A small little buff for Wukong
Make his W slow
Im fine with him though he is in a good spot.
Make his W slow
Im fine with him though he is in a good spot.
hes viable as toplaner and jungler, buffing him would make him too strong i feel
hes viable as toplaner and jungler, buffing him would make him too strong i feel
Its not a huge buff, I just feel that you should get more than a pat on the back for attacking his clone most people dont fall for it anyways
He already got a buff when the new black cleaver came out. I'm more scared of him getting nerfed if anything.
He already got a buff when the new black cleaver came out. I'm more scared of him getting nerfed if anything.
Like I said before this does really change too much its only adding a slow if anything if Riot does decide to nerf him they'll just remove the slow. The slow adds so much more outplay potential and can possibly prevent getting chased
I'm more scared of Vi getting Black Cleaver.
yes, because wukin the freelo monkey #440spinit needs buffs
duckin sicks is rolling in his grave
How much of a slow should it be?
How much of a slow should it be?
About 25%
How long?
How long?
1 second
I guess that's fine.
Honestly Riot should just do a Xin on him. Something like: Slow enemies hit by 10% for 1 second.
I guess that's fine.
Honestly Riot should just do a Xin on him. Something like: Slow enemies hit by 10% for 1 second.
Like slow their attack speed?
Doesn't Xin slow movement speed after his dash?
I mean
is just stronger overall than
when it comes to deleting a squishy carry.
The slow after his dash is really unnecessary in my opinion.
I posted this awhile back, back in the forums; a mechanical change to his E.
http://forums.oce.leagueoflegends.com/board/showthread.php?t=44806
Essentially his E clones beside him aren't limited in range. When you dash, the ability tries to find up to two other targets to dash to, it doesn't matter if they are close to the intended target, provided that they are within the ability range they will fly.
I think it would just be better overall. You can hardly see Wukong's other clones anyway, during E.
Also it's cool that Riot Meddler replied to that post that I linked. He took it into consideration, as a possible change to Wukong's E.
Doesn't Xin slow movement speed after his dash? I mean
is just stronger overall than
. The slow after his dash is really unnecessary in my opinion.
I posted this awhile back, back in the forums; a mechanical change to his E.
http://forums.oce.leagueoflegends.com/board/showthread.php?t=44806
Essentially his E clones beside him aren't limited in range. When you dash, the ability tries to find up to two other targets to dash to, it doens't matter if they are close to the intended target, provided that they are within the ability range they will fly.
I think it would just be better overall. You can hardly see Wukong's other clones anyway, during E.
The slow after Xins dash is pretty dumb but I understand why Xin is supposed to have strong early game presence in the jungle and once xin jumps on an enemy he has to commit to getting that kill and doesnt really have a disengage other than his ult also Xin get fucked when he is chased but thanks for liking the idea by any chance do you main Wukong?
I used to play him a lot. I've probably had over 100 games with him now. But I'm not Gold+.
I like to play
glass cannon, but to do that I often find myself relying on enemy top laner mistakes, becuase my 25/2/3 on the Wukong with Quint and mark armor pen runes don't really help me with staying alive.
I was following Allorim's idea of glass cannon top lane
. He's supposedly best Wukong NA.
http://champion.gg/statistics/#?roleSort=Top&sortBy=general.winPercent&order=descend
No. NO.
No fucking way does he need a fucking buff.