Alright what about this idea for Trinity Force?
Builds out of Recurve Bow, Sheen, and Phage.
Stats: -250 Health -10% Cooldown Reduction -AD increased to 30 from 25 -Attack Speed increased to 30% from 15% -Critical Strike Chance removed -Movement Speed increased to 8% from 5% -250 Mana -Spellblade and Rage passives are kept the same -Unique Passive: Auto attacks deal an additional 20 physical damage on hit
Cost 3750g (450g combine cost)
Trinity Force is about 91.5% Gold Efficient without its passives.
For reference, current Trinity Force is 94% Gold efficient without its 2 passives and costs 50 more gold than this iteration.
What this does is take out the RNJesus aspect of the item while making it more enticing for Bruisers to buy it again instead of ADCs (who arent' building it anyway aside from Corki and sometimes Ezreal). It trades the critical strike chance for all of its old stats back and keeps the CDR as well as gains a 3rd passive (it's called Trinity Froce for a reason people :^) lol) but at the same time being less gold efficient than it's current iteration without its passive as a tradeoff.
Thoughts?