Stupid Item Ideas

Legacy Hydralpha·7/2/2017, 10:49:43 PM·1 votes·228 views

^Title, 'nuff said. Let's get on with it.

item 3123 and item 3033 changes Passive changed: The first attack on an enemy champion applies Grievous Wounds for 3 seconds, this can effect a champion once every 5 seconds.

Less permanent Grievous Wounds and in extended fights, can really make it harder for enemies to heal. Not a big change, but allows champions to actually heal through it again (Rejoice Aatrox, Mundo, etc.)

Guillotine Blade item 3057 + item 3123 +item 1036 + 150 G for 2350 G +30 AD +250 Mana +10% CDR UNIQUE Passive - Execution: After casting a spell, the next attack deals bonus physical damage equal to 100% base AD stat on hit and applies Grievous Wounds onto the target for 1 second (1.5 second cooldown)

UNLIKE (soon to be, but hopefully not to be) Thornmail and the current Grievous Wounds items (excluding Morellonomicon), Guillotine Blade wouldn't just give free Grievous Wounds and would require casting a spell. While the Grievous Wounds lasts for a short time, this is because the passive only has a 1.5 second cooldown. Good for mana/spell users.

Sandhammer item 3035 + item 3133 + item 1028 + 150 G for 2950 G +400 Health +35 AD +10% CDR UNIQUE Passive - Breakdown: Basic attacks deal bonus physical damage to shielded enemy champions equal to 20% of their base AD

A good power spike item for Divers and Juggernauts, and gives a way to deal with shields. Good stats and good passive.

Shadowblade item 1038 + item 3134 + 450 G for 2850 G +65 AD UNIQUE Passive: +15 Lethality UNIQUE Passive: +20 Out of combat movement speed UNIQUE Passive: Dealing damage to an enemy champion will apply Blood Clot for 3 seconds. Any subsequent damage will build up the Blood Clot for 20% of the damage dealt. Once the **Blood Clot **ends, the enemy will take physical damage equal to the stored Blood Clot (with a base value of 50) and the champion with Shadowblade will heal for 60% of the Blood Clot damage. The damage of Blood Clot is reduced by 50% when ranged champions are using it. (50 second cooldown)

It's like release Duskblade, but with healing! The idea is to give assassins a way to recover quickly after a skirmish and get back into the fight, allowing them to be more useful in extended fights. And with a lower effective on ranger champions, don't worry about ADCs using it often.

And that's it. Opinions?

5 Comments

Evil Yasuo7/3/2017, 6:02:24 PM2 votes

I like this dude. I had an idea for an item too actually. Item name: haven't decided really (Item picture: schythe with the color scheme of dark purple and black like most assassin items) -60 dmg -20 lethality passive: giant slayer -build path: serrated dirk and giant slayer

It's to introduce not only a new lethality item, but to also create another item that can build from giant slayer.

NinjaGuy697/2/2017, 10:55:14 PM1 votes

Mirage Blade would like to have a talk with you.

R0XTAR7/2/2017, 11:13:23 PM1 votes

Assassins don't heal after a skirmish. They go in, assassinate, get out. Riot has talked about this before and it is why they changed the AD items so they could not abuse them.