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Quick Gameplay Thoughts: September 6

RiotMeddler··1 votes·56,345 views

Morning all,


Usual Disclaimers

These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler

Runes numbers aren't final

In another note on runes - important to stress that any numbers shown aren't necessarily final ones. Maybe Ultimore will be really overpowered at 20% when fully stacked? If so 20%'s not the number it should be. Pretty confident at 5% fully stacked for example it wouldn't be worth taking, so if 20% does end up being too high let's find that sweet spot in between the two. Important to distinguish between concept (invest some of your pre-game power into a rune that lets you use your ult more) and details (X champion can cast their ult every Y seconds and that's busted).


Possible Janna changes in 7.19

We're taking another look at possible Janna changes, with much of the focus there still being on adding a bit more skill expression for Janna and counterplay opportunities for her opponents. Things currently being tested include Q uncharged being weaker/charged being stronger (faster for one thing), E having a longer CD until max rank (windows of vulnerability in lane), longer AA range (incentive a bit more risk taking and active play on Janna's part). Work's still going through quite a bit of iteration, so nothing final yet, hoping to have something in for 7.19 though.


Ornn

For anyone that missed it there was another Ornn micro patch to give him a bit more power last week. We're still monitoring that. In 7.19 we'll at least be making some changes to how his item upgrades work (minimum level needed, plus the addition of a new item or two). Possible we give him a bit of extra power in some other regard too, getting to the point though where we also need to be extra careful not to over buff him. We're still seeing a lot of Ornn players struggle, but some of that's still learning curve not kit, and successful Ornns are starting to do quite a bit better.

283 Comments

IxtaliKing18 votes

Hey Meddler, seeing as you've chosen the lower range option for Azir, has anything been done to improve the feel of his E when used offensively? The removal of the knock up (although necessary at the time) did make the spell feel significantly less satisfying to use offensively.

Also, any update on what's going on with Karma? A 42.5% win rate in mid seems a little gross at this point...

TomiMan75 votes

Karma is not a mid laner, more like a support now. Its ok to have a win rate like that if a champ is not designed for a role. Ap sona can deal a lot of dmg too but you dont take her to mid lane right?(sometims you do but thats kinda troll) :)

dreadnoughtus0117 votes

That's not really a fair comparison. Was Sona even ever designed with mid in mind?

Anyway Karma is 44% in support so she's not doing good there either.

2nd worst support only above only Ornn.

LankPants7 votes

Was Sona even ever designed with mid in mind?

The honest answer to this is as much as Annie or pre-rework Karma were. Sona's from a time before Riot designed champs for a specific lane, as was Karma originally.

SuperPewPew6 votes

That's not really a fair comparison. Was Sona even ever designed with mid in mind?

I had read sometime ago (like, really, really long ago) that Sona in her development was thought first to be a mid laner - although apparently she was changed later to be more likely a support champion. (Although I get the point that Karma was actually designed to be a mid laner on her rework xD)

I was actually pretty excited when her rework got out - but it has left much to be said. I felt better playing her before it :/ tbh only a change to her W was needed, rather than reworking her because people didn't know what her stuff did.

Kloqdq17 votes

She was designed as a Mid though. The changes they pushed just saw her go further bot and they balanced it out like that. It's just Malz again.

TheHappyReaperz1 votes

She was designed as a mid, and then she was reworked.

Kloqdq8 votes

With mid karma still meant to be viable. It was the latest series of nerfs and buffs that caused her to shift more towards bot lane and she is now becoming a shield bot like Janna.

IxtaliKing7 votes

Karma is supposed to be both Mid and Bot, so that win rate is entirely unacceptable. Even as a support her win rate is 44%, which is the 2nd worst win rate next to Ornn... of all champs.

RiotMeddler11 votes

Offensive Azir E - Now scales with AP, generates a soldier on hitting an enemy champ (tentative mechanic, but testing well), shield duration lower.

Karma - Still expecting we'll work on Karma, likely earlier part of next year. Pro versus regular play balance has been an issue with her balance wise, as has lack of a both sufficiently distinct gameplay identity and thematic delivery. Some form of gameplay update is likely, not planning a VGU or art overhaul however.

IxtaliKing13 votes

How do you feel about the prospects of bringing back updated versions of some of her older mechanics? In terms of thematic delivery having dualistic abilities did well for her.

NineTailedMystic2 votes

No shield bomb.

IxtaliKing7 votes

#BringBackShieldBomb2018 :)

NineTailedMystic1 votes

ye so I can kms if I have to lane against that shit

IxtaliKing6 votes

Lol it was never that deep bro

Evenstar3 votes

Will VGU or Art Overhaul for Karma change in time? Meaning to say even though now your current thoughts are that Karma may not need a VGU or art overhaul... that may change when you guys take a look at her. What sort of update are you expecting to work on when you get the chance to work on Karma.

It's nice if you could share what abilities would you take a look at so that the rest of us Karma players can know what's likelier to change and what isn't.

I for one think Karma deserves a second overhaul, after all you guys have been meddling with Ryze over seven times now. And Karma didn't get enjoy a quality overhaul.

