I'm thoroughly convinced ADC is an unrewarding role

Lock On·2/22/2020, 10:14:27 AM·1 votes·2,641 views

Seriously. It doesn't matter if you're superior to the enemy carry in terms of your ability to outfarm, poke, position, when you can still get deleted in 1 rotation by literally any other class in the game these days in combination with cc + burst + mobility. Ffs an assassin easily deals 1000+ damage on me with their normal spells alone. My ability to auto attack someone for damage at 550 range doesn't mean much unless you're fed a massive lead by your allies, and even then you have to continue depending on others to keep you safe. You want to continue farming but your support may want to roam, so you either pause from farming and abusing your lead until they get back or risk pushing a lane solo which is the easiest way to get killed. Either way, you can't fully capitalize on your advantage unless your team's vision score is on par and are playing around you. Sure, this is done well in professional play, obviously. It's a nightmare in solo queue or with randoms in general. I've been seeing more off-meta picks replacing marksmen these days and I'm not surprised. You can be 4/0 and still blow up to the 1/3 Zed with a few buttons even though you have a full item on them. Absurd.

I'm all for damage reductions on this class among others. The game overall is WAY too snowbally. But making marksmen utterly powerless without a large advantage isn't the answer either. Would be nice to receive some health/armor/resistance stat growth buffs as well. After all even late game, bruisers/juggernauts/tanks can still run over an ADC with like 1.5 damage items and a ton of health on them.

In all honesty, fuck this role. It's a lot easier and more rewarding to play god damn Yasuo, Swain, or almost any mage bot lane since you not only provide your own cc but also scale much faster in itemization. Makes more sense to just worry about killing off the enemy early and then take objectives uncontested. Objectives, that's the one thing marksmen are superior at, but it doesn't matter much considering how easy it is to take them. Almost anyone can solo dragons with ease, even the Rift Heralds, and for some even Baron. Towers melt like butter after 14 minutes to auto attacks from anyone else building damage, especially to assassins. It's not worth learning the mechanics and worrying about positioning every waking moment when so many other variables affect what actions you can perform in the first place without dying vs other classes who can initiate their own battles and command the game.

19 Comments

PhearBunny2/22/2020, 10:53:29 AM6 votes

idk bot lane seems pretty rewarding when bot lanes go 0-10 and the other team wins by default cuz noone can touch the +3000g ADC.

ProphetOfDraven2/22/2020, 10:34:01 AM4 votes

Yes. The class is unhealthy and should be removed from the game or reworked heavily.

PhearBunny2/22/2020, 1:26:10 PM4 votes

We gonna pretend there arent a bunch of ADCs with anti-assassin mechanics?(even though assassins are supposed to be their counter class). The counterplay to assassins is supposed to be proper positioning, and grouping. But we got things like Kaisa, who is a ADC, un-assassinatable, AND is a better assassin than 80% of the assassin roster.

JustA kleo2/22/2020, 1:28:19 PM4 votes

adc is a super fun role especially in the current meta where theres no protective supports and supports can 1shot you.

i especially love when im 7/1 and the enemy 1/2 rengar hits level 6, jumps + q's me and im dead. super fun! i cant even flash that shit because his jump damage still connects and does 70% of my hp bar. 100% once he has ie and duskblade (if he goes ie)

the role is super fun! Kappa.

HolidayUniverse2/22/2020, 1:41:03 PM3 votes

Yup, especially with new Sunfire now tanks can oneshot ADC's too.. Its just sad how im addicted to this role and i cant quit it.. You are either 0/10 and oneshot or 10/0 and oneshot it doesnt matter.

FSRER2/22/2020, 2:42:37 PM2 votes

Ah yes, ADCs are weak, of course they are, why wouldn't they be. Have you ever considered the fact that ADC is the lane that will decide the game? If as an ADC you win the lane you instantly force control over Dragon which is a huge advantage for your team. Your Jungler has to do nothing other than simply play alongside the lead you gave him and if you see that your Toplane is losing, you simply switch with him and you win that lane as well.

Tldr: Is ADC hard? No, you simply have to follow the meta like every one else. Is it rewarding? Hell yes

And as a side note: Don't expect anyone other than extremely biased individuals, taking you seriously when you say that a Bruiser/Juggernaut can run over a ADC late game

vgamedude2/22/2020, 11:29:33 AM2 votes

gets pentakill auto attacking

Such unrewarding!

Sleeping Bat2/22/2020, 12:31:26 PM2 votes

The main problem of ADC is that they are too easy to kill, one missstep on pixel and you are dead. It's just frustration, not fun, especially when these Fizz Akali Diana Kayn Zed Jax Katarina MasterYi Talon are in the game, they dive into 5 people, kill the adc in less than 1 second and then stay alive through items or abilities. It's bullshit. And would gladly trade the damage to survivability. But this does not apply to all adc, the meta's ADC like Xayah Kaisa MissFortune Senna Aphelios is a same level of absurd as the assassins mentioned above.

Baby Ghoul2/22/2020, 11:50:43 PM1 votes

I wouldn't use the word unrewarding. Late game is so reliant on ADCs, but getting there is a pain.

It's tedious bot lane because almost everything is out of your control, and the engage support meta exacerbates those problems. ADC feels awful because you're placing your trust in others to help you get to where you're going instead of being the one that gets there yourself.