Poppy W does not stop dashes if they do not move at least 75 units
idk if bug or intended, but it would be a nice QoL buff if the W active actually worked against abilities that contain a dash when used at point blank range.
Ie
E
Q
Q
idk if bug or intended, but it would be a nice QoL buff if the W active actually worked against abilities that contain a dash when used at point blank range.
Ie
E
Q
Q
Big oof. That doesn't sound intentional, but you never know with Riot.
Big oof. That doesn't sound intentional, but you never know with Riot.
Still don't know if Poppy is supposed to be able to stop Nocturne's ult. Tried it twice, didn't work, but I don't think Noct is unstoppable during it, so...
As a hard Poppy main this would be entirely new to me and frankly if it's true I'm astounded I haven't come across it by now.
As a side note Poppy's passive dissapears on untargetable units like Yi Q, which feels pretty awkward at times since it procs as a melee hit and is supposed to bounce and land if it can't find a target
Still don't know if Poppy is supposed to be able to stop Nocturne's ult. Tried it twice, didn't work, but I don't think Noct is unstoppable during it, so...
He is, which he kinda needs. Pretty sure Rengar, Kaisa and Akali are the only ults Poppy can block now
Same as a poppy main, I haven't noticed this bug until now, though now that you mention it I do see it as of recently with those kind of champions listed (Renekton included) and they do move a little bit before the w stops them. Before it would stop them right on their tracks like in the champion spotlight shown before. I don't think the w was supposed to work like this and I've played poppy since her rework and yeah it should cancel all forms of enemy dashed from champions once but not with a set minimum distance. If poppy needs a QoL buff (or bugfix) this is one she needs and I'm pretty sure she needs buffs right now.
it stop urgot E, what the hell you talking about.
That's a neat interaction to note ty
Suppose that means it doesn't knock Kayn out of Shadow Step.
That's a neat interaction to note ty
Suppose that means it doesn't knock Kayn out of Shadow Step.
Kayn shadow step is not a dash thought.
It will always cancel his Q though, since it's a set distance
Shadow Step is E. I'm sure the person meant Reaping Dash (Q), and the responder is not sure.
I think he means the Q which is Reaping Dash
I think he means the Q which is Reaping Dash
yea thought so.
Not for gameplay purposes but iirc* when they coded it, they said Shadow Step is similar to a ton of micro dashes.
*probably not remembering correctly
QQ. I assume model size comes into it too, since I've tried to do a stationary E on Zac. It did not go well.
It blocks Riven Q’s fine so idk if it’s a big or not.
Is it really a dash at that point? Its more of an auto reset.