Quick Gameplay Thoughts: October 11

RiotMeddler·10/11/2017, 3:59:00 PM·1 votes·52,151 views

Hi all,


Usual Disclaimers

These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler

Base Stat Adjustments and Runes

We're still working on base stat and ability changes that will accompany the other pre-season changes at the moment and more of those should be back on PBE this week. One thing I figured it would be good to talk more about there though is what our goals are with those changes. In particular, we're not trying to offer every champion the same gold value of extra base stats. What we are trying to do is give each champ what they'll need to be successful post runes changes. Based off how other changes impact them champs may need more or less base stats added than others to put them around the same spot they were before. Magic damage dealers for example benefiting from MR removal from old runes effectively gain extra power that way, even if they're not directly getting extra stats. Some champs may need much more specialized adjustments, whereas others may be fine with just a bunch of armor. Some champs will also benefit more from the new runes system than others.

The adjustments that go in 7.22 will also just be round one. They're our best estimate of what's needed to begin with, the real polish and tuning will come afterwards though once we've seen where champion balance actually lands, rather than having to just work off predictions. As with every pre-season patch there'll be some champs that have a rough time for a little bit, or do really well, and we'll likely need to further adjust base stats on a number of them at that point to get things where they should be.


Ardent Censer

Looking back we definitely misread how impactful Censer would become and should have nerfed it quicker. We're talking about it a lot at present, including discussion on whether after the 7.19 changes it's still too strong. The version in 7.18 we're seeing in Worlds is definitely out of line, somewhat harder to get a good read on the 7.19 one given how much Worlds impacts what gets played in regular games/what gets talked about, even though they're different patches. At a minimum we'll be both assessing it in 7.21 and looking at it again after pre-season goes out.


Non LoL: the concept of 'piggybacking' in design

This isn't LoL specific, but mentioning it since I know some folks also have an interest in game design in general. There's a lot of good writing around that talks about various game design principles. One example of that I really like is Mark Rosewater's talk about what he calls 'piggybacking' in the blog post linked below. Piggybacking is a way of communicating a lot of complex stuff to the player quickly and easily by using their existing understanding of things. Well worth a read if that sounds interesting even if you're not familiar with Magic the Gathering which is the game Rosewater generally talks about.

https://magic.wizards.com/en/articles/archive/making-magic/piggybacking-2012-08-16


Few more ping changes coming

We're getting a few more item specific pings in, hopefully for 7.21. Stuff like letting you ping stack numbers of Tear or whether Duskblade is currently detecting something or not (as per the icon on the buffbar already). If you've got thoughts on item specific info it'd be valuable to be able to share with your team would love to hear them.

http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png

227 Comments

Nefas10/11/2017, 4:04:17 PM13 votes

Beyond whether or not Ardent specifically is/is not still an issue, hyper carries and bot lane in general feels to me like it has outsized impact on the rest of the game right now. Hyper carries hitting end game too quickly and too easily and being too difficult to stop along the way except through massive focus bot. Is thing something that is being considered or looked at?

Ashen Rider10/11/2017, 4:26:29 PM10 votes

I noticed an Ekko change on the PBE that made his passive deal double damage to monsters. Are you guys attempting to make him viable as a jungler again?

Xt010/11/2017, 4:16:50 PM7 votes

You say that magic damage dealers are benefiting from removal of MR runes, but aren't they also suffering from removal of Mpen runes.

Shee10/11/2017, 4:02:48 PM6 votes

Do you have any context on the Sejuani E damage changes? Cutting the damage by half seems a bit extreme and will hurt her clear a lot.

Martian Spartan10/11/2017, 4:01:14 PM6 votes

Is udyr still going to be given some love?

Pommel Knight10/11/2017, 5:22:07 PM5 votes

Can we see another rework for Fizz? The current one removed a lot of his build flexibility, skill expression and overall fun to play. I don't feel like I outplay people anymore, I just wait for my wait time to end and have little to no agency in landing any of my abilities. W is also horrible and too clunky for Fizz, it forces him to wait instead of being fast and slippery.

Can we get any feedback please. With the new runes Fizz will be in an even worse place with the loss of extra attack speed, ad, MPen, Mr, CDR and AP. Also, this is going to end up in a tank Fizz again, the runes are just perfect for him to rise again and with him being really weak mid this is guaranteed, I'll be the first to do it if anything.

Ronin Tamos10/11/2017, 4:23:51 PM5 votes

I read something about light changes to AP itemization further down the road. Could you go a bit more into detail or is it too early with all the preseason changes coming? My Problem with AP items was that they never had a nice difference between % Pen and Flat Pen like AD items do. Is there something planned to help Snowballing AP Assassins or the whole Penetration situation for AP champions in general?

Solidair310/11/2017, 4:07:36 PM5 votes

Hey Meddler, some questions about Karma (I know you're probably tired of this)

When Karma was first reworked, she was reimagined as a solo-laner with support potential. Later, after much balance difficulty, she was instead changed around so that her support would be stronger. During this base stat adjustment, she was given the same treatment as other mid-laners as opposed to other enchanters.

So what's up? Are you guys trying to support her as a mid laner or as a support right now?

Please note: I am not saying I'd rather see her support lane, well, supported, I'm just curious what is happening with her, because it kind of seems like a mess. I actually prefer her as a mid-laner, I think the utility she brings is ultimately more interesting from the mid lane than from the bot lane, but maybe that's just me.

Glad she got a slight buff this patch, though!

Firethorn10/11/2017, 4:02:11 PM5 votes

Any update when PBE sign ups are coming back? I heard they were coming back in October but no specific date was given

shakedblu310/11/2017, 6:06:17 PM4 votes

Any news about LeBlanc? We havent heard anything about her mini rework for a long time and I'm really waiting for it. Is there any progress? Is there a chance for it to be in the pre season and not after?

MetaKaizer10/11/2017, 4:09:14 PM4 votes

In this new patch, Mordekaiser has recived a change where his passive is displayed not only on the resource bar, but also on his health bar. Why didn't you mentioned this in the patch notes?

Penns10/11/2017, 4:15:56 PM4 votes

Ornn overbuffed y/n?

Also Gameplay Thoughts-ly reminder to rework/revert Fizz and give ap assassins items [sg-ezreal]

Silverjust10/11/2017, 4:21:03 PM4 votes

Can you change the rune "font of life" to heal like "stoneborn pact". At the moment it only has an onhit heal. I would like, if it would be changed to have an onhit heal for champs with high attackspeed (mostly ADCs), but also a heal over time for fighters/divers/etc. This would create the possibility to help the entire team and not only the adc.

Tevisch10/11/2017, 4:22:38 PM4 votes

Will you be increasing base ad of all champions a bit to ease csing? Since we're losing the 5 onhit mastery and 9 ad most ad/melee champions ran to make csing easier? Or maybe Doran Items minion bonus dmg buffs?

Senfina10/11/2017, 4:59:06 PM3 votes

Are Riot sure that bloodrazor being the recommended jungle item for Xin Zhao is optimal?

Raxistaicho10/11/2017, 4:29:59 PM3 votes

When do you think we'll see Reav3's next champion roadmap?

DeathBurst10/11/2017, 4:24:35 PM3 votes

+1 for Magic/Rosewater

I had such a problem with an item recently, but of course I can't remember which one right now. I'll do some digging and I'll come back.

Devölution10/11/2017, 5:09:13 PM2 votes

Can we get some insight on upcoming Urgot buffs ?

Mreti10/11/2017, 4:43:01 PM1 votes

What about the Udyr buffs? They were mentioned recently in the gameplay board