Some ides for Pantheon!!!
So here we go
Q- Damage lower from PHYSICAL DAMAGE: 65 / 105 / 145 / 185 / 225 (+ 140% bonus AD) to 45/95/120/160/190 (140% bonus AD) + (100%AP ratio) But now Proc on hit effects (Sheen/trinity force/lich bane/BTRK/etc)
W- MAGIC DAMAGE Lower from : 50 / 75 / 100 / 125 / 150 (+ 100% AP) To 30/50/70/90/100 (+100% AP Ratio) + (+50%AD ratio)
E- PHYSICAL DAMAGE PER STRIKE Increased from: 13 / 23 / 33 / 43 / 53 (+ 60% bonus AD) to 18/28/38/48/58 (+60 Bonus AD) (double damage against champions)
R-Remains the same!
So this mini rework make the people who want to play him AP to be able to play him!!
Make him less annoying in lane because his Q damage goes down but if he build a trinity force the damage would be better
His W got some AD ratio but in order to not have a huge total AD ratio on his abilities the damage got reduced
His E got some small buffs in order to not be useless before rank 4 (because right now lets face it before you put 3-4 points on E its just a mana eater skill who deal way too little damage)
His R i dont think it need any change at all!
Vel Koz not being the electrical energy to help emote the obstacles and challenges inside of our dreams?