Càne17 votes

2 Things

Is sterak's gage gonna get buffed/reworked?

Can you change the "target champions only" hotkey to a toggle please?

Tormentula9 votes

{quoted}

Can you change the "target champions only" hotkey to a toggle please?

This please!

RiotMeddler10 votes

We'll take a look at Sterak's soonish (before pre-season).

I'll pass the champions only toggle suggestion on, suspect it's on a list already but deprioritized versus other UI/engineering changes.

Tormentula9 votes

Plans for Urgot?

According to sites his high elo playrate and winrate is still really bad, he's not popular either (probably due to players acknowledging he's still not good)

Any plans to help him out more?

Also Kassadin is a bit way too oppressive right now and have been pick ban for awhile, any nerfs slated for him?

Linna Excel7 votes

Meddler, do you have any thoughts about Caitlyn? She doesn't feel like she's in a good spot right now.

RiotMeddler8 votes

We'll be taking a look at Caitlyn during the 7.19 cycle, not sure on details beyond that yet.

KoKoboto4 votes

"doesn't feel like she's in a good spot"

well that's putting it lightly

Mythologiaˆs End6 votes

What about Cho'gath? Chogath item 3193

Whulfmon5 votes

hey meddler is evelynn in full on close enough you cant talk about her status if not what can you say? also about the safe cracker splash since its the one i havent really heard anything about and has twitch in it. is a new splash being made or just added to the splash?

RiotMeddler11 votes

Not much I can say about Eve in general sorry, besides that she's pretty close. Let me get back to you about the splash art, safe cracker in particular, though, should be able to find and share some details on that once I'm in at work.

Jeddy0174 votes

They'll most likely just update Eve while leaving the splash as a whole the same. The same thing happened with the Pentakill splash for Yorick & the Marauder splash for Warwick.

RiotReav35 votes

We will just be updating the current safecracker splash to match her new visuals, rather than making a new one from scratch

Tormentula1 votes

What about for the tango splash?

RiotReav315 votes

It will be new, so TF will also get a updated splash with it :)

Flemman6 votes

ahh the duo dance skin, Is there a chance that now that we have rakan/xayah as a couple, this skinline come back? :p

RiotReav34 votes

Not sure. You would have to ask someone from skins team

DrCyanide3 votes

Do you know if the team considered adding a joint dance with Evelynn and TF with this update? I know it's a bit beyond the normal scope, but it feels like if there was a time to do it this would be it.

RiotReav33 votes

While this is cool, it wouldn't really work without the joint recall ability and we would never add a ability like that to a skin. The problem being that if they don't recall at the same time then the anim would break when whoever started to recall first, recalled. It would also be really hard for enemies or allies to tell at which point in the recall both players are.

DrCyanide12 votes

I wasn't thinking for recall, I was thinking for the dance. Xayah and Rakan do have a joint recall, but they also have a joint dance different from their stand alone dances.

From an outsider's perspective, it should be fewer conditions to check if champ X with skin Y is dancing near by, used dance 2.

Sexy Jack Rabbit4 votes

I think you seriously misunderstood their comment.

RiotReav38 votes

Yeah I realized that now :)

Kloqdq5 votes

Hey Meddler is there going to be any changes to Twisted Treeline in the near future? Would love to get some love for my favourite map.

Martian Spartan5 votes

Any chance we'll see the Udyr changes soon?

The Lone Udyr5 votes

Even a sneak peak would be good.

Ahris5 votes

I don't like the idea of making Janna aggressive support, if that were to happen she needs to be less squishy, and have even greater reward for being aggressive(Ahri has to play more aggressive now to get much less reward than before).

Solari Fortune4 votes

Any possible things for Kayle that could add a bit something more interesting or skill expression to her kit since atm she kinda has the case of, win by out statting everyone. Or would it be better just to wait on a VGU for her

RiotMeddler7 votes

My inclination is to leave Kayle roughly where she is until we can do larger work on her. Agree with the stated problem where she'll often just right click people often without the positioning risk other AA dependent champs have to manage. Would be hesitant to try and do small scope work on her however because for a somewhat problematic kit she's not currently causing major problems, so risk of creating some by trying to make improvements on a small time budget's pretty meaningful.

Solari Fortune5 votes

All right makes sense, hope her and Morg's duo update can happen soon

Moonboy653 votes

Hey meddler, any news on the Miss Fortune splashes?

tried contacting Reav3 but he hasn't responded yet

RiotReav312 votes

They are currently on hold while the splash team focuses on Eve

Moonboy651 votes

Thanks, about splash updates in general, the last time you talked about splash updates was in your State of Champion Update post back in January. Any chance you'll be talking about those too in the upcoming Champion Roadmap?

RiotReav35 votes

Likely not. We are currently down a splash artist which is part of the reasons the splash updates have been going slower. Also MF has a lot of splashes to update

Moonboy651 votes

I see, thanks for the info

but i hate to ask, what happened to the artist? did he get sick or something?

RiotReav36 votes

No, he moved to another team at Riot. Quite some time ago actually.

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