higher range or mobility which both is frequent in midlane so not too many people complain about her but once you play a melee into her you notice how disgusting she actually is,.
And that is called counterplay, you dont pick melee shit into her, you dont pick low range shit into her, you outrange her or take a good assassin. What exactly do you pick against Fiora? Oh right, you get fucked no matter what you pick.
Edit - btw since ever ? what? you do know she is usually voted as the most balanced champ right ? sorry but I am butthurt since I main Ori and what you wrote is objectively bullshit
I dont thing you understood what I meant by saying she is ok. She is ok because she only needs number nerfs early game. She is a very well designed champ that was always considered top 5 balanced champs. The fact that she is op now is because of numbers alone. But mechanics of Twitch or Fiora or some others (yes you Yasuo and Lee) make them broken, not their numbers. No matter how you balance them they will either be broken or underpowered and thats not good. I dont want Fiora to turn into Yasuo and have to wait 4 years for some actual kit changes.
I mean, reduce twitch's range to the stealth or whatever it is ya want, remove fioras attack speed slow on the w, revert ga, revert death dance, thats all thats needed, fioras mana costs are fine.
I definitely agree with you, but also:
For Twitch, I think stealth lasts too long and he should kind of have some nerfs considering his sinergy with Runaan, its just too good.
For Fiora I think her true damage is just too strong. Her ulti is meaningless and she can hard burst you without it no matter how tanky you are. Her Q mana cost is just too low and turns her into Yasuo/Riven level of dash spamming.
Of course you cant nerf every single op thing, but some of these must be done, because its getting out of control. Both are stomping solo queue and Fiora is even stomping in the LCS.
Without her true damage she'd become a mosquito against tanks, plus unlike some champs(vayne, cough cough) she actually has to aim for her vitals. I have to reserve my q early game and even late game unless I buy a mana item, and even then, her q cooldown rank one is 15 seconds if she misses, i think her ult is fine, if she ults you, just use a wall, they screw her over not letting her hit that last vital.
i've noticed people complaining about her dong high damage to squishies as well... hmm, maybe it's cause she normally builds full damage ._.
Has to aim for her vitals when she automatically prioritizes vitals.... you need to Q into the general direction and that's enough. Her sustain and her bully potential in lane is too good. She definitely needs a hit in her laning phase for how well she scales.
{quoted} he should kind of have some nerfs considering his sinergy with Runaan, its just too good.

Wasn't aware Ashe's slow was equivalent to 3x 900 range piercing crits
[{quoted}](name=Pathfinder Yasuo,realm=NA,application-id=3ErqAdtq,discussion-id=0rEQ7Z91,comment-id=0003000000010000,timestamp=2017-06-21T22:14:07.675+0000)
Wasn't aware Ashe's slow was equivalent to 3x 900 range piercing crits
I didn't realize Ashe doesn't have synergy with Runaan's. My bad.
[slayer-jinx-unamused]
But fiora needs minions to dash spam, if you miss her Q especially early game you can punish her super super hard. Nobody plays fiora so they don't know how the matchup works
How the fuck do you miss her Q, its so easy to hit and if she is chasing you its likely she will have minions to dash to so yeah, same deal as Yasuo pretty much.
I mean, reduce twitch's range to the stealth or whatever it is ya want, remove fioras attack speed slow on the w, revert ga, revert death dance, thats all thats needed, fioras mana costs are fine.
Remove % total HP true damage, replace it with a higher value physical damage. Fiora is the only champion in the game with literally 0 counter build potential (Vayne also does % hp true damage, but at least slowing her attackspeed helps). That's the part the gets me the most, as a tank/bruiser player-I literally CANNOT counter build against Fiora because of the passive/ult.
Fiora is the only champion in the game with literally 0 counter build potential
Doesn't Fiora deal mostly physical damage though? Not all of her damage is true damage?
Doesn't Fiora deal mostly physical damage though? Not all of her damage is true damage?
Ok, did you bother reading past this? I specify it's the ult/passive that does true damage. I'll spell it out clear for you:
There is zero counter building to her passive/ult, NO other champion gets this capability. I can build up resistance/armor/health to negate other forms of damage from any other champion. Why is she such a special snowflake? She could still be very powerful and the best duelist without the %HP true damage. Maybe do a scaling true damage like Olaf combined with %hp physical. If she builds up armor pen she'll still shred any tank.
There is zero counter building to her passive/ult,
So not the entire champion then?
Not everything in this game is capable of being counterbuilt. That's the point of %hp true damage. But Fiora is capable of being counterbuilt against, just not her passive and ultimate. When overtuned, she can be hit anywhere reasonable. If her passive and ult are so painful in the game, it makes one wonder why Rito just doesn't nerf the cooldowns and/or uptime of it all.
So not the entire champion then?
Not everything in this game is capable of being counterbuilt. That's the point of %hp true damage. But Fiora is capable of being counterbuilt against, just not her passive and ultimate. When overtuned, she can be hit anywhere reasonable. If her passive and ult are so painful in the game, it makes one wonder why Rito just doesn't nerf the cooldowns and/or uptime of it all.
What other abilities in the game exist without potential for counter building?
The issue arises against her as a tank-I want to be the first in and initiate. So I build armor and health, right? After I die in a team fight, I look to see where the largest damage source is...
Oh, Fiora passive. Fun.
Again, name me just ONE other ability which has 0 counter build. Vayne is the closest, but she's affected by attack speed reduction, so it's not quite as bad. I can't think of anyone else who has this, and is the enter point of my complaint.
is balanced and is not in need of any nerfs.
Learn to play against him - learn him yourself and learn his weaknesses.
Being strong at the moment does not mean that they are broken or are in need of a nerfs.
If going by your logic, then champions with currently a high winrate (
,
,
, etc.) is incredibly broken and is in need of nerfs.
http://www.lolking.net
is balanced and is not in need of any nerfs.
Learn to play against him - learn him yourself and learn his weaknesses.
Being strong at the moment does not mean that they are broken or are in need of a nerfs.
If going by your logic, then champions with currently a high winrate (
,
,
, etc.) is incredibly broken and is in need of nerfs. http://www.lolking.net
tell me how yo fight something 900 units away with 1000 damage crits
cc...
CC ... please don't use this argument.. for every champion there is the unspoken counter known as CC, everyone should know this. Unless its a certain axe tossing berserker.