Quick Gameplay Thoughts: July 18

RiotMeddler·7/18/2017, 3:18:20 PM·1 votes·73,722 views

Hi folks,


Usual Disclaimers

These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler


Duskblade

Context in a previous post for anyone that missed it about how we'll be hotfixing more often now: https://boards.na.leagueoflegends.com/en/c/developer-corner/qXAN1k8U-quick-gameplay-thoughts-july-14

We put out a hotfix to Duskblade yesterday, taking some damage off it. Compared to champion balance it tends to be harder to get a quick read on things with a more systemic effect like items, hence this balance hotfix being quite a bit after the patch compared to what you'd expect for an individual character (needed the extra time over the weekend to make a better assessment). We'll be continuing to work on Duskblade in 7.15 at least as well, with the damage nerf not expected to be a final solve but instead just taking the edge off. Making the slow melee only's the likely first step, we're also considering lowering the damage again for ranged at least as well. Call on that will depend in part on how the somewhat nerfed version now on live performs.

The intent with that ranged damage nerf wouldn't be to make Duskblade unusable on ranged champions, but instead to make it appropriately powerful on them. Items like Duskblade should be reasonable fits on ranged AD caster champs, not just AD melee, so the issue is we believe not that they're using it in the first place, but that it's too effective on them comparatively.


Kayn

Still watching Kayn, doesn't look like he'll need any balance changes in 7.15. Player performance on him continues to improve as people get more experience, with a lot of the early failures starting to disappear now. We'll take another look in 7.16, looking in particular to see if things have stabilized enough to give a better read on assassin performance versus darkin performance (assassin's been lower, but we believe has been climbing more, so want to see how each form levels out, not just their comparative starting points). 7.15 will contain a number of bug fixes though for various bits and pieces on him.


Additional 7.15 balance changes

Looking at how the jungle meta's changed/champs have performed we've got a few late changes coming in for 7.15:

  • Cho - Now too strong (buffs went too far). We'll be cutting some of the flat damage and % damage off E as a result (current numbers in testing: 20-60 and 3% instead of 20-80 and 4%). We did consider hotfix nerfing Cho along with Singed and Nunu, but concluded his state wasn't getting out of line as quickly and his counters were clearer.
  • Lee Sin/RekSai - We'll be pulling the nerfs to these two we've had in testing, at least from 7.15. Goal with them was to open up jungle options more, we're already seeing shifts more towards tank junglers (in part driven by Cinderhulk changes) so belief is these nerfs made sense in the previous context but arguably don't at present. Will revisit after seeing where 7.15 lands.

312 Comments

patmax177/18/2017, 3:48:55 PM31 votes

Just chiming in to thank you again for these posts you make, it's useful and interesting to know what reasonings are behind the changes that go (or don't go) on PBE :)

Wukong Airlines7/18/2017, 4:30:49 PM26 votes

@Meddler, why were Udyr changes fully reverted for the second time? will he be receiving different updates?

and willMonkeyKing receive any number changes/ passive update or rework in the near future?

Ahristocats7/18/2017, 3:32:44 PM16 votes

i'm just curious about Malphite Yorick buffs being reverted is it because the balance team changed their mind and found those champions strong?

also you buffed a lot of mages for competition, but Karthus legit didn't show in competition since 4 years now? i don't know when was the last time he got picked, karthus is strong in organised play yet isn't picked don't you find it strange?

Korios7/18/2017, 3:24:57 PM16 votes

Dear Meddler, I have a concern about manamune. After the rework of Yorick, Urgot, the champions that use this item and its upgrade have significantly decreased. The only examples I can think of right now is Ezreal and Jayce. Please we need an update for this item (not necessarily a removal) or at least new champions that benefit from it.

Thanks,

Sandmann Leo7/18/2017, 4:07:56 PM12 votes

Im curious about Azir , have you already chosen a direction for him?

RiotMeddler7/19/2017, 12:22:29 AM11 votes

Quick update: We got some more in depth analysis back on Kayn sooner than predicted which is showing a bigger performance difference between Assassin and Darkin than we'd like. We'll be buffing Assassin a bit after all in 7.15 as a result (higher AD ratio on the R).

ƒrostγ7/18/2017, 4:45:48 PM9 votes

@Meddler, about the Lissandra changes: Why you guys simply can't lower the cost on her Q in the early levels? 85 mana is waay too much for an ability that has short range, has low cooldown and pretty low damage as well.

Make it something like : 65/70/75/85/90. This would help her a lot in the laning phase, while she'd still have to manage her reserves carefully later in the game.

And one more thing, is someone working on her passive changes or that project is scrapped?

loli nukes7/18/2017, 4:10:16 PM8 votes

do you think rengar will be one of the junglers to receive small buffs towards next weeks patch? Seems much weaker even with lethality buffs after all the nerfs.

Tiniest Turtle7/18/2017, 3:50:08 PM7 votes

Wasn't there going to be some sort of post talking about upcoming reworks this week?

big boi edri7/18/2017, 4:40:33 PM6 votes

Any word on Wukong? He's doing ok just surviving lane and grabbing duskblade for deleting some carries, but he's just outdated.

Perhaps a possibility to do some work on his passive, or even out his power spike on ult? The jump from level 1-2 ult is drastic.

Sir Nope7/18/2017, 3:27:27 PM6 votes

Hey Meddler, speaking of item changes:

Has there been any noticable improvments for AS champs after Thornmail gor altered?

Is there a reason that Thornmail now has Cold Steel, besides the fact it builds out of Warden's Mail? Cold Steel is somewhat counter-productive to the item, though I understand that punishing AS focus is no longer the item's intent.

Raxistaicho7/18/2017, 3:35:54 PM3 votes

Hey, did you ever get a word on what was holding up the Ahri/Amumu icons?

DeathBurst7/18/2017, 4:36:58 PM2 votes

What are you trying to do with Mundo, what's your goal?

  1. The E cost being applied only if you actually use the attack is a nice QoL but pretty low impact, if I had to guess.
  2. The W active cost change (now reverted) is... perplexing. What did you hope with it, when you first tested it?
  3. The W passive against Magic damage is unexpected. Buffs are always appreciated, but Mundo doesn't seem to be the Juggernaut struggling the most against Mages.