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Is Anything Going to be Done About Lane Swaps?

Sugar Momma··2 votes·596 views

For a while, Riot was fine-tuning outer turrets to discourage fast pushes in the early game where teams just trade towers.

Haven't seen anything in a while, are there any plans to adjust outer tower strength or something else to discourage lane swaps?

It's getting a little boring seeing the same two tower trade every game and never seeing bot lane matchups.

7 Comments

Eagleash1 votes

why they trade towers? dosnt make sense to me.

Doctor Jarvis1 votes

Well Team A initiates the swap to try to fast push a tower and get global gold; Team B, not wanting to give it up without gaining anything, and knowing a 4v4 in one lane wouldn't accomplish much of anything, decide to do the same on the other side of the map.

AsphodelNext1 votes

Why not the 4v4 though? Even if it doesn't accomplish anything, you still prevent the enemy team from getting a free turret. Unless there's a clear advantage in the 4v4 matchup, you'd think the same logic applying to Team A wanting to put 4 top could also apply to Team B, and they'd just meet and butt heads.

Helmight1 votes

The issue is that you're late to the party by trying to counterswap. By the time you've realized that the enemy team has swapped on you, recalled, and gotten to the lane on the far side of the map from where you started, they've already taken off half your tower's hitpoints. Their tower meanwhile hasn't been scratched. Being late to respond to rotations is super punishing, especially in the early game when you need all the experience you can get. XP shared 4 ways is still more than zero.

It's also not necessarily a sure thing who pushes faster, so sometimes teams are willing to play chicken with tower-taking. I agree that it makes boring-ass games, but I'm not sure how to fix the problem.

Xantak1 votes

{quoted}

why they trade towers? dosnt make sense to me.

To speed up the process of getting through the laning phase, and get a quick and dirty gold boost. Using the gold for an item quicker helps you bypass the early wet noodle phase some. Everything with the teams is about speed and efficiency now, while avoiding lots of fights for as long as possible. Death timers have gone up, while kills have gone down as well. Pretty much the only region out of the "Big Five" that fields teams regularly beating the shit out of each other, is the LPL division(haven't watched LMS division, so I'm not sure about them).

Shadowatom1 votes

Perhaps they could make it worth less to push outer towers early on? Decrease the amount of gold (global and local) distributed to give more incentive to sit in lane and farm longer? Theoretically, by doing so, the wet-noodle fight would still be around (kinda) if they didn't farm early, and if they still do it they'd need to over extend for farm which obviously would open up to more ganks. I'm not sure how well this would actually work, but it seems like it could work... maybe?

Truly Prideful1 votes

To make it go away they would need to make something else in the game more attractive to the pros early game. The tower trade is free gold with little to no risk so they are going to take it everytime. First dragon isn't worth fighting over and neither is rift herald. Just nothing better for them to do that gets more value than that tower gold.

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