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Poll! Best Jungle Carries for Solo Queue

Aquantum Fizzics··3 votes·4,296 views

Hi forums, I'm Gold I-II and I've learned that my best role, Fizz mid, is taken quite a lot, also, if bot feeds heavily, it may even be impossible to carry the game, same with top heavily feeding a tanky bruiser such as Garen/Irelia/Jax etc.

I've started out practicing jungle in S3 with AP Eve, I ended up 7-0 before season ended...Then she got nerfed to the ground burst damage-wise so I'm looking for alternatives that can solidly carry almost any game from the Jungle, since you can help ALL LANES so that hopefully no lane will massively feed.

So, who in your opinion can carry the hardest when one of the lanes feeds, which Jungler can effectively Save a game?.

Common characteristics for these game-changing carries:

  1. Tanky - Since you can turn the game around, you need to build tanky-ish so people won't focus you because if killed, they will simply own your team, therefore you need to scare them away psychologically with HP items such as Randuin's Omen/Banshee's Veil.
  2. DPS - You can't be just a tank, I played Sejuani for a while and she is fun and an effective tank but she simply does not do enough damage most games to be able to turn around or carry a game. For example: Kha'Zix uses his Q to nuke, Amumu has good AoE DPS and Nocturne can deal sustained damage and stay in the battle with his inmense attack speed. In comparison, Zac, Nunu or Sejuani do not deal enough damage with their spells/scaling to fill the role I'm looking for.
  3. Mobility or CC - You need a combination of both in order to succeed, for those times when you need to gap close, escape or shut down an enemy lane so that your ally get kills.
  4. Not be too vulnerable to Counter Ganks/Jungling - There are some junglers that just don't seem to survive in the current meta because a proper Lee Sin will just destroy them in the jungle and remove them from the game/set them back immensely. So guys, who's the master of carries?

33 Comments

chuckduck12 votes

I feel that Shaco can also be an effective solo queue champion. I was watching Sky the other night and he even said "Shaco is one of the most effective solo queue champions because people hate warding." Shaco has a high dps, can have two of himself and not only that, he can go invisible for easy ganks, and backdoors if necessary.Shaco

CrispCrustacean2 votes

I wouldn't choose Shaco because just like Fiora, he depends on your enemy making mistakes, Sure in low elo there are alot of mistakes but its never good to only have that on your side.

Also just like Evelynn he falls off late with damage and is easily countered by a item 2043 or item 3364

chuckduck11 votes

That is a valid point sine now with trinkets it can be easier to spot the enmy but I still feel that he is very useful if you want to get out of bronze/silver just because of the lack of pinks people buy at these ranks. Also with red trinkets, people usually use those to clear wards and wouldnt expect a Shaco there. However he is also useful for preventing ward clears sometimes because of his boxes, his ability to fear and sneak up behind enemies makes him good for low ELO but you are correct. In higher ELO, people don't make as many mistakes and shaco becomes less useful

CrispCrustacean1 votes

That makes sense, but as you said doing this in high silver and on will not work as well. And if you are going to choose a main you should try to choose someone that you can stick with once you are past bronze

M Jarvan2 votes

You know you're asking for conflicting traits, right...? Now having said that, back when she first came out, Diana.... Oh my god, the old Diana with a Wriggle's Lantern was like a man on horseback with a Winchester rifle in the old West. Can't catch her. Can't dual her. Can't run away from her.

I guess Lee Sin too, but he couldn't 1v3 like Diana could.

Darkwind2 votes

Ok, I voted for someone that I knew wouldn't be popular. Not for that reason, but because he's secretly one of the strongest champs out there right now. Nautilus This guy. His one flaw is being a little bit vulnerable to counterjungling early. Even so, the amount of CC and damage he dishes out even early game makes it risky for someone to invade- if he catches you, his team can collapse quite easily. His teamfights are awesome, he can 1v1 much better than you'd think, he's highly tanky, great damage, not bad mobility and crazy cc. Beware, it will take a decent amount of practice to become fully effective as him.

CrispCrustacean1 votes

I agree that Nautilus is a strong pick, but not in soloqueue. Also he is harder to learn and carry than other CC tanks that fit better in a soloqueue game like Amumu orMaokai. And his hardest mechanic is his ult which is hard to master with timing and positioning

Beware, it will take a decent amount of practice to become fully effective as him.

Plasmetic1 votes

Ok, I voted for someone that I knew wouldn't be popular. Not for that reason, but because he's secretly one of the strongest champs out there right now. Nautilus This guy. His one flaw is being a little bit vulnerable to counterjungling early. Even so, the amount of CC and damage he dishes out even early game makes it risky for someone to invade- if he catches you, his team can collapse quite easily. His teamfights are awesome, he can 1v1 much better than you'd think, he's highly tanky, great damage, not bad mobility and crazy cc. Beware, it will take a decent amount of practice to become fully effective as him.

