Quick Gameplay Thoughts: June 20

RiotMeddler·6/20/2017, 4:14:48 PM·1 votes·58,516 views

Hey all,


Usual Disclaimers

These posts will often contain talk about future work we're doing, or planning to do, that isn't yet guaranteed to ship. The nature of the work could change or, depending on what we discover, projects mentioned may get put delayed or even stopped. If you'd like to see a Tweet whenever a new one of these posts goes up: https://twitter.com/RiotMeddler


Rek'Sai

We've got some follow up changes for Rek'Sai in testing, though a bunch of them will be pretty hard to datamine. Mainly bug fixes and useability, though we're also testing an AD ratio buff on the ult, belief being that's still underperforming a bit versus where it should be.

Q - does a better job of spell queueing W - Standardized unburrow time for W reactivation versus right click (right click was slightly slower), knockback for secondary targets now clears the CC properly on knockback end (was lingering sometimes) R - Ratio 1.6 -> 1.85, CD updates properly for allies, visual effects clean up.


Ezreal

Ez looks pretty weak at the moment. Some of that makes sense with the current meta, state of items in particular, which aren't so favorable to him. Something we'll want to consider before buffing him however is whether this is finally the time to do some work on his W, make it a more satisfying spell. Lot of value from doing that, main downside is that we've got some other small updates in the queue already (Azir, LB being the main two). Would be looking for a W that had interesting skill expression, still felt right thematically for Ezreal and didn't remove gameplay or intended weaknesses from him (so not just W affecting minions or W removing the skilltest on who E hits for example).


Rift Herald

Rift Herald looks to be in a pretty good space still. We'll be making a slight buff most likely in the next patch however, increasing the gold reward for the kill from 25g to 100g. Goal there is to put a bit more power in for taking the camp in the first place, bringing up the baseline value a little even if you don't get much out of the summon itself (e.g. if your team's behind and can't support the push well). Also puts a bit more reward in for the jungler (usually) specifically.


Inhib Tower XP

We'll also be removing the XP inhib towers give at present in an upcoming patch. We removed most tower XP a while back, but looks like we missed that specific case. It's not a major impact, but it's a bit of extra snowball, that won't be appreciated or played around, in a situation where one team's already getting themselves into a powerful position (they've taken an inhib tower). Snowball's got its place, good play should increase your chance of winning after all, but we still want it to be at the appropriate levels, clear, satisfying etc.


Xayah

Small bit of follow up on Xayah coming in the next patch too, with her Q lockout now reducing with the amount of attack speed she's got. The lockout looks like it's having the appropriate impact in lane, but longer than needed later in the game.


Death Sounds

Shortly, most likely in 7.14, we'll be testing out updated sounds for nearby allied and enemy champion deaths, aiming to make those a bit more distinct so team fights especially are easy to track. Bunch more details on those coming in the next week or two, feedback then much appreciated as to how clear they are/how they sound in general.

243 Comments

Slyx the Rat6/20/2017, 4:27:13 PM23 votes

Hi Meddler,

TwitchTwitch is out of the line for a long time so far. Im just curious: Is he even on the radar? Any thoughts? I dont like it if he is too strong.

Thanks in advance! :)

Comrad Black6/20/2017, 4:33:18 PM9 votes

...Could we get one of these with more info on tanks? Or top lane meta/balance in general?

Not to repeat myself too much, but It just feels bad to be sold a huge pitch about how midseason would be amazing for game health and balancability, then follow up work takes the form of incremental damage buffs. Not better in-lane access to skillful parts of their kit, or tuning to improve itemization flexibility so an entire type of champion doesn't live and die by the state of Sunfire, just damage buffs.

It's not a very fun time to be a tank/bruiser.

RenanRein6/20/2017, 5:18:05 PM7 votes

Any thoughts on Sivir? She feels very unsatisfied to play on soloq.

PaperNay6/20/2017, 5:13:23 PM6 votes

Rek'Sai - is it intended that her Q auto attacks do not stack Energized Attacks?

