Poll! Best Jungle Carries for Solo Queue
Hi forums, I'm Gold I-II and I've learned that my best role, Fizz mid, is taken quite a lot, also, if bot feeds heavily, it may even be impossible to carry the game, same with top heavily feeding a tanky bruiser such as Garen/Irelia/Jax etc.
I've started out practicing jungle in S3 with AP Eve, I ended up 7-0 before season ended...Then she got nerfed to the ground burst damage-wise so I'm looking for alternatives that can solidly carry almost any game from the Jungle, since you can help ALL LANES so that hopefully no lane will massively feed.
So, who in your opinion can carry the hardest when one of the lanes feeds, which Jungler can effectively Save a game?.
Common characteristics for these game-changing carries:
- Tanky - Since you can turn the game around, you need to build tanky-ish so people won't focus you because if killed, they will simply own your team, therefore you need to scare them away psychologically with HP items such as Randuin's Omen/Banshee's Veil.
- DPS - You can't be just a tank, I played Sejuani for a while and she is fun and an effective tank but she simply does not do enough damage most games to be able to turn around or carry a game. For example: Kha'Zix uses his Q to nuke, Amumu has good AoE DPS and Nocturne can deal sustained damage and stay in the battle with his inmense attack speed. In comparison, Zac, Nunu or Sejuani do not deal enough damage with their spells/scaling to fill the role I'm looking for.
- Mobility or CC - You need a combination of both in order to succeed, for those times when you need to gap close, escape or shut down an enemy lane so that your ally get kills.
- Not be too vulnerable to Counter Ganks/Jungling - There are some junglers that just don't seem to survive in the current meta because a proper Lee Sin will just destroy them in the jungle and remove them from the game/set them back immensely. So guys, who's the master of carries?
This guy. His one flaw is being a little bit vulnerable to counterjungling early. Even so, the amount of CC and damage he dishes out even early game makes it risky for someone to invade- if he catches you, his team can collapse quite easily. His teamfights are awesome, he can 1v1 much better than you'd think, he's highly tanky, great damage, not bad mobility and crazy cc. Beware, it will take a decent amount of practice to become fully effective as him.

Is a great champion in "yoloqueue" because his CC is very hard and his AOE ult is almost impossible to avoid. Also unlike others it is easy to telegraph to your team that you are going to go all-in.(Also as it pertains to his ulti, it is easy to pick off a carry when caught)