Proposed Evelyn Changes
Ravage now deals Magic damage. The removal of DFG from the game, as well as the reduction of base damage to her Ravage prevents the massive amount of magical damage she used to be capable of applying.
Unfortunately, this makes Evelyn very unique in that she is the only character who if she wants her damage to continue being effective, she needs to build both Last Whisper and Void staff when she wants to deal damage. It also forces her into a bruiser/tank role, because building damage is incredibly inefficient.
Making Ravage magic damage allows her to either go into an assassin role and be squishy; which was your intent as you wished for her to build damage to deal damage after all; and allows her to go bruiser/tank through an AD path as she does now. Allowing more flexibility.
I also have another proposed change.
Turn her Ultimate from 15/20/25% of current health to 150/200/250 +5/10/15% of the target's current health. AP scaling on her ult remains the same.
This allows her ultimate to be used both as an initiator, but can also be used to finish an opponent off whose health is low. For example, if a target is running away with 200 health left, your ult comes off cooldown, you can kill him with the ult.
Give the lady some love!
No response?