URF needs a bit of adjustment
minimum CD on clone set to 2.5s. So no more 100% uptime clones.
minimum CD on troll pole to 2s to remove the near 100% uptime untargetability.
Living shadow CD is now 6s.
Minimum CD on spear to 2s.
minimum Q CD to 2s.
sapling toss range reduced to 900 (only inside urf)
Minimum Q CD at .5s (instead of .3s).
minimum E CD to 2s.
All invisibilities durations reduced by 15% (for similar reasons as the why CC is reduced).
I think these changes will help at least push some of the problem champs in urf into a little bit less of an iffy state. I feel like you can't ban enough of the super tryhard champs because there is always someone who just wants to bash their head against the keyboard all game and make it hell for everyone else. At least targeting the problem champs will kind of help fix some of the problems we are having this urf.
buffs and didn't touch
. Their tweaks to URF are completely backwards. They should be toning down the outliers, because they're all people will play unless they're cut down. It won't matter what buffs they give because of that.