Quick Gameplay Thoughts: March 3

RiotMeddler·3/2/2018, 4:00:51 PM·1 votes·53,661 views

Hey all,

Usual Disclaimers

These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler

Tweaking CSing under towers

In 8.4 we removed the extra 5 damage to minions champion AAs dealt (it got added back in pre-season) . One group of champs did get hit harder than intended though by that change. That's champs, usually but not always mages, with low base AD. They're now having to land two auto attacks on melee minions who've been hit by towers twice, rather than the previous one. To maintain prior CSing patterns around towers we're shifting it so towers deal 45% of a melee minion's health per hit instead of 43%. Impact on other champs should be very minimal.


Matchmaking Dev Blog

Many people will have already seen this, for those that haven't though I'd highly recommend checking out the recent dev blog on matchmaking as found here:

https://nexus.leagueoflegends.com/en-us/2018/02/dev-matchmaking-real-talk/

It covers a lot of topics that get brought up regularly like:

  • The relationship between ranked and normal MMR
  • Feeling you get matched with worse allies after winning a lot
  • Why we don't use KDA for matchmaking
  • Why you still get matched with people you've muted
  • And a bunch of other things

Some possible 8.6 changes

We've just finished working on 8.5 and are mapping out things we'll be looking at for 8.6. Some of our current thinking below, as usual stuff will get added or removed as patch development goes on.

Items:

  • Jungle items - Two potential changes. First is changing sustain so it's more missing health/mana based. Goal there is to make early ganks a bit riskier like they used to be a couple of seasons back (not ganking at or close to full health, so more chance of a turn around). Would also potentially help out those unable to clear at present because they're so mana limited. Second change is lowering early clear speed a bit as well, push first gank times back a bit later in the game again.

  • Abyssal Mask - Potentially pushing it more towards just tankier users. Magic damage dealers taking it to both nullify opponent lane damage and still get sufficient personal damage hasn't generally created good gameplay.

  • Duskblade - Nerfing it.

  • Locket - Some investigations into ways to make Locket less consistent and less universal a purchase. More exploratory, so possible nothing ships in 8.6.

  • Rageblade - Looking to make it more accessible to melee, potentially also less of a first item power spike and more tied to other item power.

Champions:

  • Rakan - Looking to buff. We're also fixing a bug between him and Xayah that leads to his performance with Xayah being much, much better than with anyone else. After that bug fix he'll be weaker when paired with Xayah, so a buff even in that case should be good too.

  • Rumble - Some form of buff, details TBD.

  • Lee Sin - Got hit a bit by Tracker's removal and had already been a bit weak before that. Buffing, details unsure.

  • LeBlanc - Changes will be on PBE during the 8.6 cycle from day 1, probably ship in a later patch though. Changes revert the majority of the previous update.

  • Ahri - Might have changes in 8.6 (testing, but not certain to ship). Still looking for ways to make her highs higher and her lows lower (does more when ahead, does less when behind)

  • Some Duskblade Users - We'll have some buffs to a number of champs who are pretty dependent on Duskblade at present and we expect will be too weak post Duskblade nerf.

Runes:

  • Manaflow Band - Nerfing, details TBD.
  • Presence of Mind - Looking to change it so it's a reasonable choice on a wider number of champions. Then probably nerfing it for its current best case users, on whom its very strong already.

http://ddragon.leagueoflegends.com/cdn/6.24.1/img/champion/Ziggs.png

301 Comments

IxtaliKing3/2/2018, 5:45:47 PM10 votes

A visual representation of me waiting on Karma news:

https://imgur.com/a/l3lQP

REKT Dat Ashe3/2/2018, 5:34:52 PM10 votes

Hi meddler, any talk about Syndra and her low win rate/ play rate?

Kumungu Affair3/2/2018, 4:34:59 PM9 votes

Am I the only one concerned that Meddler is posting this from the future? It's March 2nd, what is going on here riot?

Stenwulf3/2/2018, 4:18:19 PM9 votes

When will We get the more insight which parts of her kit will be reverted and what stays from the newer LeBlanc? Im hyped now.

