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A shower though for giving greater importance to the coaches for pro games.

Shadow Hazard··1 votes·240 views

I was thinking, what if each team had a 6th spot for the coaches to be in as a dedicated live "shot caller" position. So their map visibility is only equal to what their team can so they can be the eyes most dedicated to watching the map and making calls for the whole team while each pro can be a little more focused on their micro play.

3 Comments

Miror B1 votes

CS:GO had that, then put an immediate stop to it once they found out that teams would literally hire players with shite mechanical skills but great shotcalling skills for that role making it ridiculously OP (the "hai's" so to speak). Would not want to see it implemented here, as it'd not only make the games feel less realistic compared to solo-queue (someone "backseat driving" the entire game) but you could argue it'd also lower job security as teams will literally just go out and grab 5 high-tier challenger players and pair them with someone like Hai or aphro.

Shadow Hazard1 votes

I can understand that thought. I was thinking it would push the limits of pro matches even farther. But as the title said, purely a shower thought.

Miror B1 votes

I'd heavily reccommend looking up the csgo version, as it's actually quite an interesting story (teams were literally paying 2-3x as much for "shotcalling coaches" as they were the players themselves, and the games were literally dictated by whichever team could get the best coach). The fact valve (a company known for terrible ideas) thought this would bury their ratings so much as to remove it says a lot about the impact it had, even though to the ordinary audience member it makes complete and total sense having this.

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