Kassadin Buff

Meep Man··2 votes·1,260 views
  • Base Magic Resist increased to 32.1 from 30
  • Magic Resist per Level increased to 1.25 from 0

Q- Null Sphere

  • Magic Damage Shield strength increased to 55/90/125/160/195 (+55% AP) from 40/70/100/130/160 (+30% AP)
  • Now grants Kassadin 25/30/35/40/45 Tenacity while the shield is up
  • Shield Duration increased to 1.5/1.75/2/2.25/2.5 seconds from 1.5 seconds at all ranks
  • If the shield is destroyed, the cool down is now reset
  • Damage changed to 55/95/135/175/215 (+55/60/65/70/75% AP) from 70/95/120/145/170 (+70% AP)
  • Cool Down changed to 10/9.5/9/8.5/8 seconds from 9 seconds at all ranks

E- Force Pulse

  • Cool Down changed to 7/6/5/4/3 seconds from 6 seconds at all ranks
  • Now also slows enemy projectiles hit

Trade some early damage to give Kassadin much more power middle to late game, mainly through added utility. Overall buff with very small early game nerf. Solodifes role as Anti-Mage.

6 Comments

pripustas1 votes

He should be buffed without nerfing. He's too weak atm.

Spicy Rice1 votes

As someone who would like to see Kassadin buffed, I'm ok with these. They slightly nerf him early, while buffing late.

Nekusen1 votes

{quoted}

He should be buffed without nerfing. He's too weak atm.

indeed, i made a thread about a Kass redesign, allows for more variety and scale from mana

http://boards.na.leagueoflegends.com/en/c/gameplay-balance/wTEAoEm2-kassadin-rework

i agree with this thread that Kassadin needs buffs, but straight stat buffs may not be the answer

Binxy Prime1 votes

he doesnt trade early anyways so this would basically be a straight buff anyways

Meep Man1 votes

Thats why I put in some added mechanics to his kit that keep the abilities for mains and add more depth. Force Pulse has more uses and Null Sphere has a stronger anti-mage game. Not to mention if Kassadin is failing early game, he can just pop his Q and if it breaks he gets a second Q.

CinCameron1 votes

Just because he is supposed to be an anti mage doesn't mean you should overload him with magic resistances... a spell shield and mr buff? no. That would make him far too strong against mages.

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