This is about Ghostcrawler on Thresh

Darth Sidiouss··2 votes·243 views

You summed up Thresh well and the issue with him that i have is fairness specifically talking about him needing a real punishment window, a window where a champion is wide open and you know that champion cannot respond appropriately and ends up dying.

Having an answer to every situation sounds nice on paper and it sounds even nicer on your team. However the receiving end aka me dealing with Thresh or others dealing with him would say having an answer to every situation is not healthy at all.

Utility is something that generates a lot of power in a champion, overloading utility will give you problematic results as well as overloading damage.

Thresh despite his winrate / playrate which i wont even bother looking up as i have faced thresh hundreds of times iam confident to say it is his lantern needs to be looked at in terms of utility power..

When Thresh misses his hook and flay or even burns ult he should be rendered useless for wasting his valuable cool downs, however the ability to save someone or call someone in to your rescue weighs ALOT in utility power NO other champion in the game is capable of doing this. This ability ALONE is not worthy to mention in argument but when paired with the rest of the utility power it makes Thresh a god among supports, literally being able to answer any situation with a middle finger is not fair.

You fucked up , you missed your cool downs, you put no work in.. but your rewarded by calling someone for help? BULLSHIT ** To go about this i would suggest giving players a chance at intercepting a rescue by not making the get-away so instantaneous because it should not be instantaneous at all it needs to be interruptible.**

3 Comments

Kloqdq2 votes

I mean it's hard to judge the value of his lantern. I do agree, I think it's probably the biggest outliner in his kit. Fixing it is hard to say considering it's potential value. If we wanted to hit lantern in a meaningful way I would personal look at the travel times. They are pretty fast considering everything so hitting those may help. I am also a big fan of hitting his flay passive.

Radiant Wukong1 votes

What if they gave the lantern 2 auto attacks worth of health? Would function would like a ward with 2 bars instead of 3 (or 4 for vision wards).

Darth Sidiouss2 votes

I know for a fact it should not be instantaneous perhaps instead of an instantaneous gap close the champion being rescued would be trapped inside the lantern itself and the lantern would travel fast towards thresh then if you hit the lantern enough it breaks and if it breaks that champion takes damage cause you would be hitting the soul trapped inside it makes sense. Then i guess they would have to lower the CD significantly but overall i feel like this would be more fair..

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