Sw4de6/20/2017, 4:45:39 PM5 votes

What is the role of an assassin? They can't teamfight and bruisers are better split pushers, none of them have any place in the game except snowballing on bad players on the enemy team, if you dont get a bunch of kills all assassins are just straight up bad champions with no clear role in the game, they need some strength that isnt "punish bad players", it's why we almost never see a balanced assassin in competitive play, you can't rely on getting fed on bad players in competitive, and they have no other real strengths that they bring to a team. The assassin rework added counterplay to their only strength and didnt give them any clear role in the game.

SecondComing6/20/2017, 5:14:10 PM5 votes

Nothing on Garen? You seem to have buffs incoming for every single top laner (and others already in a good spot) while leaving him dead last to struggle

CrabPeopleReform6/20/2017, 4:31:44 PM5 votes

dear meddler item 3812 Draven please say your opinion ty ty ty ty ty ty

Zykklon B6/20/2017, 4:21:10 PM5 votes

When can we expect Singed buffs?

He is so weak and with that Righteous glory change made him even worse then before

DarkPh0enix6/20/2017, 6:47:51 PM5 votes

Meddler, when i asked you some time ago about Rengar and Garen updates you said that while nothing was planned for Rengar, you were planning to work on something for Garen.

"Could be soon, could be world's patch".

World's patch is approaching if I recall correctly, any updates?

IxtaliKing6/20/2017, 4:27:43 PM5 votes

Hey Meddler, 2 questions:

  1. If you update Ezreal's W, would you also give him a visual update to accompany it?

  2. Someone on the boards claimed a few days ago that in a 2016 twitch stream, that you and Ghostcrawler said you were saving Karma for a full rework next year, is this true?

ChargeItDownMid6/20/2017, 5:16:36 PM4 votes

[deleted]

Spideraxe6/20/2017, 4:20:08 PM3 votes

Hey Meddler can I ask for what Reav3 is planning on putting in his blog post and when it will come out?

Sir Nope6/20/2017, 4:22:32 PM3 votes

Hey Meddler, any word on the possible fifth dargon that was being discussed a few months back?

Aisle6/20/2017, 6:17:21 PM3 votes

Didn't you say last week that you'll be sharing some new info on Runes Reforged this week? Is that still happening?

Sersch6/20/2017, 9:22:24 PM3 votes

On Ezreal: wouldnt it be time to give some love to item 3004 ? Ezreal is pretty much the only champ using it so right now a manamune buff might make it more interesting for other champions without breaking ezreal as the plan is to slightly buff him either way.

SlasyMcSlashton6/20/2017, 10:23:06 PM3 votes

Hey Meddler what is your current thought on the state of Fiora ?

She seems very strong but with a high skill ceiling, but at the same time seems hard to punish a lot of the time. Have you considered nerfing or tweaking her numbers at all? I think that she is for the most part a fair champion other than two things-- mana costs and healing from passive. her abilities are very strong and have a lowish mana cost and it seems to be trending in nerfs of champions to be hit in their mana costs (e.g. Lucian Q). There is also the issue of so much lifesteal in her kit which already plays well into her items. i dont know where i'm exactly going with this, but is there any possible changes for her?

Mad Hit Monkey6/21/2017, 6:27:51 AM3 votes

Woah woah woah! Meddler, dude, what are these Singed changes on the PBE?

I MEAN. Thanks for buffs and all, but everyone on /r/SingedMains, myself included, are in agreement that these changes pale in comparison to the changes we briefly saw on the 7.12 cycle! Which were giant steps in the right direction!

How do these reward Singed players for being Singed?

DuckyDoom6/22/2017, 5:09:49 AM3 votes

Hello, Riot

I just got an idea for removing confusion during champ select in Draft Pick, the confusion wherte people don't know if they clicked rank or normal so just an add up during champ select says normal or rank game would be pretty cool and useful for people you forgot the game type they chooseà

--DuckyDoom--

gtechbaek6/23/2017, 6:58:28 AM2 votes

Can you guys somehow rework some of Chogath abilities? His Q is sooooo unreliable since it's so hard to land one on a champion due to the windup animation and the long cast time. Also, he's a bit too squishy in my opinion

Shahamut6/21/2017, 9:56:04 PM2 votes

any updates on Yasuo changes?