DrKappa3/2/2018, 5:33:29 PM8 votes

What are your thoughts on the state of Syndra?

RavenofNova3/3/2018, 1:21:21 PM8 votes

So poor rakan with a 51% wr and 12% playrate is suffering and needs urgent buffs despite Xayah being at the top of ADC right now because of their combo.

But Hecarim is still lingering at the bottom along with Elise and they don't deserve even a mention.

Xt03/2/2018, 5:23:09 PM8 votes

Any plans for Syndra? She feels very weak ever since Runes reforged launched?

waiting for WoW3/2/2018, 4:17:08 PM8 votes

Is there any work planned for Syndra? The AP itemization changes haven't improved her situation at all she has been left generically undertuned for a long time now.

toy3/2/2018, 5:21:40 PM7 votes

Is there any talk about Syndra? She's been pretty weak ever since the new rune changes, with having no real keystone to use on her.

DemiluniS3/2/2018, 4:19:10 PM7 votes

Hi meddler, anything about liss? You said you're going to mention her in the post

12345z3/2/2018, 4:07:31 PM6 votes

Hi Meddler What do you think of the current state of lucian?

Dangerously3/2/2018, 4:39:00 PM5 votes

Hey meddler, can we expect lucian to get some more love?

Aheshke3/2/2018, 8:16:00 PM5 votes

RIP 90% of jungle champs. Welcome back tot he 3 champ jungle meta...

I may afk3/2/2018, 4:08:06 PM4 votes

With the nerfs to multiple mana regen runes, has Riot considered directly reducing how mana gated certain champions are instead?

toymachine3/2/2018, 10:07:07 PM4 votes

Any plans on nerfing adc late game damage?

TheRealBaz3/2/2018, 10:19:52 PM4 votes

please dont just ignore bruiser junglers who have no rune, conquerer is not an answer for them as it leaves them without a keystone for the entirety of the early game

Tyberius113/3/2018, 1:38:31 AM4 votes

Meddler please tell us your thoughts on hecarim. I’ve asked for ages. His Q only stacks twice and doesn’t do much damage, his W heal is low, his E often Mia licks a minion when ganking and his ult should be minimum 1 second and max 2 seconds.

DreddZy3/2/2018, 11:25:36 PM3 votes

{quoted}

  • Locket - Some investigations into ways to make Locket less consistent and less universal a purchase. More exploratory, so possible nothing ships in 8.6.

Hmmm this sounds familiar.

Mysticman893/3/2018, 1:38:25 AM3 votes

I haven't been actively following LCS, but when I have casually tuned in I've seen rakan pop up. Doing a quick bit of googling, it looks like he's shown up around 20% of the time in pro play, which is a fair amount. Not quite on the same level as braum/kench, but still quite popular.

And yet, you're talking of buffing him? Used to pro play presence leading to nerfs rather than buffs. Is there concern that whatever buffs you have in mind might push him to pick/ban in pro?

Also, can I ask what the bug with him/xayah is, or would you prefer to wait until it's fixed before mentioning it? Learning both of those champs decently is actually on my to do list, so being aware of whats intended and what isn't would be nice to know.

iahim983/2/2018, 4:43:30 PM3 votes

Thoughts on how the baron and elder changes worked out so far? From personal experience, the caster damage reduction makes so now it takes to long to clear so most of the time is not worth trying to kill them anymore and taking 2 elders in a row is really strong even without any drakes (and most of the time worth more then baron, also helps clearing the empowered casters as is true damage)

The Cane Master3/2/2018, 4:48:13 PM2 votes

Please consider developing items for Juggernauts, such as this one.

SeeKerŻ3/2/2018, 4:20:16 PM2 votes

Hi Meddler,

Curious to know what will you guys do to abyssal mask, any plans already ?

UpooOnMe3/2/2018, 4:16:05 PM2 votes

Are these and other changes up to mid season intended to help the opening of bot lane or they are just general game health changes?

WhiteAcres3/2/2018, 4:35:13 PM1 votes

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