Graves nerfs when?
He's been broken for far too long. And just about every game he's in, sucks for the opponents purely because it's graves. Boasting a high playrate and winrate and ban rate! You'd think Riot would consider him a problem and would do something about it
He has one of, if not the fastest and safest clear in the game. Faster than shyvana, healthier than Zac, and a 1v1 just as good as xin zhao's. CC, sustain through cheap special treatment monsters-only CC, burst, DPS and all this for a minuscule amount of mechanical input. Right click and spam away. The dam projectiles are that wide aiming isn't at all relevant. His so called kiting is practically skill-less, a jungle monster would be lucky to land a single blow through the dam knock back.
He's horrid to vs. Beating just about every jungle in scuttle wars. He clears that dam fast he can clear his blue side and my red side before I can clear my own blue side. He's just... he's like Nasus, yasuo or Zoe. He's anti fun because not only is he "jack of all trades" but he excels at all of these trades (usually the trade off is being average when u have an abundance of tools)
Crush him into dust until you rework him again, and hopefully without screwing it up and turning him into a jungle balance nightmare. Just like pre rework fiora, kalista, old kassadin ect. A champion this well rounded and this dam good at just about anything, shouldn't be allowed to be this strong
Nerf the armor gained from his E or reduce his movement speed by 5-10.
But most importantly, ,** remove the dam monster knock back.** If he needs such special treatment to jungle, THEN HE SHOUDLN'T BE A JUNGLER AT ALL!
Where's
monster specific CC?
Because I can tell you right now, jhin could jungle just fine before these stupid scuttle changes. Jhin, a champ with fk all CC, low early game DPS vs monsters and only a single decent dmg spell... could jungle fine without such special treatment.
So why in hell does graves need it?
