TL vs TIP, one of the greatest games ever played
If you missed it, be sure to watch the VOD. Awesome game showing why you never surrender, anything can happen.
If you missed it, be sure to watch the VOD. Awesome game showing why you never surrender, anything can happen.
First cloud 9 wrecks TSM then this. What a day
That was such a good game. That backdoor at the end was awesome! SHURIMAN POWER!!
A couple members from TL attack right up the mid lane with super minions, and you call it a backdoor?
I hope TIP wins World's, because this game makes me want an Impact Gnar skin.
I wouldn't hold your breath on that one LOL
Great game, but, to be fair, for the players, there was never too much indication that it was one sided like most surrenders. Impulse had their turrets pushed in, sure, but they knew they lacked early game dominance, and were still close in gold because they farmed extremely well and won a few teamfights. Then when it started swinging the other way, Liquid still had several dragons advantage and only needed one good fight to win the game, not several.
It was a great game, but it was in no way similar to most of the surrenders I've seen.
I agree that neither team was in a position to surrender, but TL was in a position were a LOT of players would bring up the surrender vote. Some of these players right now want to surrender if you don't get the first dragon and you are ahead! It's pretty pathetic.
It was a nail-biter, but not the best of games from the viewpoint of brilliant playing. TL had most of the advantages for most of the game, and almost threw it. A 25-35 minute game turned into a marathon just because they started throwing, even if they held together well enough to eventually close it out.
Some of those late fights were intense, close, and skillful. But it only got there because of some big greedy TL derps.
I don't think TL really threw the game at all. TIP just had some amazing teamfights from behind. Yeah, there were a few mistakes, but it made for a great game to watch.
The biggest throw was when Liquid forced the top inhibitor way too hard the first time it went down. Slightly before that, the top turret was still up while the mid inhibitor was exposed, but they didn't rotate down. This play by itself combined with Impulse playing like they really wanted the win is what made it a long game, even if Impulse never quite got off of the back foot.
I guess I would've rather seen a game that was more two-sided all around, at least if I'm comparing it to others for best-game-ever standards.