As much as I agree that Nautilus is a strong champion, he is pretty inconsistent. His ulti cooldown is pretty bad without CDR, which then limits his Damage-Tanky build. I'm no where near saying he's bad, he can turn games in a heartbeat, but there is a lot better, like Vi or LeeSin .

Vi has a CDR based build while LeeSin just has low cool downs overall.

jwf9991 votes

Wow the op is oviously a numbskull, where is galio? Flash ult = won teamfight cmon bimbos get it together

CrispCrustacean1 votes

He's talking about junglers, and last time i checked Galio isnt a jungler.

Direwolfiez1 votes

He is if Phreak is playing him.

Vauren1 votes

Galio is whatever he wants to be (minus adc). He has everything a good jungled needs: sustain, aoe clears, and gank power. I've used him in the jungle quite a bit and it's not the most obvious of things and he's very flash reliant, but he can turn the tide of games with a well placed ult.

CrispCrustacean1 votes

Galio is whatever he wants to be (minus adc). He has everything a good jungled needs: sustain, aoe clears, and gank power. I've used him in the jungle quite a bit and it's not the most obvious of things and he's very flash reliant, but he can turn the tide of games with a well placed ult.

The reason that I say he isn't a good jungler is because he is better in other places, He can be great top, mid or support but as you said, he is flash reliant-which is not a good thing to have as a jungler because his ganks will not be as successful without flash(As you know it has a high cooldown even withitem 3258 )

P.S. I've tried to do Galio jungle and his sustain is high-but is clear is too slow for it to be worth it

jwf9991 votes

He's talking about junglers, and last time i checked Galio isnt a jungler.

Oviously he is why couldnt he be?

acepil0t1 votes

Warwick? He carries solo queue quite well as far as I've seen. Either that or Master Pee, but WW seems better most of the time. However, most of my jungling is played as Skarner, who can really be frightening if he gets ahead.

CrispCrustacean1 votes

Master Pee

I think you mean master Q.

CrispCrustacean1 votes

Amumu Is a great champion in "yoloqueue" because his CC is very hard and his AOE ult is almost impossible to avoid. Also unlike others it is easy to telegraph to your team that you are going to go all-in.(Also as it pertains to his ulti, it is easy to pick off a carry when caught)

P.S. Nautilus Is also a scary jungle tank that can make easy plays, but his ulti is harder to catch many people in, and requires a little more practice thanAmumu(also I wouldn't recommend Nautilus for soloqueue)

Aquantum Fizzics1 votes

6 votes, all different!!!

Aquantum Fizzics1 votes

WW Doesn't do enough damage due to scaling issues and his ult can be just QQS'ed away, Same with Skarner.

Gladiator IV1 votes

Need to add sion now. he is just a super tank.

CrispCrustacean1 votes

He is new so people aren't going to add him to a list like this until he proves himself

But I have been doing what I call"Red Sion"which is-item 3160 item 3072 item 3068 item 3282 item 3074 item 3050 and it has been pretty good if you get ahead

Gladiator IV1 votes

I go item 3270 item 3207 item 3068 item 3065 item 3026 and either item 3083 oritem 3143 depending on the other teams comp. have yet to lose with jungle sion since update.

CrispCrustacean1 votes

yeah that is probably safer, the only thing i would change is instead of GA I would grab an offensive item just because once you die as sionis death isnt that bad because of his new passive

Also merc treads and furror with the boots

wakefire1 votes

Wukong. (1) Usually gets typical bruiser items (banshees/randuins) (2)... but scales very well with AD. Wu's E-AA-Q combo can seriously chunk most champs. I like Ravenous Hydra on Wukong-- it's a bit expensive, but once you get it your cleartimes are practically instant and you can splitpush/farm lanes faster than almost any champion in the game. (3) His mobility is decent with E, and (4) W is usually sufficient to juke anyone who might try and counterjungle. Also, that ult.

Just watch out for Lee Sins.

SummonerSquid1 votes

Fiddlesticks

4nth0l0gy1 votes

Master Yi isn't an option? Weird, I could have sworn his carry potential is way higher than, say, Aatrox's, or Nautilus's.

So here's the distinction I think you should make: solo carry jungler versus team carry jungler.

Solo carry junglers are the damage dealers who do 1 v 1s and gain the greatest benefits from being fed themselves. They're the ones who don't mind farming a lot, or split pushing. These will be melee DPS champions, typically, the ones who take objectives quickly, can move around fast, and stand well on their own.

Team carry junglers, conversely, are the tankier/support junglers (usually bruisers like Jarvan go here too) that gank well and provide safety for the rest of the team. They benefit from their teammates getting fed, and often bring a lot of crowd control to a fight. Assassins also tend to fall in here right now because of the meta: junglers don't get fed enough to carry as assassins, typically, so they get to be a special carry-seeking class in teamfights.

