Hexdrinker or Brutalizer or Sheen. Which is a better 1400 gold general item for Vi?
Which would you choose and why?
Ok i'll just put the icons here.

Here are the choices
Which would you choose and why?
Ok i'll just put the icons here.

Here are the choices
I prefer Brutalizer. Her teamfight utility is basically proportional to how many Qs she can get off, and whether or not her ultimate is off cooldown. Especially because, as a champions, she generally wants defensive boots and Banshee's over lucidity boots or SV/Locket, CDR is a pretty high priority stat on her.
That said, both Sheen and Hexdrinker can be very good items - the former if you're ahead, the latter if the enemy team has a lot of ways to proc the passive. But in a situation where you're 0/0/0 with average farm, I think Brutalizer is the best option.
ok, Im defeated
it depends on what you are building and the situation of the game.
brutalizer is the best choice in my opinion.
sheen isnt really worth it unless u are rushing tri-force and hexdrinker is good if enemy ap mid laner is like 5-0-0 in 10 minutes
so yeah
in general situation get brutalizer
if u wanna rush triforce get sheen(which i highly consider u not to)
if u need to stay alive against fed ap mid get hexdrinker.
but overall brutalizer is the best.
I think hexdrinker cause it provides mr and a shield at low health, vi is supposed to be tanky
I think hexdrinker cause it provides mr and a shield at low health, vi is supposed to be tanky
hexdrinker is situational.
u only get if:
1.) u need to survive enemy burst
2.) enemy team has ap heavy team.
while brutalizer is the better overall item in general.
I don't think so
As a Vi player I support TeemoHunter1337's view of
. This item is good to get later if you are going more for a bruiser and against a higher ap team comp, but it is specific to the situations he listed above. I personally don't build that item at all in my endgame vi build unless the enemy team has a lot of magic damage or a mage on the enemy team focuses me near exclusively. Both these situations were laid out by TeemoHunter earlier.
Having tried out quite a few starts on
(who btw happens to be one of my favorite champs to play) I find I easily have to most success with
. The 10% cdr, 25 ad, and 10 flat armor pen are extremely good on an ad caster with high burst potential like Vi. There is a reason you see this item rushed first on ad assassins like zed and talon, and that's because its just so good as an item, even if you don't upgrade it for a long time. Though you said vi is supposed to be tanky, she doesn't have to be that way until mid game or sometimes later depending on how your team is doing, a jungle Vi with a brutalizer can and will take a laner to half health from full with just one combo ( assuming they don't have a big armor item already), and this can provide a big power swing if your laner is good at zoning. The damage is usually enough to secure a kill early on.
is also a very good item, here my opinion differs just a little from TeemoHunter in that I think it is a great item on vi to get if you for some reason don't have access to your blue buff. The mana becomes invaluable because she's so hungry, and it does provide some extra burst. THAT BEING SAID, generally in one combo you only get one proc because you naturally tie your abilities so closely together and sheen has a cooldown, meaning you will get more benefit from the unique passive in a longer fight, which isn't really vi's style until she has a few more tools in her belt. Generally speaking, you will probably just make more of brutalizer's stats in both a longer fight (remember the cdr) and a shorter fight because of the armor pen and ad.
EDIT: I noticed
down in the comments as well so I'll add this to my little speal here. Giants belt is a very good early item if you need to be the one taking the beating instead of giving the beating (Though we all know
likes to be the one giving beatings) I find as a first item I don't really like giants belt that much because vi is so aggressive and also the offensive items help so much with clear. But also its 300 gold cheaper than the 1300 g items, so there is something to be said there. I do heavily favor this as a second item though, because once you finish it into a randuins you can take a serious beating allowing you to get more kills, which = more gold, which = more punching, and who doesn't like punching?
I think hexdrinker cause it provides mr and a shield at low health, vi is supposed to be tanky
hexdrinker is situational.
u only get if:
1.) u need to survive enemy burst
2.) enemy team has ap heavy team.
while brutalizer is the better overall item in general.
If you were facing someone like Jax (assuming this is in lane), would you take brutalizer or Hexdrinker?
are you ahead or behind?
are you ahead or behind?
In general. If i'm behind I adapt to the enemy with either ninja tabi or treads + hex or giant belt.
Well against jax specifically, since he deals a lot of physical and magical damage I would opt for a giants belt then brutalizer. That's already been said though
I would take a giants belt against jax, except nobody plays Vi in the top lane everyone plays her jungle.
I would take a giants belt against jax, except nobody plays Vi in the top lane everyone plays her jungle.
Ok. But in the jungle, brut is preferred, right?
I don't know, I don't play Vi that much.
In the jungle you should be getting SotEL
then brutalizer
I think hexdrinker cause it provides mr and a shield at low health, vi is supposed to be tanky
hexdrinker is situational.
u only get if:
1.) u need to survive enemy burst
2.) enemy team has ap heavy team.
while brutalizer is the better overall item in general.
If you were facing someone like Jax (assuming this is in lane), would you take brutalizer or Hexdrinker?
definitely a brutalizer to duel him better.
jax does magic damage but hexdrinker is more for burst ap mids.
but then again jax top is nerfed ud win with any items, and vi shouldnt be top anyways.
Vi's tankiness comes from her passive, which only scales with actual health, not shields. If you want to be tanky Vi, you should get a Giant's Belt, not a Hexdrinker.
Vi's tankiness comes from her passive, which only scales with actual health, not shields. If you want to be tanky Vi, you should get a Giant's Belt, not a Hexdrinker.
But 250 magic shield vs 38 bonus health armor?
Although 380 health is a lot of health but idk. Good point. I'll add belt to the list.
Lets be honest, Bildgewater Cutlass on Vi is broken.
is what is broken on
, not
, but that would be necessary to get there anyways
Always DRAVEN!!!!!!!! 