How long before Jungle Morde is nerfed into the ground?
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Passive is proc'd by jungle monsters, dragon, Rift Herald, and Baron Nashor, free
that in fact does more damage
Q - does critical damage to ANY enemy that is alone
W - Quick to build and can be consumed easily for jungle sustain
E - surprisingly effective ganking tool
R - You are guaranteed to get SOMEONE unless you CHOOSE to fuck it up or are just that bad
- stacks with passive, gives you more tank stats early
- Run down anyone early
First big buy, keep them ganks going
Second big buy, again, keep the ganks going
Pros: -Decent clear time -Safe from counter jungling as you don't want to fight a Morde alone, especially post 6 -Amazing self sustain -CC is like a mini Blitz pull with how great it is for re-positioning an enemy -Ult will almost always guarantee you a kill, or a revenge kill if you get invaded -The build allows you to run down nearly anyone or burn summoners at little cost to yourself
Cons: -Miss your E on a gank and you miss out -NEEDS red buff early, and has a pretty predictable set of jungle paths, like many junglers granted, but he REALLY needs that red buff. -Can still be invaded if enemy team decides to and he has no viable escapes like other junglers outside of flash
Give it a try guys before Riot removes Morde's ability to jungle.