The best solo carries currently, in my opinion, are Master Yi, Warwick, Udyr, and Nocturne. The best team carry currently, in my opinion, is Rammus, with champions like Maokai, Kha'zix, Wukong, Vi, Amumu, and Fiddle not far behind. I also think Sion has huge potential, but I'm reserving opinions on him for a while.

Edit**: I don't think Lee Sin is particularly strong right now unless your team is very coordinated. He CAN be extremely lethal, but solo queue Lee is a little underwhelming sometimes.

HighTemplarStorm1 votes

Rengar

DaejinTye1 votes

I'd say it's a toss-up... Udyr, Lee Sin, Amumu and Kha'Zix are good in general, where as Warwick, Vi and the full tanks with more focused CC are better in specific comps or against specific comps.

Overall though... Lee Sin and Udyr would be my top choices... Udyr for his dive, peel, split-push and dueling potential. He is just too versatile to overlook.

Social Mobility1 votes

Fiddlesticks and khazix are probably the best carry junglers, Rammus and pantheon are great and easy to learn for early game dominance (otherwise there is shaco too but he is very hard to play). Amumu is like a more carry oriented version of Rammus or tankier version of fiddlesticks whichever you prefer to see him, so he's viable if you want to carry as a tank. Rammus is a very powerful tank who can win a game with his damage/cc/tankiness, but he doesn't get to this point as easy as amumu for tanks. Pantheon doesn't transition well into mid and late but is a lot better than lee sin at later portions of the game, so I would recommend him if you wanted to play lee sin unless they have a lot of stealth champs or you are LCS material on lee sin.

If you feel lanes just feed and you don't know how to fix their problems, champs that can take objectives are your best bet, so overall I would recommend fiddlesticks. Great champ at dominating teamfights, can fend off most jungle invaders, takes dragon easy, etc. Khazix is in a similar boat, with less teamfight dominance yet better at keeping up momentum thanks to his low cooldowns and high mobility with resets.

CrispCrustacean1 votes

Fiddlesticks is a really bad pick right now with champions that counter him being popular, also he is too easy to counter jungle

Oopsie Bear1 votes

Currently I think kha'zix is one of the most versatile assassin style junglers in the game. He has great gank potential with his evolved leap. He has great poke and seige potential with his evolved w, and great single target burst with his evolved q. That being said, I would pretty much always evolve E->W->Q in yolo queue. This gives him a solid power curve, and makes him extremely mobile on the battlefield. If I weren't going to play kha'zix I would learn the korean style or rengar, or lee sin probably. Play maker jungles feel the best to me for yolo queue.

A BlTCH SLAP1 votes

Xin Zhao. -FF to sheen gives him a huge power spike especially after a few points into Q. HIs ganks at early-mid game can burst carries VERY hard before they finish significant items. -Has built in passive sustain -Ult makes him tankier + AOE peel if needed -Strong split push & tower smashing power if needed -Scary level 3 ganks can get lanes out of control fast -Not reliant on CDs/skillshots that make or break combos like Khazix/Elise due to fast + empowered AAs

While you already dismissed WW, I suggest you take another look. -with FF + wits end he can lifesteal sustain tank very well from huge attack speed + on hit effects -both the above starting items are cheap (well below 3k) and can be finished before 20 min letting you tank up from mid game on with MR already acquired from wits end -empowers your team with vision on low units; after gank even if you forced a B you can Hunters Call (attack speed for all!) and burn towers very fast -FF, wits, boots, randiun, visage, botrk gives you lots of tankiness, damage and team buffs -other WW builds (glass cannon AP Q sustain spam, AD assassin, pure tank...) but this gives you everything -totally shuts down a carry in team fights -not CD reliant. Saving your R provides huge zoning when threatening teamfights but not needed to 1v1 most other champs

Youre looking for champs with natural tankiness & sustain with high AA damage so they arent useless when on CD.

MasticatingGrill1 votes

Have seen a few very tanky high-bursting AP Cho'Gath again recently.

It was super funny in one match because Rage boots and Rylais, he stacked speed buff with slow debuff and just popped Q to close if needed.

Also for the first time in what seems like forever I saw a Cho using Youmuu's wtf. He had a Gunblade too and Hydra's. But he was way over-farmed beyond the other team at that point so it's more he felt like he could do it.

Overall for a real jg carry I too am confused. I strongly disagree with Kha because his Q falls through the floor in team fights. There is a reason that Aatrox is Baadtrox, no one plays him jungle and even NO ONE voted him in the poll.

I will laugh so hard if by next summer people are whining about Azir jg, but until then I am laughing when I see an AP Panth...I mean what.

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