LoL dictionary

YOUGOTKILLEDBRO·2/10/2015, 10:26:25 PM·1 votes·758 views

This is a dictionary to terms that are used in league of legends. Some of these were mentioned in the beginner's guide.

Killing Spree: 3 kills without dying Rampage: 4 kills without dying Godlike: 6 kills without dying Legendary: 7+ kills without dying Ace: Killed the last member of the team while the rest of the opposing team was dead Double Kill: 2 kills within a short time of one another Triple Kill: 3 kills within a short time of one another Quadra Kill: 4 kills within a short time with one another Pentakill: 5 kills within a short time of one another CC (Crowd Control): Spell or ability that reduces a unit's ability to fight [Contributed by Laughing Fish and leagueoflegends.wikia.com] CS (Creep Score): Kills on minions or monsters Leash: Help take down the health of a jungle monster before you have to go to your lanes BORK: Blade of the Ruined King, an item in the game Carry: A champion that struggles early game and does ver well late game AD Carry (ADC): A marksman champion who controls the bot lane AP (Ability Power): Magic Damage using champion [Contributed by Axel DC] Support (Supp): A champion who assists the AD carry, goes mainly for kill assists K/D/A: Kills/Deaths/Assists I will add more, just tell me what to add, also if there are any errors tell me!

4 Comments

The Chin2/10/2015, 11:15:30 PM1 votes

AP means ability power, so any magic damage user is AP

Laughing Fish2/10/2015, 11:25:18 PM1 votes

Crowd control (CC) is the term used to describe an ability or spell that temporarily reduces a unit's ability to fight. (Taken from http://leagueoflegends.wikia.com/).

Carry: A champion that is weak in the early game, but has exceptional potential in the late game.

AP: Ability Power, not melee fighter

Merxamers2/11/2015, 6:47:19 PM1 votes

Objectives: strategic points of interest on the map, including turrets, inhibitors, legendary monsters (Baron Nashor and the Dragon), and neutral buffs

Farming: the killing of minions during the laning phase

Freeze: manipulate the minion wave such that the point of contact between the opposing waves stays in mostly the same place. Ideally done near to your turret to force your opponent to play in a riskier position.

Pushing: killing the opposing minions as fast as possible in order to destroy or put pressure on a turret. Typically done to take advantage of a lane opponent who is elsewhere on the map or has difficulty farming early. Can also be done with multiple team mates in order to 'trade objectives'

AMYS GRAVE2/11/2015, 7:02:57 PM1 votes

red/blue/gromp/krug/etc...

also i would say "AD Carry is usually a marksman champion who farms the bot lane", usually supports control the lane early and the ADC controls the late game.